Originally Posted by
Nouri
I worry about this, too. While I do think it hits too hard, there are a number of things that hit too hard atm. If you look on the forums, there are FAR more threads where people have noted the OPness of things like Impale or immediate skills that let a warg get off 8 attacks in a second. Again, I do agree SW's damage needs to come down, but it needs to be looked at in the context of other changes as well, and I do not think singling RKs out for a dps nerf is a good idea. Nerf it too much, and you'll likely see fire RKs disappear from the Moors (just as a lot of other freeps already have).
People have different opinions about the affects of U13 on balance, but I think one thing is undeniable...... as a creep friend said, "it sure wasn't good for business!" I recently transferred off the server I played on for two years because u13 completely killed the action there. I checked around in the forums and messaged people on other servers, and found pretty much the same thing. I transferred to BW, because action was dying or dead everywhere else from what I could tell. And, what did I find there? Logged in, ran down the front steps of GV, and found six FoTM defilers supporting a whole bunch of BAs and two sets of multi-boxing weavers. So, when it comes to nerfing RK dps without balancing other things as well ....... why? Frankly, I'd put u13 in the same category as HD. Both resulted in lots of players leaving the game. If there are stats that indicate otherwise, I'd love to see them. From personal experience, though, more than half the people I was playing with in November, and had played with for several years, are gone now.
Anxious to see what the next to level cap increases bring to the game. Hopefully, they'll be changes that bring people back instead of causing still more to leave.