Originally Posted by
Iluvata
I was not entirely clear earlier. Beornings are better than minstrels as a healer/buffer overall. But many groups carry one of each to benefit from both buffs. This means that they are both #1 in terms of being taken as a healer, but it does not change the fact that beorning heals are overscaled. If you wanted a raw HPS output so high that it was impossible to die (single-target and AOE), two bears is the way to go.
Your second statement is exactly what I am trying to say lol. Beornings are much better than minstrels at healing. They hit far higher ST-HPS and AOE HPS. It should be one or the other, not both.
The AOE Heals of the Bear are not the problem, so I don't think RB should be adjusted. It is the ST-HPS that is too high.
lol obviously by stating I am in DPS Gear I am implying my stat caps are not hit, and I am getting 25k HPS ST.
Minstrel was buffed, not nerfed in the last update.
I already explained why raid bosses do not need to be made harder. Even with the tank's Emergency Skills used, bosses can put out nearly 28k TPS, which is a tank's entire morale bar every 10 seconds. That is assuming buffs/debuffs do not fall off very often. With no debuffs, bosses hit for over 50k TPS, which is a tank's entire morale bar every 6 seconds. To illustrate this point futher, if a healer was not present, the bosses were not debuffed, and the tank was not using a CD, the boss would blow through a tank's entire morale bar in 2-3 seconds.
Again, I want to reiterate, a point from my last post: I think the recent burglar update tells us everything we need to know. Vastin tends to overscale things. Look at the burg class, which was just buffed and now has the highest DPS in the game. Burgs can hit upwards of 100k ST without buffs, and around 200k SINGLE-TARGET with buffs. Vastin sometimes overscales things, and the Beorning is no exception.