Originally Posted by
Burzdolion
Following the last downtime, I experienced very little lag or issues when Evernight was at 1000+ non anon players to begin with, but personal experience, the lag returned around Saturday/Sunday and has been "back to as it was" since.
Interesting to see the patch notes for tomorrow; should there be no mention of performance improvements to combat the lag, and performance improves - albeit temporarily - like it did last week, then there is a business case for bi-weekly restarts until the underlying issue is resolved.