Fix warden bleeds. They are way over the top
Why spiders have trapdoor sanctuary, when it needs one warden to completely overpass all healing done by it ?
Right now all it takes for warden to kills spider is stack bleeds and just laugh...
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Fix warden bleeds. They are way over the top
Why spiders have trapdoor sanctuary, when it needs one warden to completely overpass all healing done by it ?
Right now all it takes for warden to kills spider is stack bleeds and just laugh...
why not that is nuts how many of u dev's get on freep and creep side all classes and fight eachother u have no flipping clue what is going on it seems when u are doing more and more for creeps I don't care who u are u are not taking a creeps morale bar down by half with one hit so why can the creeps take a freeps morale bar down to half with one hit. have u devs played ur reavers im not a slouch player but how can a reaver take me out after I get one swing off and I have full audacity and am rank 6 the reaver im talking about is also a rank 6 so u guys NEED to do more testing and the fact u take a lot of our dps and survivability away when u make us put on lv90 equivalent pve gear like what the hell I was hit by impale 5 times that was 2250 for the first 4 and 2800ish for the 5th I have a total of 17k morale so u do the math like I said u don't know what u are doing in the moors its even more unbalanced then what it was a lv 85 guys come on figure the stuff out and do ur jobs I pay to have what bugs and other issues why?????? if u are not going to balance it out and with reading whats coming u devs are going to make it worse then before given them percentage morale pots so whats the real story here.
no come one those of u that have played both sides if u are a freep name your self and prove with a copied hit that has taken a reaver or any other creep down half way or dead within seconds. I am a champion I have all my moors gear I am rank 6 and I have a horrendous time fighting the creep dps classes without a healer I with all my might with a full crit raiting even proced at 5% more then cap cannot take a creeps morale bar down to half with a single stroke now they are getting percentage based morale pots. I was hit by a reaver with impale 5 times back to back within seconds of eachother that it seemed like one attack and u know how much that was the first 4 were for 2250 the last was 2800ish now devs do the freaking math and don't be morons that is too much dps. that was almost my entire morale bar with that so creeps that say they are under powered and freep are over powered take the morale threshold into account say the reaver has 61k which it did my top hit with its mits on a devastate was 11k my fight with that reaver lasted 5.3s and I was dead I was able to use 4 skills that's it and they don't have enough power my ###. then lets get on to the moors armor pve 95 is 217 main stat and 186 secondary but yet moors u get 186 main and 155 secondary why??????? that is = to lv 90 pve gear again why??? a black arrow hit me for 7886 to my morale in one shot but yet devs I want u to get on a hunter even max rank it if u want and put it in red line for maximum damage and see if u can take that ba half a morale bar with one shot. im not complaining it needs to be an even playing field out there and I think the devs don't test it the way it should be tested. if they did it would be so far unbalanced if anyone has an opinion to state that's fine everyone has the right to one but speak the truth not out of feelings I have many plugins and I test an awful lot of things and as far as I can tell the dps on the blackarrow and the reaver is too high even when I PLAY MY OWN BA AND REAVER I FEEL LIKE I DO TO MUCH DPS TO FREEPS AND THEY CANT DO ENOUGH TO ME 1V1. so I urge the devs and the rest of the paying player to urge the devs to finally test something right and fix the issues or things will only keep getting worse and worse.
I wonder if the players on here are aware that in England and the USA the current generation are less literate than their parents. I'm not especially prudish regarding this topic - however if the current generation want 'respect' then they should learn to read, write and speak properly. Most of the content I see on here are illiterate statements that make very little sense. This comes down to a severe lack of effort.
I would be surprised if individuals on here actually re-read their statements before pressing the go button. As we are playing a game based on the second best selling book series of all time (behind the bible), perhaps we may want to make more of an effort. The developers may also be able to understand our statements better too if we were more articulate?
The Ettenmoors are, generally speaking, unbalanced. Wargs and reavers can kill in 1-3 hits, this is sort of a problem.
I would balance out the whole game by making all enemies able to be defeated in 3-6 hits. Some battles need to last longer. However, in general, fights are over very quickly and this quick 'arcade style' gaming is becoming very popular.
In a similar vein, my two favourite MMORPG's (besides this one, obviously) have to be The Secret World and Tabula Rasa. The gameplay in both of these was amazing - however the PvP and the end-game content was dire in both of them. Put simply - they were fantastic fun to get up to the level cap, but not so much after that.
If not, all but the reaver and the warg need to have much increased hit points, probably double their current amount, to reduce the effect of the Freeps damage. Wargs need to have less hit points, as they hit quickly and should need to run away before they die.
Finally - I think creeps should get renown for dying - it is what they are supposed to do in the grander scheme of things. Why not reward creep players for role-playing effectively.
1 thing i have to ask: How are the PvMPers a really small part of their customers?
I looked at the Dev Diary threads, this one has 100k viewers 730 replies. HD NDA Drop thread has 1.1k replies and 85k views. The rest is between 5k-50k. That's not really a solid ground for statistics but i don't truly feel like a very small part of the community would have double the amount of views and replies of remaining topics.
Took a look again and guess what i saw, housing feedback thread has 13k views. Almost 10 times less than PvMP. And guess which one is promised for a big revamp? Ettenmoors! No, i lied.
its pointless to post stuff in here. Freeps are turbine's babies. the game if FOR freeps. Us, the creeps, are only created to feed them.
There are other games with better pvp to go to. Run while you can creeps! I mean does Tb even roll creeps? lol the Gms prolly just sit behind a desk.
CREEPS mitigation's does not work properly.
- Light and lightning does not reduce any.
- Audacity and mitigation's does not reduce any dmg; Brg. Wdn and Grd bleeds.
!!! Fix the problem so that the players can not stop playing this game. !!!
Just wondering, would it really be that difficult to toss
in a bank for creeps? Don't have to be a huge 90 slot
bank, even a 15 slot shared bank for creeps would
be better than nothing for moving items you have no
use for on one creep to another. Like the battle sigil
that you trade for a appearance, so if you already
have one on the creep that gets it you can use it
for an alt.:confused:
A vault for creeps would be nice...
A mailbox for creeps would be nice...
A npc that gives you a chest full of stuff in exchange for tokens of valour would be nice...
Scaled mitigations would be nice...
Comparable finesse would be nice...
Not having to grind 9ranks before we get decent skills would be nice...
Giving creeps rank 0-5 a fighting chance would be nice...
None of this will ever happen lol
A npc that gives you a chest full of stuff in exchange for tokens of valour would be nice...
shared storage
these 2 things seem like they would be simple,the issue with the mailbox might
be separating from the freep side of things so someone can't grind a high rank
freep for quest items.but a chest like the house chests would be simple really,it's
already separated from the bank system as it is accessed at the house only,so
to copy the old chest style at least to give 25/30 shared slots seems it would
be easy enough to do. it could mimic the bank system so when you talk to a
npc you get access to your storage.
the token idea for creeps to match what freeps have would be nice also,and
could use some item we already get as a barter,like the runes for legendary
item xp that we get that is useless at the moment.taking a useless item and
make it for something.