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Re: Tell the Community Team - New and Revamped Systems - 4/8/10
Question 1
Excluding, PvMP, Legendary Items and Radiance gear, what systems do you feel could be expanded or revised? Please list two and give a brief description of how you would revise/expand them.
1. Housing. I'd like to see the hook system done away with and placement of items more so that if I want to center pictures on walls or put chairs around tables I could do so. It would also be nice to be able to choose a house type/color/layout vs. having the same house as a neighbor.
2. The crafting menu. I wish it were expandable/stretchable so choices are available at a glance.
Question 2
If you could add an entirely new gameplay mechanic to LOTRO what would it be?
It would be great if we could jump off our mounts and they stay visible with some random animations.
Question 3
Name two activities in game that you never seem to have enough time to enjoy or would like to spend more time participating in. (Note: Things currently in game, not new activities or events.)
1. Hobbies
2. Festival activities
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Re: Tell the Community Team - New and Revamped Systems - 4/8/10
Quote:
Originally Posted by
Sapience
[B]Question 1
Excluding, PvMP, Legendary Items and Radiance gear, what systems do you feel could be expanded or revised? Please list two and give a brief description of how you would revise/expand them.
1.
2.
Question 2
If you could add an entirely new gameplay mechanic to LOTRO what would it be?
Question 3
Name two activities in game that you never seem to have enough time to enjoy or would like to spend more time participating in. (Note: Things currently in game, not new activities or events.)
1.
2.
Question 1:
1: Housing absolutely. When I walk into my home, I want the ability to actually place furniture in a moor realistic and aesthetic manner, I want more options on where I can put furniture/decorations and I want to see the beautifully crafted chests and dressers, etc that I put out actually usable to store my clothing. I want cupboards in which I can actually have foods and drinks stored to serve for my guests (whether made by one of my toons that cooks or bought from another) I want to be able to display the cloaks that I am in love with collecting and I want to be able to display sets of armour that were once important to me but may now be outdated for my level.
2: LFFing. Maybe the ability to enter a pool of players looking for the same instance you are, to cut down on folks missing each other or having to spam themselves to death.
Question 2: Add social activites to social areas (i.e. Inns, taverns, courtyards with seating) . If tables had specific games attached to them and a set number of open spaces for it, people could wander in, pick a seat and play games with other members. Cards, dice, tic-tac-toe, chess, etc.
Question 3:
1: Group skirmishing. A lot of times it just takes too long to get enough people together, or I am needed in kin runs for other instances, etc.
2: Hanging out and just socializing while doing something relaxing. Most things that need to be done to trick out your toon take loads of time and effort and grinding.
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Re: Tell the Community Team - New and Revamped Systems - 4/8/10
Question 1
Excluding, PvMP, Legendary Items and Radiance gear, what systems do you feel could be expanded or revised? Please list two and give a brief description of how you would revise/expand them.
1. HOUSING, there is now ALOT of trophy housing items. Sadly, no place to put any of them. Either allow 1 yr plusses to buy Kinhomes OR give us the freeform housing that has been begged for for the last TWO YEARS. That means no more sticks. If we wanna make our front yard look like a Trailer Park...LET US.
2. HOBBY/FISHING: Was disgusted to see now how EASY it is to catch all the deed fish now (caught all 7 sturgeons in ONE area in 30 mins)The Kindergartening in this game has gone from KINDA to WONKA. Add more hobbies. If there is a Lotto....then give us a gambling hall...and if Turbines concerened that 'minors' would be effected by it...make it all games of chance (Keno/Roullete/etc).
3. Traits should go past 10. If I've grinded Valour to 15; I should get VALOUR of 15.
Question 2
If you could add an entirely new gameplay mechanic to LOTRO what would it be?
I agree, ANYTHING HAYOO has put forth on suggestion boards. The fact that this guy isn't working for you yet with his incredibly superior ideas BOGGLES me.
Question 3
Name two activities in game that you never seem to have enough time to enjoy or would like to spend more time participating in. (Note: Things currently in game, not new activities or events.)
1. Let me level up my chicken!! He wants to see Mirkwood!!
2. See No.1
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Re: Tell the Community Team - New and Revamped Systems - 4/8/10
Question 1
Excluding, PvMP, Legendary Items and Radiance gear, what systems do you feel could be expanded or revised? Please list two and give a brief description of how you would revise/expand them.
1. Definitely housing.
2. Get rid of hooks, it had to be done long time ago...
And if housing is out of question then as people mentioned above already - the instances need to be reworked and offer challenges based on how big is your party. Mechanic is already in place - skirmishes.
Question 2
If you could add an entirely new gameplay mechanic to LOTRO what would it be?
Guild Keeps. So guilds could have their own little CRAFTABLE town. Similar mechanics can be found in multiple other MMOs. You build structures of the Keep/Town by finding necessary materials in Middle Earth some of which can be of exceptional quality and different tiers. Say a blacksmith shop - after construction would allow guild members to repair their items for cheaper than anywhere else. Sounds more like an expansion for housig system though...
Question 3
Name two activities in game that you never seem to have enough time to enjoy or would like to spend more time participating in. (Note: Things currently in game, not new activities or events.)
1. Raiding - takes a lot of preparation in kinship and usually happens only every other week or so.
2. Skirmishes - definitely would want to spend more time. Same as raiding.
A lot of activities, for me personally, seem to lose their 'value' as longer I am with LOTRO. Been way over 2 years and am struggling to keep it fun for myself. If not for my kinship I'd be in LOTRO so much less frequently I think.
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Re: Tell the Community Team - New and Revamped Systems - 4/8/10
Question 1
Excluding, PvMP, Legendary Items and Radiance gear, what systems do you feel could be expanded or revised? Please list two and give a brief description of how you would revise/expand them.
1. As I think several people have already suggested, a serious and in-depth look at and re-vamp of housing would be greatly appreciated by many. The ideas have been out there for months, years even, so I don't need to say much on that, read your own forums for some of the most interesting ideas!
2. There is a thread based around the idea that a fellowship, or even single person, could spend time at an inn or tavern and gain certain benefits and buffs for singing, dancing, drinking, and smoking as people would in Middle-Earth. These Tavern Revelries sound remarkable! Here is the link, I take no creative credit for something this cool: http://forums.lotro.com/showthread.php?t=86442
3. Cheating, I know, sorry! But this is something that I would like Turbine to very seriously look at: Hero Deeds to overwrite the Radiance Gear system. I envision any one instance giving 5, 10 or 15 "Hero Points", or courage that show your standing among your fellow players and therefore your ability and strength to face particularly dangerous foes (raids/fellowships).
Question 2
If you could add an entirely new gameplay mechanic to LOTRO what would it be?
I am sorely tempted to suggest that LI's be redone in a Skirmish Soldier Mechanic, but I will instead just re-suggest the Tavern Revelries idea, it really sounds exquisite!
Question 3
Name two activities in game that you never seem to have enough time to enjoy or would like to spend more time participating in. (Note: Things currently in game, not new activities or events.)
1. Easily my first suggestion, if not lament, of my time here is that I sometimes don't feel 'lost' in the lore of LotR. The stories are spectacular and lend imagery beyond what any designer can place into a game simply because their imagination is not my own. But I would appreciate it if Turbine tried harder to show players the Middle-Earth of their imagination the game would be better for it. You have succeeded in many ways, like in the The Deep Dark of Moria, The Hobbit-Holes of the Shire, or the Tranquility of Lothlorien.
But in other places you did not, like the Linearity of Mirkwood, and the lack of free movement in that Forest. I was dissapointed because going through Mirkwood felt like a chore; whereas in Bree or the North-Downs or Angmar, or even Moria felt like an adventure! I doubt that is an easy thing to find, and I can offer no help in finding it, but please start looking, because I know all of us players want to Gaze at the Rolling Hills of Rohan, and Stand Awestruck at the Argonath , and be Moved by the Majesty of Minas Tirith. But that isn't enough, those monuments, as important as they are, most likely will be done beautifully. Turbine, you have to do all of it very well, not just the monuments! For example, the Tower of Dol Guldur is what it should be in look and feel, but the forest surrounding it is not. Do you see the dilemma?
2. I suppose this is a similar vein as my first answer, but oh well, it is owed the attention. I have often felt like I have missed some experiences of LotRO because of my current level. The cause of this, I believe, is not that leveling should be altered, but rather that it seems we have less to do, less Middle-Earth to see as we grow, and that seems wrong in many ways.
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Re: Tell the Community Team - New and Revamped Systems - 4/8/10
Question 1
Excluding, PvMP, Legendary Items and Radiance gear, what systems do you feel could be expanded or revised? Please list two and give a brief description of how you would revise/expand them.
1 - Virtues. At this point in the game they feel like a vestigial organ. With Mirkwood you added a bunch of new stats (i.e. incoming healing rating, outgoing healing rating, just to name two off the top of my head) which would be nice to have traits to potentially bolster these new stats as well as the old. I like the current system for achieving virtues, I know a lot of folks don't, but either additions of new virtues, a revamping of the stats attached to current virtues... oh and an increase in their lvl would be nice as well. Some of my fondest memories of SoA was just getting together a 4-6 player group to go destroy Sarnur for Justice or some other virtue deed.
2 - Housing. It could be very nice, but you simply can't do even remotely close to what you want with them. I think the overall look of the houses and the items is great, you just are SO immensely limited as to where you can place items that it almost feels like a joke. Heck, if I wanted to have my character be a Cumpulsive Hoarder in-game, which I think would be rather amusing, I could in NO way even come remotely close to creating that appearance. So redo the hooks or give more or do something that would actually make homes customizable.
Question 2
If you could add an entirely new gameplay mechanic to LOTRO what would it be?
Um... not much on this one... maybe actually make more Hobbies. Don't know if that counts as a mechanic or not. I would love to see something like a card playing hobby.
Question 3
Name two activities in game that you never seem to have enough time to enjoy or would like to spend more time participating in. (Note: Things currently in game, not new activities or events.)
1 - Housing. I know I would enjoy it if it was redone but since it is the way it is I just refuse to put more than 30 minutes every 6 months into that portion of the game.
2 - Hobbies. Not really interested in fishing... feels like the in-game equivalent to watching paint dry.
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Re: Tell the Community Team - New and Revamped Systems - 4/8/10
Question 1
Excluding, PvMP, Legendary Items and Radiance gear, what systems do you feel could be expanded or revised? Please list two and give a brief description of how you would revise/expand them.
1. Crafting, I would do away with static recipes and have it an open world where we have to learn and experiment of what to combine in a recipe to produce a different result (ie, you would need a type of metal and a gem stone to make a ring...the variuos metals and gems you use produce various results...mutiple metals and gems...etc...more rare ones for better results...and so on...
2. Housing...a larger variety in room layouts and locations (hopefully when rohan comes you put this in (dwarves in moria, elves in mirkwood and humans in rohan...hobbits...they are left out sorry)
Question 2
If you could add an entirely new gameplay mechanic to LOTRO what would it be?
Character collision would be paramount.
In lieu of that, casual activities. Inn league games (cards, darts, pool type things in a lotro world activity sense) where the winners can wager thier own currancy or win RARE (1-10 per world) cosmetic prizes.
Question 3
Name two activities in game that you never seem to have enough time to enjoy or would like to spend more time participating in. (Note: Things currently in game, not new activities or events.)
1. Hobbies, limited to one and not very rewarding.
2. 6 man runs, too few level 65 ones available.
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Re: Tell the Community Team - New and Revamped Systems - 4/8/10
1.) Housing. More options. Cabinets that you can store food and old toby. Wardrobe to hang cosmetic items.
Hobbies - Whittling (Use driftwood from fishing or other branches or wood). To make minor pocket items or Decorations. Combined with primary crafting to make better pocket items.
2.) Climbing - Such as in DDO being able to jump to a ledge and pull yourself up. Also falling and grabbing the cliff ledge.
3.) Instances - It takes forever to get a group together then instead of finishing you kill the third boss the burglar wins his 3rd symbol of celebrimbor and you walk away 2 hours closer to death.
Spending time in Inns or housing.
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Re: Tell the Community Team - New and Revamped Systems - 4/8/10
1-a) Housing. I bought the house, let me organize as I see fit. If I wanna cram it full of trophies AND furniture, let me. More in-house storage too.
b) Fishing. Add a reason to fish, better rewards or maybe fishing in a certain area bumps a trait.
2) Fighting WITH, not through an enemy. I don't know how it can be done but having my axe hitting air behind the enemy as I'm standing inside them doesn't look good. It would be much more fun if it were realistic, if weapons actually 'contacted'.
3-a) Hobbies. Too many chars, not enough time!
b) Festivals. The first 2 char runs is fun but I don't have time to run my other chars.
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Re: Tell the Community Team - New and Revamped Systems - 4/8/10
Question 1
Excluding, PvMP, Legendary Items and Radiance gear, what systems do you feel could be expanded or revised? Please list two and give a brief description of how you would revise/expand them.
1. Crafting System. Make it more interactive. I can only think of making it more like a fight where you have skills mand use them in order to craft the item and the better your "fighting" the higher chance you will crit.
2. Session Play. Using it to tell stories or flash backs. Would love to see some of Bilbo's advanture in the Hobbit as session play!
Question 2
If you could add an entirely new gameplay mechanic to LOTRO what would it be?
1. Naval Combat! You get a ship and fight the Corsairs of Umbar!
2. PvMP Skirmishes. Give Creeps soldiers, firstly. And redesigne some old instances or skirmishes to make it a competive.
3. PvMP Verses instances. Just like the PvMP Skirmish idea but no soldiers. You could challenge an individual and/or make it a fellowship/raid sized groups or make it a random cue. With time limits and a winner!
Question 3
Name two activities in game that you never seem to have enough time to enjoy or would like to spend more time participating in. (Note: Things currently in game, not new activities or events.)
1. Festivals
2. Raids
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Re: Tell the Community Team - New and Revamped Systems - 4/8/10
Quote:
Originally Posted by
Sapience
Question 1
Excluding, PvMP, Legendary Items and Radiance gear, what systems do you feel could be expanded or revised? Please list two and give a brief description of how you would revise/expand them.
- Housing - I'd appreciate a clothing/trophy wardrobe/cabinet to show off momentos of my adventures, try things on, etc. I'd enjoy more interactive geegaws (the ones you have now are a riot). Being able to sell a house and use the proceeds to buy a new one (swap) would help me. Letting alts own houses (more than one house/account). Provided a deed to houses, so I can auction mine or buy one on the AH (an actual housing market). Housing parties! The party planner can have a raid-style quest to summons participants (like skirmish teleport) with party-game quests (like the seasonal festival games).
- Crafting - I understand that MoM compressed 2 tiers of crafting into tier 6 (doubled up mats). But I feel crafting hasn't kept up with LIs or skirmishes. Crafted runes help, but are limited compared to what can be earned. I'd like to craft skirmish stuff, perhaps things for my soldier or items with skirmish-only bonuses. More variety of housing goods to craft; apply the clever multi-output recipes to housing items so there are several styles/colors of bench or chair crafted.
I want to say Mounts. Mounted combat would be amazing. But I am convinced you already have this in development (why else would my mount list B/P/E?), so I will not spend one of my two suggestions on it.
Quote:
Originally Posted by
Sapience
Question 2
If you could add an entirely new gameplay mechanic to LOTRO what would it be?
Apologies for answering the wrong question. Rather than a new gameplay mechanic, I'd far rather see more content in existing areas. Here's what I mean:
Existing LOTRO has a wealth of gameplay options, I really don't grow tired or bored with that at all. And the content you have is fantastic, built with love and it shows. But there is only so much of it!
Look at what you did with the ruins east of the Chetwood, adding a mix of high/low level content to an existing area. Brilliant!
I picture Bree-town with new, high-level content overlaying the existing low-level content. And I see you filling map gaps with new, content-light areas (but not content-free).
The totality is a rich, complex world enjoyable at many levels and from many perspectives and styles. LotR books themselves are like this, and Turbine has all the tools and amazing staff needed to make reality of this vision.
Quote:
Originally Posted by
Sapience
Question 3
Name two activities in game that you never seem to have enough time to enjoy or would like to spend more time participating in. (Note: Things currently in game, not new activities or events.)
- Questing - I run out! No, really. I enjoy the quests, the storylines, the settings so much that I eventually get around to all quests in all areas for all characters. A major motivation to roll up a new alt is just to experience the low-level quests all over again.
- Exploring - I love exploring the nooks and crannies of Middle Earth. The architecture is fabulous, the vistas truly scenic, the locals interesting. And exploring fits well with my love of crafting; always more resources to gather. Turbine has done such a good job with the environment, I can never get enough of it.
UPDATE:
Some posters have mentioned AH improvements such as WTB listings. This would be awesome! By intelligent combination of sell/buy listings I can arbitrage pricing irregularities. If you would add future dates to such contracts, it could develop a futures/options market.
Perhaps this would be lore-breaking, but it would be a chance for me to take my work home and bring it into the game, instead of escape work when I play LOTRO. Best suggestion yet.
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Re: Tell the Community Team - New and Revamped Systems - 4/8/10
Question 1
Excluding, PvMP, Legendary Items and Radiance gear, what systems do you feel could be expanded or revised? Please list two and give a brief description of how you would revise/expand them.
1. Housing
More detailed/customizable. More my house instead of a track home.
2. Hobbies
Fishing is fun but I believe that system was set up to have multiple hobbies. After fishing you seem to have dropped the ball.
Question 2
If you could add an entirely new gameplay mechanic to LOTRO what would it be?
Mounted Combat
Question 3
Name two activities in game that you never seem to have enough time to enjoy or would like to spend more time participating in. (Note: Things currently in game, not new activities or events.)
1. Music system
2. Cosmetic clothing
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Re: Tell the Community Team - New and Revamped Systems - 4/8/10
Updating Items: 1. BAGS!!!!! You need to allow increased bag space through purchase, crafting or quest reward. When you are on quests far from any traders it becomes infuriating to have to continually dump good items because you simply do not have room. I would also suggest that horses and ponies be allowed saddlebags that could be loaded and unloaded to add bag space, OR that you be permitted to buy a pack animal after a certain level (or both :-))
2. HOUSING - I agree with all those who have posted about housing changes. I like my house very much, but have run out of room to put stuff and there is plenty of wall and floor and especially yard space still available. Either sell a house with a base number of hooks that can be added to by purchasing them, or allow one account to buy several houses - since you cannot sell a house anyway, noone can profit from this.
NEW 1. One thing I noticed is that when one rides a mount, there are no reins, which looks pretty stupid. In LoTR, JRRT mentions decorated reins of some mounts. Why not have the graphic added of mount reins, but the reins could have decorations, such as bells, tassels, medallions that provide some form of buff to the rider that last for a while after dismounting, say 30 minutes with a 60 minute CD or some such? Medallions could give tank classes extra armor protection, tassels could give casters a power boost, etc. This could be expanded to different saddle or saddle blankets as well. Plus, for the reins, we wouldn't all look like idiots riding with our arms straight out in the air.
THINGS I NEVER HAVE ENOUGH TIME TO DO. 1. Well, there are so many fellowship quests I never was able to do at level or when I could earn xp. LotRO is amazing in allowing as much solo advancement as they do, but why not simply make all Fellowship type quests soloable? I realize to some extent this defeats the purpose of the MMO part of the game, but some folks like to solo, and sometimes there is just no one around doing those quest, especially in remote places like Forochel. To perhaps discourage folks from doing everything solo, perhaps you could have solo xp and quest rewards lower than if one goes in a group.
2. Fishing (zzz), cooking (zzzz), farming (ZZZZZZ) - All are too much like rl, too much work for too little payoff. Among all of the toons I have rolled, none of them do any of these things. Make them more interesting somehow or easier to level through.
All this being said, LotRO is still the best MMORPG I have ever played. Thanks for listening.
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Re: Tell the Community Team - New and Revamped Systems - 4/8/10
Question 1
Excluding, PvMP, Legendary Items and Radiance gear, what systems do you feel could be expanded or revised? Please list two and give a brief description of how you would revise/expand them.
1. Housing. I would love to be able to buy a house for each of my Toons. I would also like to see a deadline on housing upkeep before the house is completely reset and put back on the market. Too many ghost neighbourhoods.
2. An increase in the number of non-LI weapons on DPS\stat par with say a maxed 3rd Age LI. I'm not suggesting the demise of LI's, just would like more alternatives for those of us that don't have the time\inclination to jump through the LI hoops.
Question 2
If you could add an entirely new gameplay mechanic to LOTRO what would it be?
Completely scalable instancing. Not entirely new no (and is it a mechanic come to think of it...) but I heard the CSTM podcast interview with Tolero from DDO talking about what you've done for those instances. Not just difficulty scaling, but class aware scaling to boot. Sounds awesome. I'd love to see that applied to all the existing LoTRO instance content.
Question 3
Name two activities in game that you never seem to have enough time to enjoy or would like to spend more time participating in. (Note: Things currently in game, not new activities or events.)
1. Grouping.
2. Just flat out exploring.
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Re: Tell the Community Team - New and Revamped Systems - 4/8/10
Question 1
1. Housing -- Allow us to put things where ever in the house. Allow us to make "trophy" armor. Old armor taken to the taxonomists and convert them into "trophies" of the old armor suit. It could have components that have to be added to it, like a wood stand made by woodworker.
2. Hobbies- need new hobbies, I really don't fishing. Map making? Book Writing? Book collecting? I dont know ....
Question 2
If you could add an entirely new gameplay mechanic to LOTRO what would it be?
Boating -- Ok I know right now it would only be on Evendim and the Lhun, but there's the Anduin soon ... and then the Ocean
-OR- just as important ... i like what someone said about MvP Skirmishes however .. that sounds pretty cool ...
Question 3
Name two activities in game that you never seem to have enough time to enjoy or would like to spend more time participating in. (Note: Things currently in game, not new activities or events.)
1. Freeze Tag :D
2. Festivals
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Re: Tell the Community Team - New and Revamped Systems - 4/8/10
Question 1
Excluding, PvMP, Legendary Items and Radiance gear, what systems do you feel could be expanded or revised? Please list two and give a brief description of how you would revise/expand them.
1.kin panel: more ranks like senior/junior officer, or something. custom title names. in game kin calendar that remids people when events are happenin
2.chat system total overhaul. the ability to be in more than just 4 custoim chans and ability to add more chat tabs that the current limit
Question 2
If you could add an entirely new gameplay mechanic to LOTRO what would it be?
hmmm tough one, perhaps crafable/buyable horse upgrades. like make our horses quasi characters wit harmor slots, inventory space (like a fast pack mule but for horse items only) also a item to put in front of our house to cosmeticly hitch up as it were a horse
Question 3
Name two activities in game that you never seem to have enough time to enjoy or would like to spend more time participating in. (Note: Things currently in game, not new activities or events.)
1.need more cosmetic slots. i likes me some outfits
2.a real reason to use the hobbies ...yes hobbies plural. we need another
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Re: Tell the Community Team - New and Revamped Systems - 4/8/10
Question 1
Excluding, PvMP, Legendary Items and Radiance gear, what systems do you feel could be expanded or revised? Please list two and give a brief description of how you would revise/expand them.
1. The scaling of SoA & MoM fellowship and raid instances into a non-skirmish environment with on-level drops.
2. Deeds, it's time for virtues to be raised to a higher cap.
Question 2
If you could add an entirely new gameplay mechanic to LOTRO what would it be?
The scaling of SoA & MoM fellowship and raid instances into a non-skirmish environment with on-level drops.
Someone else's mention of a poker game in the inns could be great fun!
Question 3
Name two activities in game that you never seem to have enough time to enjoy or would like to spend more time participating in. (Note: Things currently in game, not new activities or events.)
1. 6 man instances, nonskirmish. I am missing these tremendously since Mirkwood was launched.
2. 6 man instances, nonskirmish. I am missing these tremendously since Mirkwood was launched.
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Re: Tell the Community Team - New and Revamped Systems - 4/8/10
Question 1
Excluding, PvMP, Legendary Items and Radiance gear, what systems do you feel could be expanded or revised? Please list two and give a brief description of how you would revise/expand them.
1. Traits/Deeds, especially virtues. New virtues, higher ranks, give a little bit of free ranking to alts if your main has maxed out their virtues.
2. Horse-travel: have a swift-travel option for each and every route.
Question 2
If you could add an entirely new gameplay mechanic to LOTRO what would it be?
Well mounted combat has potential to be cool as long as the characters don't just stand there on the horse and attack. It should be fast-paced! I imagine some cool instances where you can kill trash mobs in 1-3 hits and boss battles against warg-riders where the fight is almost "on rails"... the scenery would be flying by as you speed in pursuit of the boss, dodging projectiles thrown by him, killing/avoiding adds. Fellowships could use different formations like wedge into a group of enemies or form a circle around an enemy. Maybe each class could have a small set of mounted skills specific to them that are appropriately related to their usual class roles, but simple and few enough to use while piloting a horse.
Also, in general, I'd love to see more use of puzzles (example: Mirror-halls instance and Spring Festival maze) and platforming (example: festival horse races, Captain class quest level 30)
Question 3
Name two activities in game that you never seem to have enough time to enjoy or would like to spend more time participating in. (Note: Things currently in game, not new activities or events.)
1. PvMP. I have enjoyed it in my limited experience, but there's no incentive to play as a freep
2. Fluff content. Festivals, music system, house decorating. I feel compelled to advance my character (in the present case, grind item xp and scrolls of empowerment and virtues on my alts) rather than do something that has no effect on my character other than a cosmetic.
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Re: Tell the Community Team - New and Revamped Systems - 4/8/10
Excluding, PvMP, Legendary Items and Radiance gear, what systems do you feel could be expanded or revised? Please list two and give a brief description of how you would revise/expand them.
1.UI in particular more kinship and alliance management, and iproved grouping/lff tools.
2.cluster instance/raid scaling... lotro has so many fantastic instances but we're out levelling them too quickly. obviously some sort of barter system to tie them all together. (ok maybe this is new tech but we already have it with skirmishes)
If you could add an entirely new gameplay mechanic to LOTRO what would it be?
Socketed armor, so I choose to slot radiance or other modifiers etc... to add depth to armor options.
or pvmp skirmishes/scenarios/battlegrounds/instances.
Name two activities in game that you never seem to have enough time to enjoy or would like to spend more time participating in. (Note: Things currently in game, not new activities or events.)
1.pvmp because although it can be fun its designed around living in the moors which i dont have time for. If there was an option for short pvmp skirmishes i would probably participate daily.
2.pass
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Re: Tell the Community Team - New and Revamped Systems - 4/8/10
Question 1
Excluding, PvMP, Legendary Items and Radiance gear, what systems do you feel could be expanded or revised? Please list two and give a brief description of how you would revise/expand them.
1. Emotes. I find them to be lacking. I wish there were far more emotes (that included animations). I remember in a previous MMO I played, nearly every "/something" that I could think of was an animated emote.
2.Pipeweed! Its such a cool little corner of the game that is so completely forgotten. I would love to see titles and deeds for smoking and growing the different varieties. Most importantly, more animations for the higher tier ones! These could be smoke colors, shapes, durations, effects, etc...
Question 2
If you could add an entirely new gameplay mechanic to LOTRO what would it be?
1. Cant think of any
Question 3
Name two activities in game that you never seem to have enough time to enjoy or would like to spend more time participating in. (Note: Things currently in game, not new activities or events.)
1. Fishing - I've always wanted to do it, but never have time.
2. Monster Play - I would like to do it, but my freep alts take all my time!
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Re: Tell the Community Team - New and Revamped Systems - 4/8/10
Excluding, PvMP, Legendary Items and Radiance gear, what systems do you feel could be expanded or revised? Please list two and give a brief description of how you would revise/expand them.
1. Raw materials processing times: it literally takes forever to process a stack of hides, ore and wood; it would be nice to see this time cut down (perhaps by half)
2. Item repair costs / Let crafters do repairs: I understand that there are areas where repairs are substantially cheaper than others but the general cost of item repairs is a little steep.
Why not try and give crafting a boost and allow skilled artisans the chance to make some $ by offering repair services (see below)?
Question 2
If you could add an entirely new gameplay mechanic to LOTRO what would it be?
Allow crafters to repair armor / weapons / jewellry. Provided there is a necessary crafting implement around (ie. forge, workbench, etc.), allow a secure transaction between players for the purpose of repairing items. You could borrow from the mailbox COD system where the price is agreed upon before the actual repair. This would help to expand the role of crafting in my opinion.
Question 3
Name two activities in game that you never seem to have enough time to enjoy or would like to spend more time participating in. (Note: Things currently in game, not new activities or events.)
1. seasonal festivities - can never seem to wait for events to start and leave
2. gambling - doh, sorry, that is new
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Re: Tell the Community Team - New and Revamped Systems - 4/8/10
Question 2: If you could add an entirely new gameplay mechanic to LOTRO what would it be?
I play another game, Guild Wars, and there is an option that allows a player to watch other players play, either as an option to be an Observer (We could watch others on a Raid, or even in the Ettenmoors, just for fun), or when you are in a group and die, you can click on a teammate's name and watch what that teammate is doing from their perspective.
I don't know how a mechanic like that can be implemented, but it is really neat to have, if it is something that could ever be implemented here
( Not a gamebreaker for me, LotRO still rawks ;) ).
Thank you for this forum.
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Re: Tell the Community Team - New and Revamped Systems - 4/8/10
Excluding, PvMP, Legendary Items and Radiance gear, what systems do you feel could be expanded or revised? Please list two and give a brief description of how you would revise/expand them.
1. Instance scaling made available for all instances in the game (including epic volumes 2 and 3).
2. Revamps on LL and Bree are great; please revamp other areas like N. Downs and Trollshaws also.
If you could add an entirely new gameplay mechanic to LOTRO what would it be?
Occasional unscheduled monster/bad guy attacks on PVE areas that rally people to the defense of a town, fortress, or camp (as during the Amarthiel days).
Name two activities in game that you never seem to have enough time to enjoy or would like to spend more time participating in. (Note: Things currently in game, not new activities or events.)
1. PvMP
2. Fellowship quests/instances while leveling -- I've missed most of these on my many alts because of the time one must spend in an effort to put together a group.
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Re: Tell the Community Team - New and Revamped Systems - 4/8/10
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Question 1
Excluding, PvMP, Legendary Items and Radiance gear, what systems do you feel could be expanded or revised? Please list two and give a brief description of how you would revise/expand them.
1. Housing External. Use existing buildings within Cities and Towns as the zone point to a specific housing instance. (e.g. housing implementation as per EQ2) Cities and Major towns can and should be the center of activity. With housing instances social gathering is fragmented and scattered. By placing homes within Cities and Towns. key social hubs remain vibrant.
2. Housing Internal. Hooks for furniture provide limited flexibility. Recode to allow greater flexibility during the interior design process.
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Question 2
If you could add an entirely new gameplay mechanic to LOTRO what would it be?
Mounted Combat Would fit nicely with a Rohan expansion. Don't you agree? :)
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Question 3
Name two activities in game that you never seem to have enough time to enjoy or would like to spend more time participating in. (Note: Things currently in game, not new activities or events.)
1. PvMP Tiered Ettenmoors (or new zones) would be interesting.
2. Skirmishes Nice mechanic, but disjointed from game. Would be nice if they were tied into larger objectives (e.g. reclaiming Moria. A well organized server could unlock new halls and added benefits through skirmishes. If the server relaxes, the forces of darkness begin to retake Moria).
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Re: Tell the Community Team - New and Revamped Systems - 4/8/10
Question 2
If you could add an entirely new gameplay mechanic to LOTRO what would it be?
We get a new skill called CAPTURE (or name it whatever) that allows the capture of humanoid mobs.
Some mobs are worth more than others. After they are captured they must be escorted back to a new class of NPC (Interrogator?) that will deliver the rewards.
Once captured, the mob goes “green” and automatically goes on auto-follow. If it ever gets out of auto-follow it “escapes” and is gone (runs off before you even notice).
The most valuable new mob would be “Strategist” or something and these, when brought back to the new NPC, deliver the big bucks. Regular prisoners would only gain you some points toward a new Deed that when completed will improve your CAPTURE skill.
The CAPTURE skill is tough to get. Maybe you have to complete a jujitsu class or go golfing with Chuck Norris or something. This new skill will be available to all classes.
Capturing is not easy. The CAPTURE skill will only work on humanoid mobs. It only works when their morale is down to something like 5 or 10%. Before that they are invulnerable.
Captured mobs have a small chance to “escape” at all times. (2%)
This chance increases under certain conditions:
1. You go into combat mode. (10%)
2. Your morale gets below a certain point. (25%)
3. You fall off a cliff and begin limping like you just got kicked somewhere. (75%)
4. Some other stuff.
Traveling while escorting a prisoner is limited to regular walking/running. No mounts, ports, or mapping.
"Escaped" mobs cannot be recaptured.
CAPTURE is disabled while grouped.