Originally Posted by
DanteIL
Ah thanks for the explanation. That make sense -- it's like 'one-way' storage. Could get annoying because I wouldn't be able to put anything else new in, but at least it sounds like I'll have (one-way) access to the transferred items.
Has anybody tested yet to see if duplicates of items automatically stack upon transfer or does any stacking have to be done manually? What about duplicates of 'unique' items -- e.g., the Festival maps (which I have stored in my Vault on both servers) -- in the case of a conflict like that, do they not transfer? (which would be okay, obviously, since I only need one, but I still wonder if they would cause some kind of problem)