Originally Posted by
floreane
I also agree with this and bastiat's answer.
Maybe the word 'unfair' was incorrect for a loot system based on randomness, because technically even with a drop rate of 0.00001%, probabilities would still be fair. However, in the reality of the game now, I still think this in clearly unfair, or at least much more unfair than a loot system based on tokens. Why ? because with drop rates so low, you will always have a large number of peoples who get nothing, even when farming some instance, and that's terribly *unfair* for them. I agree that with tokens, over 100 casuals you won't have 1% of them getting an object. But with randomness, that's a lot more peoples who do play the instances a lot who get *nothing*...
So, tokens would still be very beneficial I think. There is currently 'Chinese farming of Durchest', as peoples say, i.e. pick-up groups who will loop on Durchest 10 times in the evening, so even with tokens a casual player can still get a legendary item. And for just everybody, knowing that each time you do an instance you get a 'piece' of the final reward for *sure* would lift part of the current frustration. Simply because you see the path, even if it's long.
I'm also starting to think that tokens would be more beneficial for casual or semi-casual than others. Because non-casual peoples who kill Durchest 350 times (for each character maybe) anyway will get their rewards whatever the loot system is, because the number of times you open the chest is huge. However, casual or semi-casual peoples for who killing Durchest 100 times with one character is already a big effort would be very happy to *know* that after doing this effort they would *all* get their legendary reward for sure. Also, when thinking about the 1% of casual peoples who currently can be lucky to loot a legendary item rapidly, we must not forget about the 99% of others who will therefore have to kill Durchest *more* than 100 times in average !
Well, and also naturally the drop rate (or number of tokens you get) should be lifted a bit, because 1% that's really too low.