Originally Posted by
Mukor
Yeah tanks can taunt and finished, but it does matter if they need to taunt after 50k dps and multiply themself to 450k aggro or at 200k and multyply them self to 1800k. With one minute cd. a 450k lead is a small lead which is fast closed max 3 seconds for the lead and mybe a fourth for the aggro they build in this time.
Total ignoring, cause it´s offtopic, that the complete system must become overworked that tanking isn´t taunt relevant anymore, taunts need go back to a factor of 1.2 as emergency skill rest normal aggrobuild with an race as in old days. not now a sure lost and taunt, with the result that you can go afk in a few fighss.
So maybe they should reduce the crit chnace back to 5 or 10% for each dps class with a high multiplier so they will keep their dps.
But if they don´t solve the melee penality with the higher inc dmg/ less mits and be aware of more mechanics, they need to buff melee dps far above range, so a leader csan choose a hard to keep alive dps which hits as hell or a dps which survive easely.
So if they don´t reduce the melee penality theyx need to buff champs a lot for this they should make crited /devasted strikes ignoring all mits.