Originally Posted by
Arnenna
No, it's not reality, not when you compare it with the system before Ili's came in.
Lets discount leveling up, because yes, all players have to do that. Lets just talk about what happens when they get there. Before the new system, a player that reached cap, just needed to get a weapon, and max it - much like players that were already capped had to do when they got there before them. It has been that way, throughout all level cap increases.
But not anymore.
I'm going to type out two scenarios for you, in the hope that you will see what I'm getting at. Forgive me if it gets long, but I want to lay it out properly for you.
Lets pretend, that I am a brand new player. I have no characters at all, no high end alts to help out and I am starting from scratch. I roll a hunter called noobow. The next update is going to hit, March 4th 2016. We're also going to pretend that we each only have one weapon, to keep the numbers easy to follow.
You at present have your character at level cap 100, with various currency in the bank. Noobow has nothing.
All is fine, as expected.
Scenerio 1 - No Ili system.
You carry a level 100 normal weapon, which you use for various things in game where you play end game content. You had to put about 15 scrolls and 3 crystals into it, to get it to where it is.
Noobow does world content to level up, and picks up bits and pieces along the way. Doesn't do much in the way of instances, because she is leveling via questing. She is making sure to do all the content that is needed to get her class points and virtues as she goes.
It's March 4th 2016 and noobow hits cap. The next update just hit.
She now only has to get a weapon, and spend a bit of time doing end game instances to earn enough currency to get some tidy gear and to put around 15 scrolls and 3 crystals on her weapon - to match where you are at.
Outcome. Yes, she has work to do when she caps, and that is to be expected. It is reasonable.
Scenario 2 - with Ili system.
You are at cap level 100 and you carry a level 100 fully maxed imbued weapon, that over two updates has accumulated a grand total of 86 empos and 12 crystals. You had 6 months to do that, so plenty of time.
Noobow does world content to level up, and picks up bits and pieces along the way. Doesn't do much in the way of instances, because she is leveling via questing. She is making sure to do all the content that is needed to get her class points and virtues as she goes.
It's March 4th 2016 and noobow hits cap. The next update just hit.
At this point, you will be needing another 43 scrolls and 6 crystals to take your weapon to the next level - easy.
Noobow however, needs to get 129 scrolls and 18 crystals, as well as grind for gear to get her to match where you are. She will have very little in the way of skirm currency, if any, and probably won't even have seen Gondor at that point, as she is forced to go through every inch of Helms Deep to get her class points. Not so easy.
Outcome - While you are moving along that horizontal plain, accumulating as you go, the new players that haven't even arrived at cap yet - the grind for them is growing before they even get there. By contrast, before the Ili system, that didn't happen, they just picked up a weapon and had to grind one update's worth of grind to catch up with you.