Don't make changes that will cause people to react by leaving the game altogether.
Quote:
Originally Posted by
Oddessia
I have to say Im pretty dissapointed about the aoe stun from Charge being removed. That is the most fun skill of my guardian! As well I use it both offensively and defensively. I havent taken my guard to the moors so I wont comment on that but I do feel that the guaranteed crit is just lacking. I mean...who cares? A guaranteed crit on the lowest DPS toon...big whoop. LOL As well (not that anyone uses this trait) but in redline there's a trait called To The Rescue...if you max the rank on it, it guarantees that Charge's next hit is a crit. So REALLY we arent gaining a guaranteed crit - we are just having our stun removed. Please don't. Or if you absolutely must...please bring in some other unique effect.
Ods
Devs need to pay attention to this kind of feedback.
It represents the majority of people who actually play Guardian.
Note that most people on this thread who support removal of Charge knockdown are Creeps or people who don't play Guardian and don't care about it being nerfed to uselessness.
Their opinions should be dismissed.
Their suggestions of using yellow or blue lines in order to find stun skills (such as cataclysmic shout) ignore the fact that these lines have almost zero DPS and can't be used for anything other than tanking.
Perhaps there are a tiny number of Guardians who don't use charge. That's fine. They don't need to use all skills available.
That doesn't mean you should remove it from the vast majority of us who use it regularly.
Just don't make changes that will cause people to react by leaving the game altogether.
That's not smart business sense.
LISTEN to the players and LEAVE THE BRUTAL CHARGE KNOCKDOWN ALONE
Quote:
Originally Posted by
SACLOTRO
yes, it saves the guard when you have 10 on you and you can knock down a few to take some of the pressure off and maybe take out some mobs before they all resume beating on you.....
LEAVE THE BRUTAL CHARGE KNOCKDOWN ALONE
When masses of paying Guardians quit the game because their most fun skill is removed,
SSG will realise that they have made a mistake because they ignored what the players were telling them.
People who play games like this want to be awesome heroes.
Brutal Charge Knockdown does that.
No other skill makes a guardian feel awesome.
All the other skills are comparatively boring, as are the bleeds.
If you take away our one awesome skill, what incentive is left for us to log in?
We may then consider playing some other game where we will have skills that make us feel awesome.
Ask VIP Guardians for their opinon before removing Charge knockdown to assess loss of income.
The suggestion to use yellow line to use cataclysmic shout is invalid because this thread is about Red line.
Currently Red line is the only useful line for DPS.
Yellow line DPS is incredibly small due to the small base damage of the skills (which it seems is not being significantly increased)
99% of the game involves the need for guardians to have DPS. (Even the 1% of players who get to tank in the abyss raid probably spend more time doing DPS in dailies)
98% of the game involves the need to kill multiple mobs at the same time.
Guardian DPS is already so low that the game is tedious.
To force us now to kill only one target at a time is going to make it worse.
Why are they turning Guardians into a weak version of burglars, but taking away our AOE and CC skills?
If they gave us a new stealth skill, that would give us some compensation.
Why can't Guardians be similar to champs, but with slightly lower DPS?
I suggest that a message be sent to all VIP guardians and ask them how they feel about losing Charge knockdown skill without getting any skill to replace it.
The feedback ought to give SSG an idea of how many will quit and how much income they will lose by making that mistake.
Whining Free-to-play creeps and wardens should not be listened to because they are not trying to improve the game.
Creeps want knockdown removed because they hate falling down for guardians, and Wardens are jealous of our awesome Knockdown skill.