Originally Posted by
Snowlock
This keeps coming up and I know it's a sensitive subject but lets address it for a second. We have pvp gear right now. We have more than we've ever had. What's it accomplished?
It's done nothing to grow the game, and its done nothing for balance. What it has done is add another gate that disincentivizes players from trying PVP. Whether you're a freep or creep, you shouldn't want this. The fewer players there are in our community, the easier it will be for the power that be at SSG to shut us down permanently. The fewer players, the less resources we get to address things too.
We need growth, and one of the best ways you grow our pvmp is to have it be a place to go to try out that new shiny you just got from the latest instance. It brings in the casual pvp'er and you may not like this person much as you may feel that they dilute the quality of pvmp, and you may be right, but they also grow the community and that benefits us all.
Does it make balance harder? Who knows. What is balance anyway? The average pvp'er thinks they are the greatest pvp'er that ever existed, and if they lose, it's obviously because the game is broken. And if they win, it's obviously because they are so great, they can overcome the brokenness of the game to get the win.
You can't balance that.