Umm, I'm gunna call BS on that one. 10-11k damage per second? LOL, not even remotely. I doubt very much a mini could do 1/3 that amount of DPS verses a creep (or a 1/5 of that if the creep has the audacity bug).
Obviously you have not played the BBs at level cap or you're horrible. Either way they are very doable at 3-4k DPS. You may not plat, but golds are very doable.Realistically, the was required for Helms Deep. Look at Glittering Caves (easiest of the big battles). Seven waves of 13k Uruk decimated as fast as they get in range. I cant imagine how fast the mini/champ goes thorough that as a duo. Look at catapult damage on the Deeping Wall battle. At 5-6k the freep just explodes into dust, so Turbine had to up the morale to the 11-12k range so you can get a heal. The 55k creep in the moors is balanced against that number and the 5k aoe hits the freeps have now.
WUT? Without the audacity bug creeps can still attain the full advantage of audacity (as can freeps, but they need to use under leveled gear to do so) In other words nothing hurting creeps right now, but freeps are gimped. Once you get the next 7 levels of audacity you'll need to work to get to where you are now and gain NOTHING else. LOL3. Missing lvl 95 armor and weapons is balanced by the missing new season of audacity for the creeps. Wheres the next 7 levels of audacity? This was a season end according to the last posts on seasons that I saw. I cant imagine the diminishing returns from the extra 6 corruption slots is really that effective.
I can possibly see large group fights being some what interesting with the level of broken healing freeps can get coupled with the poor healing output creeps have now, but small group fights and soloers...If you're a creep and you're having "good" fights in 1v1s/small groups you are bad.![]()