Hate reflect in general.
You do more damage, then your own morale. So even a reduce reflect is deadly. Deadly is wrong word...Its just broken.
If Damage and Morale was differently scaled, reflect wouldn't be a issue.(It could be a fun counter)
Give example of older area. Dragnets in Moria. On level.. my Champ will kill herself hitting 1, let alone 2 with blade wall. Cause damage we do is so much higher then morale we have.
Same issue with instance in Forochel. Were you had remove the effect, and if your removal skill did damage, you could in fact... kill yourself trying to remove said effect.
1 crit could ruin the whole fight. and 25% ratio is pretty decent.
With Bloated Damage Number we do, compared to Morale we have... Reflect should not be a game mechanic we have in LotrO. Outside of Raids...in set sections maybe.
Capcom Stalker...
English is not my 1st Language... So shhhh!