Originally Posted by
MadeOfLions
Chicken-play really came out of a bigger concept, and the idea was that you'd take control of certain enemies, and complete short sessions that let you see some stories from the other side: Orcs, an Uruk-hai, a giant, a shade. But those raised some tricky questions: how do other players interact with you? Will they expect a player playing as an Orc to count for their Orc-killing quests? So the idea was scaled back a little, and it became more about playing as critters or smaller foes: a slug, a chicken, a spider hatchling.
Playtesting resulted in only the chickens really making it through, and it turns out that those are the ones that really captured people's imaginations. :)
MoL