
Originally Posted by
Tirian-Hammerfist
The problem is, for those groups that haven't yet figured out how to complete the challenge (tactics, as well as dps), it means that each time they want to try to complete the challenge, they need to run the entire instance first, and for a slightly less capable group, that takes time.
If you've reached the boss after an hour or so (factoring in maybe a wipe or two), and then, on the first attempt at the last boss, you just about get to the Mardil/Voronwe stage, but wipe because extra mobs lead to aggro issues, or an increase in damage that a less competent healer can't deal with, or whatever, then you've lost all chance at succeeding at the challenge that night. The good thing about challenges in the past is that, if you failed them, you would happily expend lots of energy to find a set up or a tactic that night to beat it, and if you didn't manage it, at least you'd made some progress. However, having only one shot at this challenge, likely with slightly different groups each time (even for a kin run), means that seriously limited progress can be made.
Therefore, please make the challenge reset on any failed attempt at the last boss fight, regardless of whether the group fails during the challenge phase or not. We're not asking you to make the fight easier, just to give us more chances to get it right.