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  1. #1251
    Join Date
    Aug 2007
    Posts
    4,707

    Re: Upcoming Changes to PvMP!

    "Full power to mental phasers Mr Sulu"
    "Engage auxiliary power"
    "Scotty, give us all she's got!"

    Kirk looks at the Jalessa monster and gives it his best swagger, "Fire!"
    You hear a tremendous roar as the beam arcs outward.

    "no effect sir. It just bounced off."

    Kirk stands, "Ramming speed Mr checkov. Let's see if she can take a Federation Starship up the gut!".


    (weaver stuff please sir)
    .
    Ancient spider of the moors

  2. #1252
    Join Date
    Jan 2008
    Posts
    3,073

    Re: Upcoming Changes to PvMP!

    Quote Originally Posted by thisisanewname View Post
    i say all us spiders should burrow in turbines parking lot and ambush the devs unless our info gets released
    I would love to do that, but Im afraid they might nerf our ambushing skills more if we do ... *looks worried*

    /Silkdawn - Sillky Spider
    [url=http://forums.lotro.com/showthread.php?t=301899]Silkdawn's movie collection[/url]

  3. #1253
    Join Date
    Mar 2007
    Posts
    2,842

    Re: Upcoming Changes to PvMP!

    Quote Originally Posted by MummyLord View Post
    ...

    (weaver stuff please sir)

    ...lotro remix...



    "Full power to 'pouncy phasers' Mr SuluWarg!"

    "Engage auxiliary 'stickygourdpower' Mr DefilerSpock!"

    "EngineerWarleaderScotty, give us all the 'whateverstancebuttonyoupushed ' power she's got!"

    Mr I'mtooReaversexy Kirk looks at Weapons Officer Jalessa NewMonsterDevKidontheblock, who is so hopelessy entangled and so absolutely mezzed/stunned/dusted/tripped/marbled/lightninged/firetarred/dazed/petchewed/arrowthorned/treeslammed/and sung out of her mind by the hordes of bulbous, drooling, chanting PveFreepHuggingStarDevs on their way to the food galley that she knows not which way to even turn any more, so he gives it his best swagger and shouts out the command, "Fire! Shoot! Pew Pew! Whitsle! Burp! Emote! Hit a button that can maybe actually do something to them for Pete's sake!"

    You hear a tremendous roar as the 'GourdPower beam' arcs outward.

    "No effect sir. It just bounced off their new StarMoM armour and shields and actually came back and hit us and destroyed 2/3rds of the ship because our StarMoM changes made us 2/3rds less resistant to them than before, even though they changed our ship number from Enterprise 50 to Enterprise 60..."

    Mr I'mtooReaversexy Kirk stands and belts out, "Ramming speed Mr BACheckov. Let's see if she can take a Federation Starship in the gut!".

    Mr BACheckov, "We can't Cap'n, we are so StarCC'ed that all the ship does now is spin in place in some sort of wierd wobble and the enemy is laughing so hard the only way we can win is if they bust a gut because we are so ridiculous. We could have used the antimatter starpotions before, but the new ones they gave us at the last MoM Stardock take twice as long to recharge and the computer says we're gonna be dead long before they can recharge..."

    Mr I'mtooReaversexy Kirk, over the ships intercom, "Crew, our only hope is if Ensign DefilerSpock can make it past the ring of chanting PveFreepHuggingStarDevs and make a mind meld with Weapons Officer Jalessa NewMonsterDevKidontheblock to break their constant, droning enchantment and allow her to link up to the new, experimental Book 7 UberWarpDrive and save our collective **** before we lose any more brave crewmen!"



    Will Ensign DefilerSpock get to Weapons Officer Jalessa NewMonsterDevKidontheblock in time, or will the chanting PveFreepHuggingStarDevs take control of her mind once and for all with their neverending "weeluvfweep" mantras?

    Will EngineerWarleaderScotty finally decide which 'starstance' button to push, and will Mr BACheckov finally decide to mutiny and join the crew of the starship FreepPew?

    Will Mr SuluWarg howl his last starhowl, and will Mr I'mtooReaversexy Kirk finally lose his, well, 'too'?

    Tune in as the saga unfolds on, "Book 7, The Final Frontier?"...

  4. #1254
    Join Date
    Sep 2010
    Posts
    713

    Re: Upcoming Changes to PvMP!

    I think what the Dev's need is a nice cold...



    There are a trillion things, I would like to know about bk 7, the new raid, More PvMP updates. Most of us can be impatient. However, I am sure that we all are pretty thankful for the work your putting in so far.

    Mistakes have been made, people are human. After an expansion, though this is my first MMO, it makes sense to have a big *** update anyway.

    So enjoy a nice cold beer, have a drink.

    Hey Don't get too drunk, we don't need poor Frelorn passing out on his keyboard while telling us new updates =p
    Kantar R9 Champ----- Ntensity R9 BA
    Ryuuske R7 Burg-----Assorted Other Ranked Creeps
    You are better off just calling me Mike.
    Jeff pretty much has my account now

  5. #1255
    Join Date
    Apr 2007
    Posts
    8,374

    Re: Upcoming Changes to PvMP!

    Is there *any* hope of the cooldown on creep CC pots going back to the original 1 minute? There was no reason to increase it to two minutes in MoM, especially when freeps got MORE cc. The amount of cc they have now makes it feel exactly like it did months ago when DR never existed.

    I realize there will be a 5 second immunity (hopefully) after use of one of the cc pots. This is nice at first glance, but all this means is that during the two minutes while we wait for cc pots to cool down, there will be 10 seconds where we have immunity. It's not going to keep creeps from spending a ridiculous amount of time cc'd.

    During beta the question was asked why the pot cooldown doubled. No answer was given, and to this day it's still not clear why the cooldown changed especially since freep cc has increased.

    Is it asking too much for creeps to be able to spend more time controlling their characters and less time standing in one spot unable to move?

    Arkenstone
    Homer - min
    Goo - burg
    Boppa - brawler

  6. #1256
    Join Date
    Jun 2007
    Posts
    278

    Re: Upcoming Changes to PvMP!

    Exactly. Bring Cooldown Back To 1 Minute.

  7. #1257
    Join Date
    Jun 2007
    Posts
    3,741

    Re: Upcoming Changes to PvMP!

    Keep the pots at 2 minutes, makes for better fighting on both sides.
    [B][COLOR=cyan][charsig=http://lotrosigs.level3.turbine.com/06205000000039d09/signature.png]Viloxus[/charsig]
    8-time Grand Champion Guinness Drinker[/COLOR][/B]
    [SIZE=2][B][COLOR=silver]June 2008 model in "Failmasters of 2008" Calendar[/COLOR][/B][/SIZE][SIZE=2]
    [B][COLOR=green]Making the world a better place one less pair of pants at a time :p [/COLOR][/B][/SIZE]

  8. #1258
    Join Date
    Jun 2007
    Posts
    278

    Re: Upcoming Changes to PvMP!

    how the hell do you figure...

  9. #1259
    Join Date
    Mar 2007
    Posts
    1,292

    Re: Upcoming Changes to PvMP!

    Quote Originally Posted by Viloxus View Post
    Keep the pots at 2 minutes, makes for better fighting on both sides.
    Uhhhh, what? It makes the fighting better for the Free Peoples of Middle Earth.

    It certainly doesn't make for better fighting for those on the recieving end of all the freep CC...
    Ryzom, Captain 46! (Fear Me!)
    Shiven, Warleader R5

  10. #1260
    Join Date
    Oct 2007
    Posts
    2,669

    Re: Upcoming Changes to PvMP!

    Quote Originally Posted by Viloxus View Post
    Keep the pots at 2 minutes, makes for better fighting on both sides.
    from a freep perspective... maybe.

    also:

    Hi Devs,

    Any word on updates to the list? or book7? Would really love to see some Weaver, Warleader and Blackarrow updates; as well as, any other various updates that will effect pvmp. Maybe some bug fixes? Maybe some of the bad news also?


    Thanks in advance.

  11. #1261
    Join Date
    Aug 2007
    Posts
    4,707

    Re: Upcoming Changes to PvMP!

    It was the cookies. I blame the cookies.
    .
    Ancient spider of the moors

  12. #1262
    Join Date
    May 2008
    Posts
    228

    Re: Upcoming Changes to PvMP!

    Well, I talked to Frelorn about what to post next...I'm just waiting on him now


    (I ate my last tasty cookie yesterday with my cough and cold medicine. Darn sore throats)

  13. #1263
    Join Date
    Oct 2007
    Posts
    2,669

    Re: Upcoming Changes to PvMP!

    Quote Originally Posted by Jalessa View Post
    Well, I talked to Frelorn about what to post next...I'm just waiting on him now


    (I ate my last tasty cookie yesterday with my cough and cold medicine. Darn sore throats)
    wow, thx for response: hopefully frelorn can post that soon...

    also: sorry to hear your sick: i did that last week.
    Last edited by Rugzug; Feb 11 2009 at 02:32 PM.

  14. #1264
    Join Date
    Aug 2007
    Posts
    4,707

    Re: Upcoming Changes to PvMP!

    Quote Originally Posted by Jalessa View Post
    Well, I talked to Frelorn about what to post next...I'm just waiting on him now


    (I ate my last tasty cookie yesterday with my cough and cold medicine. Darn sore throats)
    Sorry to hear, I too have been dealing with a sore throat. *turns off the mind control which had been inadvertently set to sore throat*


    edit: oh the worst thought just entered my mind....the cookies.....I'd see a doctor. I won't say anything else. Creeps are evil!
    .
    Ancient spider of the moors

  15. #1265
    Join Date
    Jul 2006
    Posts
    1,240

    Re: Upcoming Changes to PvMP!

    Quote Originally Posted by Jalessa View Post
    Well, I talked to Frelorn about what to post next...I'm just waiting on him now


    (I ate my last tasty cookie yesterday with my cough and cold medicine. Darn sore throats)
    And so it shall be done! The next round has been posted on the first page.

  16. #1266
    Join Date
    Oct 2007
    Posts
    2,669

    Re: Upcoming Changes to PvMP!

    Quote Originally Posted by MummyLord View Post
    edit: oh the worst thought just entered my mind....the cookies.....I'd see a doctor. I won't say anything else. Creeps are evil!
    thats the first thing i thought of when they said they got cookies in the mail... heh, i guess im negative though. I woulda thrown the cookies out right away and bought some others to eat and take pics of ... haha.


    but they said they tested it on tarrant, so at least that was a good idea : )

  17. #1267
    Join Date
    Oct 2007
    Posts
    2,669

    Re: Upcoming Changes to PvMP!

    Quote Originally Posted by Frelorn View Post
    And so it shall be done! The next round has been posted on the first page.
    Quote Originally Posted by Frelorn View Post

    Update: 2/11/09 Here is the next round of updates we will be adding with Book 7! Enjoy!

    BLACKARROW
    -Steadfast Barrage will now perform faster attacks and do more damage per attack.
    -The following effects from Blackarrow skills are no longer curable: Flaming Arrow (damage over time), Hindering Shot (slow), and Vital Target (damage over time).
    -Fixed an issue where criticals on the second or third attack of Screaming Shafts were not doing the correct amount of damage.
    -Enhanced Gash will now correctly stun on critical.
    -Increased the block/evade debuff of Keen Eye.


    WEAVER
    -Increased the damage of Tainted Kiss.
    -Increased the damage over time of Piercing Attack.
    -Hatchlings and Latent Poison will now have different icons for their effects.
    -Lethal Kiss is now wound resist.
    -The damage over time effect of Piercing Attack will now stack with other players using the skill on the same target.
    -Toxin is no longer curable.
    -The Weaver is now able to purchase a new skill at Rank 3, called Venomous Haze, from the Monster Player trainer. This skill is a short ranged attack that reduces the skill range of enemies in front of the Weaver by 10 meters for 30 seconds.
    -Increased the level of the Weaver hatchlings.
    -Increased the speed of the beginning portion of the burrow animation for Trapdoor Sanctuary by approximately 50%.
    THANKS for the update!!! (so now we just need an update for poor warleaders? and some other general changes? and we still have not gotten the bad news/nerfs yet?)

  18. #1268
    Join Date
    May 2007
    Posts
    362

    Re: Upcoming Changes to PvMP!

    Pretty disappointed the BA's DPS isnt incresed and War leaders didnt get love yet BUT lets be patient!

  19. #1269
    Join Date
    Jun 2007
    Posts
    2,147

    Re: Upcoming Changes to PvMP!

    I thought BA's dps was fine. But here we go with more uncurable wounds...so whats the point of LM's being able to cure wounds or wound potions? Especially since you are giving creeps potions that cure wounds...

    Bottled Uruk Effluvium: removes one physical and one wound effect

  20. #1270
    Join Date
    May 2007
    Posts
    1,901

    Re: Upcoming Changes to PvMP!

    holy crud, this is a lot of changes, well done dev's, well done

  21. #1271
    Join Date
    Nov 2007
    Posts
    8,330

    Re: Upcoming Changes to PvMP!

    All the weaver changes are welcomed and excellent, save we still have to root ourselves to dole out the pitiful damage Lethal Kiss deals

    Also, a little confused by the new R3 debuff and I'm curious as to its intent? Reducing the skill range by 10m for a foe is useless to the weaver itself since it indicates you have to be close to use it, and this skill is doubtlessly geared towards the debuffing of a hunter because they have the plethora of 40m skills available to freeps.

    -10% damage is much more useful, even if it's a gimped wind-lore.
    Last edited by Thorandril; Feb 11 2009 at 02:58 PM.
    There may come a time for valor without renown, for those without swords may surely still die upon them.



  22. #1272
    Join Date
    Apr 2007
    Posts
    2,789

    Re: Upcoming Changes to PvMP!

    The fire wound being uncurable is a bit too much imo.

    That dot does a great deal more dmg than normal wounds.
    .
    Guardian
    Bogutyr -R5 Hunter Telerono -R6 Minstrel Guntar -R4 Captain Larysa -R3
    Reaver NotBogu -R10 BlackArrow ScaredyCat -R6 Warleader Maagaer -R2 Stalker Bogutyi -R3

  23. #1273
    Join Date
    Oct 2007
    Posts
    2,669

    Re: Upcoming Changes to PvMP!

    Quote Originally Posted by CoCam View Post
    Pretty disappointed the BA's DPS isnt incresed and War leaders didnt get love yet BUT lets be patient!
    currenty and always: blackarrow has been the highest damage and most dps dealin creep. they gain more infamy than even wargs...

    so their DPS might be ok... compared to hunters? not at all...


    would like to see BA get more utilities so they can stand a chance if caught alone, like more cc options without hitting rank 15, or even a stealth/camo.

  24. #1274
    Join Date
    May 2007
    Posts
    5,115

    Re: Upcoming Changes to PvMP!

    So basically all freep CC will be curable and all creep CC won't be? This is kind of getting comical. You creeps are going to be having some serious fun out there. Pendulum has swung completely creepside from being moderately in freep favor.

    What happened to encouraging small groups? These are all changes to balance raid v raid.
    Phrasing! Doesn't anybody do phrasing anymore?

  25. #1275
    Join Date
    Oct 2007
    Posts
    2,669

    Re: Upcoming Changes to PvMP!

    Quote Originally Posted by aRabidFlea View Post
    The fire wound being uncurable is a bit too much imo.

    That dot does a great deal more dmg than normal wounds.
    will it do more damage than a triple crit swift bow? (that can seek through walls and stealth?)

 

 
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