Originally Posted by
TesalionLortus
I have no idea what it's gonna be but... why would we even need a new version of Minas Tirith or Pelennor though? Plus North Ithilien and Osgiliath, they all already exist in the "After" map. They only have to expand from there. Plus, if they really want to have Dawnless Day entirely gone and that's what they meant - that's 5 copy-paste regions (with Ringlo Vale and South Ithilien) but if they don't want to have 50+ quests in there then perhaps remove NPCs, Corsair/Haradrim ships or camps and show some rebuilding effort in these coastal settlements, and would be enough. (And frankly, I really don't see anything fun about going back to each of these cities and being used for their rebuilding chores. Show up as Aragorn's envoy maybe to assess situation, investigate or talk with relevant NPCs, see how are things after war but not as babysitter)
As for MT, I guess they're just going to use the After battle under repairs version. That was always the main place to go for main story, for Aragorn or Ayorzen interactions. Midsummer is amazing, but it's neither here nor there, and frankly, a forever lasting festival party connected to open world wouldn't be any less jarring than just using the regular After version. Frankly, it's also pretty realistic that with all that's happening, they didn't really finish all these repairs yet, though ideally it would look a bit tidier but still unfinished, so something between After and Midsummer, but it is what it is. After version will do. And the zones were always chronologically misaligned anyway so that's not a problem, I guess the main issue here is many players would love to see this clear skied Gondor + if they're telling some current story there near coast/Anduin they might actually need that to feel less jarring rather than... covered with black skies and burning landscape. Rohan may be in the same boat someday but even then I guess they wouldn't do something like that - no skies to correct, and if they do instanced "March to Edoras" with the king's body, and then have you teleported straight into Edoras = no immersion problem at all, no landscape mobs are getting in the way and most Rohan spaces weren't outright assailed right behind walls