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Re: Game System: Tavern Revelries
Did I mention this is a great idea, I was also thinking maybe one of the "buffs" could be a bonus to hope but would only show up and stack with some other source of hope buff. So if you had been doing revelries and used say a +4 15min token the revelrie buff could add +1 and 5min to the token or in the case of a Captain pet hope buff it would add +1 to the pet hope buff for like 30min. Hey did I mention this is a great idea as it stands
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Re: Game System: Tavern Revelries
Where did this guy come from?
And why is he not working at Tturbine?
I love the idea.
Someone said something about PM'in a dev, what about repoting this. Would that not do the job?
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Re: Game System: Tavern Revelries
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Re: Game System: Tavern Revelries
A plea to the community and the devs:
Please do not let this suggestion get buried, it's just far to good. I don't expect it would be implemented as written, but the core concept is absolutely the best idea I've heard for LOTRO since STbeta.
Set this game apart from other MMO's even further devs! Take ideas like this to heart! :)
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Re: Game System: Tavern Revelries
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Originally Posted by
Miz_Sparrow
Furthermore, when *I* walk into a party I'm pretty much "merry" as soon as they open the door and I see all my buddies in there. It makes sense that at a big preorganized party/event that merriment would go up instantly and stay up for a while after leaving.
Yeah, for Events I can certainly see the Dev's allowing that at times.
Quote:
One other thing that I thought of was that it would be nice that if a revelry bonus was on, your fellowship got a longer amount of time to complete their fellowship maneuver.
Interesting. I guess that would be up to the timing. The current queuing time for maneuvers is about the same as a stun on the target. Were it longer, someone might get beat on a bit before the timer was up. :) Still, that would be a useful perk in many situations.
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Originally Posted by
Kilmor1
I was also thinking maybe one of the "buffs" could be a bonus to hope but would only show up and stack with some other source of hope buff.
Possible. I would like to reserve such a buff for the more complex combos, but it would depend on how it balances out with our current Hope mechanics.
Quote:
Originally Posted by
DDM_Dragonlord
Someone said something about PM'in a dev, what about repoting this. Would that not do the job?
LOL. Please don't report me. :)
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Re: Game System: Tavern Revelries
Quote:
Originally Posted by
Hayoo
LOL. Please don't report me. :)
It was not meant as a bad thing, reports can be both good and bad. :)
I was merely making a suggestion as to how to get the devs attention on this great idea of yours. :)
In any case, anyone know how to get the devs attention on this?
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Re: Game System: Tavern Revelries
INCREDIBLY inventive idea!!!
Mucho Kudos!!
(IE. Turbine lookey lookey...)
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Re: Game System: Tavern Revelries
Quote:
Originally Posted by
DDM_Dragonlord
It was not meant as a bad thing, reports can be both good and bad. :)
I was merely making a suggestion as to how to get the devs attention on this great idea of yours. :)
In any case, anyone know how to get the devs attention on this?
oh, i kid, i kid. :D Thank you.
I suppose if one wanted to get Berephon's attention someone could start arguing about whether Balrog's have wings or not. :p Or talk about In-game Fishing to draw Patience's eye? heheh.
They don't usually post on this board, really. They don't like to get everyone's hopes up unnecessarily. But I'm assuming at least one of them will see the idea eventually and perhaps voice a comment or two about it at the water cooler or while sketching on a napkin or something....maybe.
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Re: Game System: Tavern Revelries
Quote:
Originally Posted by
Hayoo
I suppose if one wanted to get Berephon's attention someone could start arguing about whether Balrog's have wings or not. :p Or talk about In-game Fishing to draw Patience's eye? heheh.
But it's gotta be on-topic... for example, let's discuss how in campsite Merriment, the Fishing maneuver adds a combat boost that debuffs the balrogs dreaded wingflap attack... :)
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Re: Game System: Tavern Revelries
Why Aren't you working for Turbine!?!? And fishing Balrogs DO have wings.
/signed with 14 flourishes and an Eagle Feather Quill
-John Hancock
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Re: Game System: Tavern Revelries
Simply the greatest and most well thought out suggestion I've ever seen. I think this would be a great addition to the game. All suggestions on the forum should be like this.
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Re: Game System: Tavern Revelries
Quote:
Originally Posted by
Sepultura
Simply the greatest and most well thought out suggestion I've ever seen. I think this would be a great addition to the game. All suggestions on the forum should be like this.
The devs would have a helluva time keeping up with the suggestions if that was the case.
But the again the game would just be that much better to play.
I sincerely hope the dev will look into this
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Re: Game System: Tavern Revelries
Quote:
Originally Posted by
Moriaiwe
I sent a PM to five of the devs, not sure who would be the one to look into this. PLEASE Devs, this is a fantastic idea. Take this one to heart!
I just noticed this morning that the thread as some shiny stars! :eek:
My thanks to all for their enthusiasm and kind words.
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Re: Game System: Tavern Revelries
Hey, I helped with the stars! XD
Seriously, this post is the most well thought out idea I've ever seen, heard, read, or read about. Why aren't you working for turbine? I was convinced halfway through the post that a dev had accidentally posted a system to come out with the next patch. Absolutely astounding.
/impressed
/astounded
/amazed
/blacking out
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Re: Game System: Tavern Revelries
When I first read it I had to go check who the poster was half way through cause I though it was an announcement of something already implemented. I would be nice for a dev to jump in here and at least say, 'I have read this thread' so I dont have to worry about it being ignored. And yes . . . I'm worried, I really want this in LOTRO!
If this doesn't get implemented in Book 11 or at least 12, I will cry. Yes cry in real life. And I'll post a picture of me crying on the forums.
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Re: Game System: Tavern Revelries
Thanks guys, but I can't claim all credit for how it looks. I used the beginning of Turbine's Maneuvers overview as a template and expanded the format from there to illustrate my ideas.
Even if they did like this concept, I doubt it could be ready by even Book 12. They'd have to debate its impact, design the system, balance the numbers, create the artwork, generate appropriate effects, attach sounds, and all that.
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Re: Game System: Tavern Revelries
Wow! I think this is an amazing concept and great idea to add to the game. This would be a nice break from trying to level to 50, and, every once in a while, just strolling around on my horse looking at scenary or attending a party. I would love to go into a Tavern, and get into a bar fight over some spilt Ale.
Truthfully, I think this is probably the best idea I've ever seen. Great job on how much work you put into it. I really hope this, or something like this but with the same basic priorities, is added.
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Re: Game System: Tavern Revelries
It looks really good, but I do have one SLIGHT suggestion... why would fighting give agility (especially drunk fighting), and dancing Vit, and feasting might? Dancing should give AGI, feasting VIT, and brawling Might...
Just my two cents worth.
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Re: Game System: Tavern Revelries
I don't care if this takes a year to implement- I still think it's freaking brilliant. It uses a concept that is already ingame (Fellowship Manuveurs) and makes them really interesting and heck, fitting to the lore.
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Re: Game System: Tavern Revelries
this is one of the best ideas ive seen so far you sjhould work for turbine very deatailed also /signed
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Re: Game System: Tavern Revelries
Dude, you are amazing.. has Turbine called you yet?
My only 2 cents is to add drinking games, and thats just b/c I saw beerfest..
Or make the drinking games a separate system.. like an in-game beer pong / cards, not sure how to make it 'lore-feasible' though. But we could totally worry about that later!!!
I'm subscribing to this thread.. and it keeping it alive forever!
You are the farking MAN!
PS I like to fish with the winged Balrogs!
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Re: Game System: Tavern Revelries
There is No way I am letting this post fade away. The work Hayoo put into this, on top of the brilliant Idea itself... I want to see justice done to this thread, and if I have to fish with Winged Balrogs to get that to happen, So be it.
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Re: Game System: Tavern Revelries
I agree they should put this in to give true use to drinks and pipeweed.
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Re: Game System: Tavern Revelries
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Re: Game System: Tavern Revelries