Originally Posted by
Vastin
Ok, I've started work on the guardian's 2nd pass. Mostly pretty happy with the first pass, so this is probably mostly going to be modest number tweaks to bring the damage up a bit further.
I am looking at putting the knockdown back on Brutal Charge - it can cause technical issues with boss fights, but generally speaking all modern bosses are immune to it as a result, so.... <shrug>
Aaaand, I have to decide what to do with 'Shield Use', or what to replace it with. Thanks for all your suggestions on this front.
I'm glad to see that some of the shield builds are competitive as AoE builds. I'm a little wary about the sheer number of targets that Guardian's can currently engage however - as much fun as it is to solo lower level dungeons and pull dozens of mobs at once, it also generates a ton of server load to run a 12-man raid for a single character. Also, I'd like to make sure that real 12-man raids have to run multiple tanks to keep everything 'managed'.
Will be looking over this stuff over the next couple days.
-Vastin