Quote Originally Posted by Cordovan View Post
The way it will work is by character, so for the example you gave, player X would get a Favored opening of the chest if they meet the criteria, and player Y would get a Favored or Standard opening of the chest based on what criteria they meet. That way it doesn't matter who opens the chest when; whenever you loot the chest, the loot available to you will generate based on what criteria you meet. The trade-ability of loot in the chest does indeed mean some folks who get a Favored chest opening could instead give their reward to someone who has already opened the chest a lot within that time frame, but we've had a LOT of discussion on this subject (as have you!) in recent days, and this still seems to be the best way forward. Please remember, though, that this system is very much being worked on, so things could change by the time Update 23 is released. We'll endeavor to let you know what those changes are as soon as possible, if anything changes. Once we get closer to the release, it's likely we'll be able to provide far more detail about names, numbers, and frequency.
Now we're talking !!!

Sounds very good. Just don't change and tweak it, so it ends up ruined.