Session Play Bugged w/New Patch? (Jan 12/22)
Playing on Treebeard, trying to complete Volume 2, Book 3, Chapter 9 - We Cannot Get Out
The scaling of damage is off, a bleed from one skirmisher will do 2-3k dmg of my total 35k health pool. Health regen is non-existent (maybe 1k health over 5 mins). I have tried a few times and even when reaching Mazog he has ~90k health and I'm at ~2k left and just get blapped.
Has anyone else had problems with session play since this patch? I just completed this on another character with extreme ease a day or so ago.
Remembering Thrymm in Wildermore
"Remembering Thrymm" in Wildermore unachievable. It's a gate to the continuation of Wildermore quests as far as I can tell. So I had to abandon playing Wildermore and move on.
All Orcs have 16k hps and Thrymms warsteed has super low hps, and the sweep that used to take out like 8 Orcs at a time now doing only ~5k damage to them. Sweep cooldown is like 8 or 10 seconds. So many Orc coming at you too it's impossible.
I tried many 'workaround' tactics, such as kiting the Orcs around and that doesn't work because: the sweeps require being in the crazed mob melee range, half the 50 Orcs are archers, and they chew thru my warsteed in seconds when I try to close in, as it has like 8k hps.
I've done it previously without any issues on 4-5 characters. Now could not do it at all. Hopefully it's fixed with the Session Play fix.
Re: Remembering Thrymm in Wildermore
I can confirm "Remembering Thrymm" session play in Wildermore is fixed. Just completed it first try. It seemed to go as intended.
Moria-Mazarbul Session Works
We Cannot Get Out is doable now! Thank you!!!