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Dev Diary Feedback: Mounts 2.0
"Mounts are now toggle skills! They can be quick-slotted like other skills or executed directly from the new Mount panel (Character Journal -> Skills -> Mount). A new keyboard shortcut can be set to promptly access your mounts panel (using Key Mapping Options). Since mounts are now skills, you can feel free to collect all of the available varieties without having your packs fill up – no more having to choose between festival horses or exchanging them at a vendor!"
Read all about the changes to the Mount system and discuss it here!
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Re: Dev Diary Feedback: Mounts 2.0
I'm interested to see if we can play music or heal while mounted. They haven't specified a yes or no with that.
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Re: Dev Diary Feedback: Mounts 2.0
Hehehe you were a bit late with this, I read it a short while ago. ;)
Awesome dev diary though, I can't wait.
Quote:
Originally Posted by
Elyske
I'm interested to see if we can play music or heal while mounted. They haven't specified a yes or no with that.
They said no heals, that's a combat skill if you look in your skill log.
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Re: Dev Diary Feedback: Mounts 2.0
Damn, no mining on horseback :(
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Re: Dev Diary Feedback: Mounts 2.0
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Originally Posted by
Potvin
Damn, no mining on horseback :(
That would be an interesting animation!
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Re: Dev Diary Feedback: Mounts 2.0
I didn't think they would let us harvest on horseback for ore, wood, etc.... but I was hoping :)
Oh well... Still sounds great. Now I am just worried about it looking really weird to see people always on their horses in the "city areas"
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Re: Dev Diary Feedback: Mounts 2.0
Quote:
Originally Posted by
CmdrMagic
I didn't think they would let us harvest on horseback for ore, wood, etc.... but I was hoping :)
Oh well... Still sounds great. Now I am just worried about it looking really weird to see people always on their horses in the "city areas"
What's wrong with people riding their horses down the street? People do it all the time in "the old days". It is just like a car. The streets are made for horses to travel through.
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Re: Dev Diary Feedback: Mounts 2.0
"File this one under “Quality of Life” improvements."
So ends the diary. Well... to be honest, that's where LotRO has always been weakest to me. QoL improvements, for me personally (and I respect that this may not be true of many other players), should be LotRO's top priority for a while.
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Re: Dev Diary Feedback: Mounts 2.0
It will be interesting to jostle for position around popular vendors and quest-givers now.
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Re: Dev Diary Feedback: Mounts 2.0
Now that horses are skills (well soon) is there a way to get our Bree-horse back if we deleted it for space after getting to 35 and getting a regular horse?
For the sake of collecting, I would love to have it back.
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Re: Dev Diary Feedback: Mounts 2.0
Quote:
Originally Posted by
Unique
Now that horses are skills (well soon) is there a way to get our Bree-horse back if we deleted it for space after getting to 35 and getting a regular horse?
For the sake of collecting, I would love to have it back.
Have you tried /reclaim?
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Re: Dev Diary Feedback: Mounts 2.0
I asked this elsewhere but this seems like the most appropriate place:
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Depending on your class and level, you may have skills that can be used while riding. Hunters and other classes that enjoy swift travelling can use these skills while mounted. In fact, almost every class has at least one skill that can be used on a mount. No combat skills can be executed while mounted, as that would constitute mounted combat and that’s a horse of a different colour!
So does this mean that the hunter's speed buff will apply when they are on a mount, and the warden's, and the temporary speed buffs of other classes?
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Re: Dev Diary Feedback: Mounts 2.0
Very interesting read. Overall I think I'm going to like the changes as they're described. I like the process that was taken to morph from what we have to what we'll get. Seems like great care was taken to ensure that the change process didn't become a nightmare if something went awry.
I see the new system as a way to allow mounted combat in the future, like when Rohan is released. Right now we have a Basic Riding skill, which allows riding the horse. I can see this system requiring some sort of advanced riding skill to do more than that, as well as one or more special skills that are mounted only.
Although I'm not too thrilled about letting folks talk to NPCs from horseback, since I view this as being rude and uppity. Come on, get off your high horse and talk eye to eye with them (pun intended). Being a "hero" doesn't make you better than them. Being a hero does not make you upper class. I could, however, see this being tied to reputation. So the greater your reputation with the NPC the more tolerant they become towards your being "rude" to them. Yeah, won't happen, but still...
As for emotes, there are some that you can do now (such as /wave) that will show up in the chat window but doesn't do the animation.
Overall I think that the choices of what to allow and what to restrict is good. I may not agree with all of it, but I'll wait until SoM is live and see for myself what the impact is. No matter what, I'm still going to have fun... :D
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Re: Dev Diary Feedback: Mounts 2.0
Quote:
Originally Posted by
Penter-Kar
Although I'm not too thrilled about letting folks talk to NPCs from horseback, since I view this as being rude and uppity. Come on, get off your high horse and talk eye to eye with them (pun intended). Being a "hero" doesn't make you better than them. Being a hero does not make you upper class. I could, however, see this being tied to reputation. So the greater your reputation with the NPC the more tolerant they become towards your being "rude" to them. Yeah, won't happen, but still...
Well, I wouldn't mind it with the people who say...
"Is your need so great that you must bother me?"
"Do NOT trouble me if your need is not urgent!"
"Pray your need is worthy of my time!"
:o
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Re: Dev Diary Feedback: Mounts 2.0
Quote:
Originally Posted by
Penter-Kar
Although I'm not too thrilled about letting folks talk to NPCs from horseback, since I view this as being rude and uppity. Come on, get off your high horse and talk eye to eye with them (pun intended). Being a "hero" doesn't make you better than them. Being a hero does not make you upper class. I could, however, see this being tied to reputation. So the greater your reputation with the NPC the more tolerant they become towards your being "rude" to them. Yeah, won't happen, but still...
I don't really see why people have a problem with this. Any movie you see where people ride horses...fantasy, western, whatever...people always talk to other people from horses as they ride past.
Example: You are riding through town and you see a lady in distress on the side of the street, you ride up toward her and she runs to your side and begs you to go save her daughter from some thugs that just captured her. You "accept" the quest and gallop off to save the day.
There was no need to get off your horse for that quest. Other quests that are located in doors will require you to get off and go inside but for people standing outside, I don't see a problem at all with someone talking to them from their horse. Everyone does it in the movies. ;)
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Re: Dev Diary Feedback: Mounts 2.0
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Originally Posted by
Locklear93
"File this one under “Quality of Life” improvements."
Couldn't have said it better... and they are most welcome. Excellent additions! :)
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Re: Dev Diary Feedback: Mounts 2.0
What is the mount panel like? A drop down list to pick from? Toggle button for each horse? Is it viable to leave it up on the screen?
Yes you finally freed up the pack slots but now you want to use up toolbar slots? Hmmm. Shifting problems to new areas is not a solution.
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Re: Dev Diary Feedback: Mounts 2.0
A much needed improvement in the mount system to be sure! The ability to name your steed is a nice special touch.
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Re: Dev Diary Feedback: Mounts 2.0
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Originally Posted by
Potvin
Damn, no mining on horseback :(
I'm actually glad for this one. Just didn't seem right to me. :D Thought I wouldn't mind a for the system to let you click on said resource and auto-dismount you.
Quote:
Originally Posted by
Erethal
Well, I wouldn't mind it with the people who say...
"Is your need so great that you must bother me?"
"Do NOT trouble me if your need is not urgent!"
"Pray your need is worthy of my time!"
:o
I usually /rude or /slap them before/after doing business with them. :D
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Re: Dev Diary Feedback: Mounts 2.0
Am I the only one that is mad that they didn't mention /flip or /handstand for hobbits while mounted? If you ask me it would just be the natural progression of hobbit emotes, which are usually the best of any of the races...
I hereby demand addition of /flip & /handstand for hobbits, please /sign or /agree
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Re: Dev Diary Feedback: Mounts 2.0
Quote:
Originally Posted by
Elyske
I'm interested to see if we can play music or heal while mounted. They haven't specified a yes or no with that.
No music, no heals.
Quote:
Originally Posted by
Unique
Now that horses are skills (well soon) is there a way to get our Bree-horse back if we deleted it for space after getting to 35 and getting a regular horse?
For the sake of collecting, I would love to have it back.
Everyone eligible for the Bree-horse should automatically get it in their inventory when they log in for the first time in the new system.
Quote:
Originally Posted by
Erethal
I asked this elsewhere but this seems like the most appropriate place:
So does this mean that the hunter's speed buff will apply when they are on a mount, and the warden's, and the temporary speed buffs of other classes?
It doesn't mean this. Various unmounted speed buffs should not apply when you are mounted.
Quote:
Originally Posted by
MuttsBeta
What is the mount panel like? A drop down list to pick from? Toggle button for each horse? Is it viable to leave it up on the screen?
Yes you finally freed up the pack slots but now you want to use up toolbar slots? Hmmm. Shifting problems to new areas is not a solution.
It is most like the current Active skills panel - has a vertical list of mounts. You can mount/dismount straight from there. It's another tab in the Skills panel in the Character Journal, so it's the same size as the Character Journal, so you may not want to leave it up on the screen the entire time, but to bring it up using the shortcut key as necessary.
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Re: Dev Diary Feedback: Mounts 2.0
Thanks for answering. I appreciate it =)
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Re: Dev Diary Feedback: Mounts 2.0
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Originally Posted by
Ransroth
Everyone eligible for the Bree-horse should automatically get it in their inventory when they log in for the first time in the new system.
Best news so far! The boss (aka wife) accidentally deleted hers ages ago and hasn't stopped whining about it yet. I owe someone a beer for this one! :D
And yea thanks for answering questions Rans.
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Re: Dev Diary Feedback: Mounts 2.0
Thank you for taking time to answer some questions for us.
You may have your choice of pie, cake or cooky
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Re: Dev Diary Feedback: Mounts 2.0
Quote:
Originally Posted by
SpecialFavorite
What's wrong with people riding their horses down the street? People do it all the time in "the old days". It is just like a car. The streets are made for horses to travel through.
I think the npc's should throw rocks at your characters if they're riding their mounts in inappropriate areas of town. kind of like the stoop for stone hobbit trait. :D