Well, if you're going to be that nitpicking about dev diaries take a look at the Burglar one. Unlike Captains, it specifies "massive burst damage" rather than "heavy burst damage" and to my knowledge massive is of higher order than heavy ( http://www.oxforddictionaries.com/de...sive?q=massive ), so with that logic Burglars should do more burst damage than us.
The dev diary also does not specify heavy burst dps, it specifies heavy burst damage so you probably did misread it. Having high burst damage is not equal to having high DPS so your "Bring out some screenshots of parses where captains rock sustained (2 minutes+) 4-5k DPS" doesn't really have anything to do with the description in Dev Diary.
Lol you accuse me of nitpicking then quibble over how big "big" is.
Originally Posted by Elrantiri
Of course it's not for comparing with on-level DPS, but if you want to compare Captains with other class this 'raid' mob have some advantages. The lvl 89 'raid' mob work well as replacement Dummies as they have high morale, no special mechanics and deal low damage - and unlike the dummies, these bosses will not be resetting bleeds and debuffs every 10-20 seconds. So by getting other classes to have a go at the same mob, you'll have parses from single target fights with pretty much zero interruptions or mechanics to handle so all focus is on maximizing DPS.
If you can find a on-level mob with the same characteristics I'll go and test DPS on that mob.
I've just played around with the turtle in filikul, I am actually surprised at how good its mitigations are, as my dps came in at 2744.1 over 2 minutes 51 seconds. Herald came in at 156.2. It may be due to beleriand damage type not being great against beast type. I had herald mainly popping heals on me so I turned off its other skills to maintain sufficient power for self heal.
Originally Posted by Elrantiri
EDIT: Also, I'd still like to see your proof behind this quote:
Your screenshot from Bells of Dale, despite the advantages of being ranged AoE, doesn't show Minstrels anywhere near "out DPS us by practically an order of magnitude".
Gasp! I exaggerated
Technically "nearly double" is not "practically an order of magnitude" except in binary, but for the purposes of illustration it is certainly evocative.
Oh and one more annoyance. I just realised while doing some playing around with the tanking build that every time you change specs it seems your herald is dismissed. Why?
And a bit of looking around the forums shows:
Originally Posted by Sapience
12.1 is not a hotfix. It's a patch (and a good sized one at that). We had a hotfix previously in 12.0.1.
Currently the plan is shortly before the Yule Festival which is currently slated to start on the 18th.
I do wonder if the changes are already set or if our current discussion has any influence on them.