Originally Posted by
RicardoFurriel
No, this is not a list of loot available with Update 9. It's not a break down of what drops in each instance etc. It's rather a reflexion on my part of what seems to be going on with U9.
When Turbine started to revamp and scale up instances (read: Helegrod, Fornost, etc) one of the things I kept asking myself was "Why am I going back there?"
And like with every instance/raid/group encounter, the trio needs to be there for repeatibilty and attraction-factor. That trio is: fun, challenge and reward.
It may be a total personal thing or opinion, but if one of these 3 components is missing, I just don't see a reason to "go back there".
It's not me who came up to this conclusion. Turbine tried in this same game to put up fun and challenging content with no rewards. Examples are Blind One HM and most recently Fornost. BO HM was the most challenging encounter created to date. Fornost was always fun and the revamp added a little challenge to it. So people got excited. They go in there. Once, twice. Complete the deeds. And then what? People don't go back! And what's the reason behind it?
Lack of rewards. Again, this is not me reaching a conclusion based on some study I read from some college grad or some market study geek. This is what happened in Lotro.
Some may jump right away and say "Well, raiders shouldn't do raids for the loot. The challenge should be the motivator." Yeah, sure. Read BO HM right above. No rewards and people won't bother.
And all that dev time that went to revamp Fornost. Who's running Fornost right now? Who went there more than a handful of times? I don't know ONE single person.
If we compare it to Halls of Crafting or SG, look how many people ran those. Reason? Very appealing rewards, fun and decent challenge.
With U9 we are getting a few new things to run. A couple of 3 mans, a revamped 6 and 12 man. That's all good and all but... After running a few things last night and reading over a dozen threads in these forums regarding loot (or lack of), I'm genuinely concerned with what's going to happen. Is the loot so bad that people won't bother running these instances more than a couple of times for old time sake? Or did Turbine just didn't learn their own lesson?
Sorry for the long read.
Cheers.