Originally Posted by
addict82
Right, right (must by why they don't need proper functioning armor set bonuses and whatnot)...
...except TG/MM.
That other part too.... ya know, where they don't have a unique/specialized/exclusive role at all.
*CC-wise/stealthriddle; I can already smell the bugs, and hear them crunching under my feet.
Despite Riddle from stealth sounding amazing (yes, sounding amazing... don't play dumb*), I hardly see how a Burglar's CC (or debuffs... or DPS...) would be preferred over an LM's.
Thing is, you didn't just mess up by not making Burgs "the" debuff (as was their obvious intention) or CC class, you messed up by making LMs BOTH "the" debuff and CC class.
"5/6 for X instance have tank/heals (add "need cc", "need debuffs", or just "need utility" if you wish) pst" - Burg vs LM
DPS: LMs red-traited slam a Burg from his/her chance at a DPS slot in pretty much everything, because AOE > ST for most (/all) trash pulls. If its for a DPS slot, the Burg loses. I will be very surprised if this gets a single objection.
CC: On top of their mezzing/stunning (which more or less will post-RoI be an even playing field with Burgs) - LM's can root-kite 5 targets indefinitely (it isn't ever required, but the class has the capability, WHILE KEEPING TWO TARGETS PERMA-MEZZED!). /the Burg loses. /Even DPS traited LMs bring their stun immunity, disease (and/or wound) removal, a heal, power sharing, and *AOE* debuffs to the table, which brings us to...
Debuffs: Burglar debuffs are not as good as LM's for running an instance (as in trash, trash, bossling, trash, trash, bossling, trash, trash, boss). LM debuffs are AOE, effect 3 - yellow trait for 8! - targets, can STACK, and can be kept up on said 3-8 mobs 50% (always 100% for Wind Lore) of the time with blue/red traitlines , and 100% of the time with yellow capstone. One trick per mob, or even two, can never compare... 3-target Dust looks like putrid festering troll carcass next to Fire Lore on 8 targets (plus whatever else the LM decides to stack).
Utility/efficiency/fastest/safest runs: LMs non-red still have AOE capability (> than Burgs at least), their pet's DPS, a potential 5+ target Ancient Craft every/every-other pull, stun immunity, disease and potential wound removal, and the ability to heal and share power during FM-immune-Boss fights. Burgs have poison removal where LMs have wound/disease/stun/silence removal. Burgs have nothing where LMs have a heal and a power share during boss fights.
I know that Burgs and LMs aren't "meant" to be compared in such a way, but that is how I view the subject at hand. These are both "support" classes, but are very similar in their roles (sadly), and are both quite different from Captains.
"A bit more CC" doesn't do squat for the class in the longrun.
Burgs were supposed to be debuffers - THE debuffers, and they aren't.
They aren't THE CCers.
They aren't THE DPS class by any stretch of the imagination.
With FMs "given" to Cappies and Guards (they happen sooooo often) the Burg loses their ONLY unique aspect. Throw into the mix that most bosses are immune to FMs...?
What the hell are Burglars. What is or was the "vision" for this class?
Please stop trying to make them the Jack-of-All-Trades... it is quite clear to everyone that that is the Loremaster, without question.
Why didn't you improve FMs, or add FM options/combos when a Burg is in a fellowship regardless of which party member started the FM? SOMETHING? ANYTHING?
You should have given/need to give Burglars something that would make someone in a group think "this would be a breeze with a decent Burg", or "wow, a Burg would make that fight so much easier".
As is, Burgs are the absolute only class that I have yet to find a place/reason to make such a statement (where an LM/other class couldn't have done the same thing).
I'm still waiting.
(I have grouped with some AMAZING Burgs, and am not trying to belittle what good Burg players are capable of. I only wish that Turbine would give you more to be proud of than filling an offline LM's CC slot or snatching the 6th slot in a group [that you didn't start] and a -75% Addle.)