Can we get a dedicated skill for interrupting for Wardens?

To interrupt, a warden has to build spear-shield gambit (the boot) or any other skill in that line (all of which aren't Immediate), which in some fights takes longer than you have time to interrupt.
To fix that you have to have one of those saved up in Battle Memory which removes that class mechanic for you completely just for interrupting. (You probably want it free for corruption removal or rotation specific skills)
But even then they aren't Immediate so it feels odd compared to other classes.

Just wondering if you want to tackle that problem during this beta, although it is minor.
(For example by just adding "The Foot" Gambit as non-Gambit Immediate skill.)