Quote Originally Posted by elderlygamer View Post

I didn't notice until now that I'm replying to an old post lol but hey, it's still relevant!





They probably have hundreds of known bugs in the backlog. The larger any game/program becomes, the more bugs there will be. This is true at SSG, just as it's true at Microsoft. If it's a high-priority bug then it might get fixed in the next release. If it's a low-priority bug but it can be easily fixed along with another bug (saving dev/qa time), then it might get fixed sooner rather than later, or it might be much much later.




Companies don't normally provide this. It can give a bad impression if people see that a program has 726 outstanding bugs even though most customers might not notice any of them. It also motivates customers to try to take advantage of the bugs. In general, a public bug database is a bad idea for commercial software. With open source programs, however, it's different as anyone can contribute to the code, including fixing the bugs.



If you got any kind of confirmation that the form was submitted, whether the confirmation was on the screen or in an email, then you should assume everything went through.

I don't work for SSG, but I do test software.
OMG, you're still here!?!?!