Originally Posted by
RJFerret
Huh?
Really??
It makes sense to not be able to swap armour but DOES make sense to be able to swap weapons???
How can that possibly make sense?
If you can't swap armour, you should only be able to swap weapons if you are back at the location the other weaponry is stored, or perhaps sacrifice your current weapon by discarding it on the ground?
Meanwhile, we only have one pocket, so any jewelry you want to swap should mean discarding the existing worn pieces if you happen to find a replacement alternative in hand.
Game design is a concession. Lotro is geared toward fun. The game is designed to require you swap certain items, it makes no sense that other arbitrary items can't be swapped, remember, they are all the exact same thing, pixels with a label and attributes in a database.
It would make no sense that you could swap a ring, offering mitigations and a set bonus but not a glove, when you'd have to take the gauntlet off to get to the ring underneath!
For all the folks suggesting "it doesn't make sense", how does it "make sense" to be able to swap a smaller quantity? If an entire set being swapped bothers you, change your perspective to consider they are only swapping five or six pieces of their set of their 18 pieces of gear, just a third of it!
Starting to pick nits and suggesting you can swap X but not Y enters a very slippery slope, and makes it harder for designers (as RockX pointed out, already designing around the premise), and harder to determine what is a bug versus what is not.
It's much easier for a company to make it clear, rather than the condition being "some". It's also much less confusing for the populace, which already is overwhelmed with aspects of this game (look at all the people who play up to the level of obtaining legendaries, then quit or make an alt to play from start to 45 again).