Originally Posted by
andracy
Dear devs, dear Turbine, allow me to express my negativism about these changes. Why? Because at the end you will only make us taking white/black decisions instead grey.
Some guy wrote earlier that ... "You'll be able to do almost everything you did before, but with much more potency". But if you enter more in details, that will not be more potency, will be easier, less thinking, less options, less complexity. Right? Let take MINSTREL class. This class took many rewamps along the time, i leveled my main when was no WS and now after 4 years i think i learned lot about him. This class is still very versatile and complex, not as wardens or LM's but still awesome.
Ok, last rewamp on minstrels was when RoI was launched. So we presume our class had been *fixed*, right? So how we will be able to do almost everything we did before, but with much more potency?
Please let me remember dear devs about SOME of our skills.
- 6 anthems: Anthem of War, Anthem of the Free Peoples, Anthem of Prowess, Anthem of Compassion, Anthem of the Third Age, Anthem of Composure. Each one with diferent buffs so is NOT possible to remove any of them, each one having an excelent designated role.
- 3 ballads: Minor Ballad, Major Ballad, Perfect Ballad. You cannot give up on those. WIll not remember Cry of Chorus.
- 4 Call to War: The Melody of Battle, Call of Oromë, Call of the Second Age, Call to Fate.
- 7 Healing skills: Raise the Spirit, Bolster Courage, Inspire Fellows, Triumphant Spirit, Chord of Salvation, Fellowship's Heart, Soliloquy of Spirit. Will not remember Rally and Enlivening Grace.
- 11 skills Musical Mentoring: 11 skills. Ok, remove them :(
- 6 Songs: Song of Subdual, Song of Restoration, Song of Soothing, Song of Aid, Song of Distraction, Symphony of the Hopeful Heart.
- 14 other skills: Herald's Strike, Coda, Noble Cause, Story of Courage, Still As Death, Story of the Hammerhand, Gift of the Hammerhand, Piercing Cry, Invocation of Elbereth, Cry of the Valar, Cry of the Wizards, Call to the Fellowship, Call to Greatness, Call of Eärendil
- 4 Tales
So we have ... 50 skills. Wow. And now dear producers, you want to tell me that in Helm's Deep i will the same awesome healer with under half of those? How i will do that?
I need 3 ballads + coda. I need 6 anthems. So 10 skills. I need one short healing skill, one bigger one, one aoe, one hot, one emergency and one legendary healing skills. 16. My bubbles. 18. Outside combat rez, incombat rez. 20. Dam, now i will need to stop. Ok so that is it? No feign death? No utility skills like Song of Aid, Call of Greatness, one skill for removing corruptions, my tales, one skill for fear, one skill for intrerupt inductions, my skills for dps, no more mentoring music who did minstrels to be such an loved class? All the micro management from anthems combined with coda for diferent buffs?
I know, you will make us bots maybe. One skill for healing, one for buffing, one for dpsing. And i am keep telling you, the only diference between Lotro and WoW is the lack of instant aggro and instant healing. Or i am wrong?
Dear devs, that was just me, an lousy easy class, minstrel. I really dont wish you to upset the advanced classes, like LM's and wardens.
Each update, Lotro became more casual. That was the way you intended. When you did all the *Let talk about rewamp* topics on lotro forums, i was thinking that hey, they will fix the old and bad skills or update them (like strenght of man who is healing you 2-3k when your morale is 10k nowdays). But it seem i was wrong.