As we draw closer to the next update, we wanted to put an early update to infamy/renown and commendation earns, and how they are being adjusted.
Currently, there is a modifier that increases the amount of infamy/renown and commendations earned for the maximum contributors to a kill. This can inflate the infamy/renown value of a single kill by multiple players to a value over 2x what it should be. We are adjusting this, so that a kill, when contributed to by multiple players properly computes that value and distributes the total infamy/renown value of the target amongst all contributors.
We are also planning to adjust a bonus modifier to gains when killing players of higher ranks. The higher the rank, the more value the player/monster player is worth in terms of infamy/renown.
These changes will be available for testing in the first Bullroarer for Update 36, when it is posted.
Last edited by SSG_Orion; Apr 19 2023 at 01:07 PM.
Reason: Specifying this is a U36 change