Quote Originally Posted by Silmelin View Post
I live in Sweden and I don't know my latency either but thankfully I have no lag at all A little bit at Weatherstock, but mostly just when moving the camera rapidly over the crowd while zooming out, and when I first rode up the hill. The only way to know how it will be after the move is to wait and see... and hope
In theory you'll be roughly the same. Landroval will still be US-based. The 5 EU servers would likely have increased connection speeds for you, though.

Quote Originally Posted by kickman77 View Post
I agree with the naming issues/. I already spotted a troll last night telling someone he was going to go to multiple servers and make a toon with their name so if our server closes they lose the name. Yes majority of the community is full of awesome good players but the players who want to grief and or troll others by doing this should for 1 be punished and 2 not be able to reserve the name.

So my suggestion would be

Use what you have in place But also have a second check

If 2 players exist on the same server and are both active, the player created MOST RECENTLY will have the forced name change.

So for instance if this troll was to create a kickman on every other server and I was forced to move, He would recieve the rename because he sis the newer toon and I have been more active
I don't know if this is possible, but perhaps remove any and all priority for characters created since this thread was opened? That would, in theory, eliminate the troll name-griefing possibility.

Quote Originally Posted by Vyvyanne View Post
7. Why not do names purely on seniority? A few posters have explained the complication of this already. We had to come up with a solution that would work for Transfers going forward. Going off a seniority based system would result in active players always risking that their name could be changed at any point, not just when they transferred. No solution was perfect. We went with an option that will help free up a number of names for players transferring in, while not disturbing the players who are already there and actively playing the game.
Is there anything that can be done to mitigate the above potential name-griefing?