My advice is if you want to play melee, create a champ. They're great for melee. But if you want to play a hunter, you are a RANGED combatant. You see, that's what a hunter is.
Here we go again with this type of mentality. Nobody said that us, in favor of changes to the hunter's melee attacks, wanted to play melee exclusively. We chose a hunter so that we can deal death from afar; we just wanted to improve our melee skills so that you can deal with those pesky enemies/adds that gets too close for comfort. We do not, I repeat, do not want to rush head long into opponents and slash with our blades/axes. If we would then we are better of playing a melee class.
Originally Posted by Hammerfast
His tools are bows and crossbows and arrows and bolts. A hunter shouldn't know which end of a sword to hold, and his skills should reflect this.
Now this is where you are horribly mistaken, mate. If this was the truth, then why would Turbine or J.R.R. Tolkien himself equip archers/hunters/rangers with swords, axes, spears and clubs eh? Read the books, my friend; and if you don't have the time, then just watch the movies, even just one.
I used to play other MMORPGs that have archer classes that do not even have melee weapons, you are just forced to use your bow and arrows even at point blank range. Now, that isn't the case with LOTRO. Us hunters are forced to use melee weapons automatically when the need arises. I am just suggesting that we improve these melee skills to the point that they are worth using because as of the moment, most hunters just use Dazing blow, Low cut and the occasional Blindside. Is that too much to ask, mate? Nobody said that range skills will be nerfed, not even ZC.