Re: Character Animations need to take a cue from Aion

Originally Posted by
Digital_Utopia
I'm not sure I've noticed many improvements - although the female elf hunter bow "pull out" animation seems to be a lot better than it was. Yet, that could've also been a sync issue as well, or an artifact from the "floating swords" bug. It's tough to tell for sure, but regardless I'm glad that my hunter's bow doesn't fly out of her hands, spin around, and come back to her hands every time she goes to kill something.
Mine still does it half the time.
I long for the time when that didn't happen (I'm pretty sure it started around the MoM release when horse animations got all wonked up), but I can also easily see why it's not a high priority fix. I just pretend that my character is extremely dextrous and doing a flourish when that happens.
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