Originally Posted by
Tirian-Hammerfist
Another poster said what was below, and I just wanted to clarify the Dev intentions behind the LM class balance. Is the intention to make all classes equally viable in a dps role in a raid, or is the intention to make all classes more equal in terms of dps for landscape (which is pretty painful for LMs at the moment)? And if it was the former, couldn't LMs have the option of a dps line or a support line in a raid, depending on what was needed? Dps can be boosted without removing the necessity for a support class - it's just that different groups may have different requirements at the time, and LMs could fulfil both - I don't think doing so would hurt anyone.
Overall, I must say that I am not very happy with these changes, but the majority of them I understand the reasoning behind. I am definitely not in favor of making LM's into DPS classes. The damage is honestly fine where it is currently on live with 2 raid relics for damage rating. I understand normalizing things with regards to other classes, but please don't try to shoehorn LM's into a DPS role in groups... Support classes are in my opinion the most fun in the game, and if SSG is aiming to take this away from LM's or nerf their overall support potential, the game is definitely going to lose out.