Nor does 'tedious' in any way equate to 'difficult'.
You gotta know something's wrong when you always get to the Waterworks by jumping down the well in the Crossroads or when you're doing one of those multi-part epic quests and the third or fourth part sends you way out to the Second Hall, and you realise it's going to be 45 minutes quicker to commit suicide and respawn at the Crossroads rather than try to fight your way back. That's just bad design.