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  1. #1
    Join Date
    Apr 2009
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    124

    Battle of the Deep-way skirmish is pathetically designed

    So let's make the players defeat wave after wave of boring, repetitive attacks for nearly half an hour then let an end mob come in who can click his fingers and make your skirmish soldiers disappears. It's supposed to be a skirmish, not a "Teh end mob gets teh win button against your soldiers."

    Don't care what you other Turbine fanbois think, just letting Turbine know this stinks.
    "It's a CHARACTER, not a TOON. This is a Roleplaying game, not Spongebob Online."

  2. #2
    Join Date
    Feb 2008
    Posts
    2,036

    Re: Battle of the Deep-way skirmish is pathetically designed

    Quote Originally Posted by Essefen View Post
    So let's make the players defeat wave after wave of boring, repetitive attacks for nearly half an hour then let an end mob come in who can click his fingers and make your skirmish soldiers disappears. It's supposed to be a skirmish, not a "Teh end mob gets teh win button against your soldiers."
    What beautifully-crafted criticism this is, complete with suggestions for improvement. Have you thought about applying for a position as a video game reviewer? You're a natural!

    Quote Originally Posted by Essefen View Post
    Don't care what you other Turbine fanbois think, just letting Turbine know this stinks.
    Other fanbois? That implies you're one as well.

    I'm sure Turbine will give your splendid critique the consideration it deserves.

  3. #3

    Re: Battle of the Deep-way skirmish is pathetically designed

    I just started Book 5, where the skirms hard?

  4. #4
    Join Date
    Jan 2007
    Posts
    6,743

    Re: Battle of the Deep-way skirmish is pathetically designed

    Quote Originally Posted by Essefen View Post
    So let's make the players defeat wave after wave of boring, repetitive attacks for nearly half an hour then let an end mob come in who can click his fingers and make your skirmish soldiers disappears. It's supposed to be a skirmish, not a "Teh end mob gets teh win button against your soldiers."

    Don't care what you other Turbine fanbois think, just letting Turbine know this stinks.
    I await to play your MMO, Mr/Mrs/Ms Perfect Game Developer.
    Give a guy a pound of gold...he'll complain about how heavy it is.
    Enmity of Forum Trolls: 106/5000 Of the Egaads clan


  5. #5
    Join Date
    Mar 2008
    Posts
    483

    Re: Battle of the Deep-way skirmish is pathetically designed

    Karnak the Great lifts the sealed envelope to his head and says,

    "He will not be playing this Skirmish in the future!"

  6. #6
    Join Date
    Mar 2007
    Posts
    3,793

    Re: Battle of the Deep-way skirmish is pathetically designed

    Quote Originally Posted by DarkCntry View Post
    I await to play your MMO, Mr/Mrs/Ms Perfect Game Developer.
    I take it that you have absolutely no opinions or criticisms on anything outside of your field of employ, then?
    [CENTER][FONT=Book Antiqua][COLOR=dimgray]::: [SIZE=3][URL="http://waywatchersofcardolan.guildportal.com"][COLOR=SlateGray][SIZE=4]T[/SIZE]he [SIZE=4]W[/SIZE]aywatchers of [SIZE=4]C[/SIZE]ardolan[/COLOR][/URL] [SIZE=2]:[/SIZE] [URL="http://palantiri.guildportal.com"][COLOR=LightBlue][SIZE=4]T[/SIZE]he [SIZE=4]P[/SIZE]alantiri[/COLOR][/URL][/SIZE] :::[/COLOR][/FONT]
    [FONT=Garamond][COLOR=DimGray][URL="http://my.lotro.com/character/landroval/balgr/"][COLOR=LemonChiffon]Balgr Snowmantle[/COLOR][/URL][COLOR=Silver]: Curmudgeon[/COLOR] :[SIZE=4][COLOR=#303030].[/COLOR][/SIZE][URL="http://my.lotro.com/character/landroval/saladoc/"][COLOR=LemonChiffon]Saladoc Willowleaf[/COLOR][/URL][COLOR=Silver]: Stick-in-the-mud[/COLOR]
    [URL="http://my.lotro.com/character/landroval/ciruth/"][COLOR=LemonChiffon]Ciruth of Gondor[/COLOR][/URL][COLOR=Silver]: Itinerant Scholar[/COLOR] : [COLOR=LemonChiffon][URL="http://my.lotro.com/character/landroval/halvr/"][COLOR=LemonChiffon]Halvr[/COLOR][/URL], [URL="http://my.lotro.com/character/landroval/khasi/"][COLOR=LemonChiffon]Khasi Flamebrow[/COLOR][/URL], and [COLOR=LemonChiffon]Kholi[/COLOR][COLOR=Silver]: At your service![/COLOR][/COLOR][/COLOR][/FONT]
    [SIZE=1][COLOR=DimGray][URL="http://i14.photobucket.com/albums/a346/MrPinstripes/FFXI%20Stuff/AustrevenMH21409.jpg"][COLOR=dimgray]Austreven[/COLOR][/URL][/COLOR][/SIZE][SIZE=1][COLOR=DimGray][SIZE=3][COLOR=#303030].[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=1][COLOR=DimGray]of Cobalt (Bismarck)[/COLOR][/SIZE]
    [/CENTER]

  7. #7
    Join Date
    Jan 2008
    Posts
    7,555

    Re: Battle of the Deep-way skirmish is pathetically designed

    I love the fact that people complain about these instances as if turbine had dumbed them down, or something.

    Before monday, 2.5.5 = kill wave after wave of boring enemies then kill a boss.

    After monday, 2.5.5 = kill wave after wave of boring enemies then kill a boss.

    They're no different, other than the fact that you can be bored all by yourself now.
    [center]"The rejection of grammatical correction is proof of the level of intelligence hinted at by your writing."

    [color=orange]Now please keep this discussion on topic or you may be reported for causing time mismanagement[/color]

    [color=gray]Llydia[color=blue] - 65 Rune-keeper |[/color]Dawnn [color=blue] - 65 Champion |[/color] Anthari[color=blue] - 65 Lore-master |[/color] Thisnameisavailable Ornot[color=blue] - 65 Guardian
    [/color] Firstaidkit[color=blue] - 65 Minstrel |[/color] Malaysia [color=blue] - 65 Waden |[/color] Kornur[color=blue] - 52 Hunter |[/color] Caly[color=blue] - 40 Burglar |[/color] Dharkan Rahl[color=blue] - 40 Captain[/color][/color][/center]

  8. #8
    Join Date
    Jan 2007
    Posts
    6,743

    Re: Battle of the Deep-way skirmish is pathetically designed

    Quote Originally Posted by CWood View Post
    I take it that you have absolutely no opinions or criticisms on anything outside of your field of employ, then?
    When it's done in a non-constructive manner, yes, you're absolutely correct.

    All they had to do was say "I don't know if this is working as intended, but should one of the bosses immediately be able to remove your skirmish soldier?" No, instead they created a tread with "pathetically designed", used "boring and repetitive" as a demeaning statement, and then proceeded to rile up others with "fanboi."
    Give a guy a pound of gold...he'll complain about how heavy it is.
    Enmity of Forum Trolls: 106/5000 Of the Egaads clan


  9. #9
    Crissaegrim's Avatar
    Crissaegrim is offline Defender of the Hornburg
    Guardian of Lothlórien
    Join Date
    Mar 2007
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    780

    Re: Battle of the Deep-way skirmish is pathetically designed

    Odd, I don't recall my Herbalist disappearing. Don't recall it being particularly challenging at that point, either.

    Surely I can't be *that* good.

  10. #10
    Join Date
    Oct 2010
    Posts
    830

    Re: Battle of the Deep-way skirmish is pathetically designed

    Quote Originally Posted by Crissaegrim View Post
    Odd, I don't recall my Herbalist disappearing. Don't recall it being particularly challenging at that point, either.

    Surely I can't be *that* good.
    Didn't lose my soldier either (except for one time it died against an encounter in the forges I let it handle on its own) in any of the new skirms, didn't disappear or die.
    [charsig=http://lotrosigs.level3.turbine.com/0520a00000023a7dc/01006/signature.png]undefined[/charsig]

  11. #11
    Sapience is offline Former Community Manager & Harbinger of Soon
    Join Date
    Aug 2008
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    5,817

    Re: Battle of the Deep-way skirmish is pathetically designed

    A reminder that it is not what you say, but how you choose to say it that matters. We're done.

 

 

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