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Re: Tell the Community Team - New and Revamped Systems - 4/8/10
Question 1
Excluding, PvMP, Legendary Items and Radiance gear, what systems do you feel could be expanded or revised? Please list two and give a brief description of how you would revise/expand them.
1. Skirmishes. I think it is a brilliant idea, but it could see changes. I thought the point of skirmishes is to simulate a battle. Which is why I think there should be more enemies to fight and more soldiers you can have summoned at a time. Capturing the southern half of Bree with no more than one soldier at a time just doesn't seem logical to me.
2. Housing. I think we need more house varieties. I mean man, dwarf, and hobbit houses have almost the exact seem interior designs.
Question 2
If you could add an entirely new gameplay mechanic to LOTRO what would it be?
I like this question. And here is my suggestion. My apologies if it turns out to be long.
I don't know what to call it, but it would be something like a combo of Session Play and Skirmishes. It would allow us to witness things in the history of Middle Earth that we could not experience otherwise. I'll start off with a view of what it would like by illustrating the Battle of Dagorlad.
You would be playing as Isilidur in this sort of instance. The class would be up to you. You'll have a choice of being a champion-like, for offensive play, guardian-like, for defensive play, or captain-like, for a little bit of both with some buffs thrown in. All three will have you wield a two-handed sword.
Once you have that selected, we'll start up the instance. You now play as Isilidur with the chosen skill-set. You are about as strong as a Master Defender, or Elite Master. The story is that you have become separated from Elendil during a particularly rough fight that occured not long ago. You and some survivors have decided to make their stand on a hill, where the Gondorian Banner stands proud, and have been surrounded by the enemy force.
The survivors (A cluster of defender statues NPCs that will not respawn after death) will aid you. They suggest you use some horns to see if there are any other survivors around. This is where the skirmish part comes in. There are five horns for five soldier classes.
Man-at-arms, a melee DPS-ish, tankish class. Much like the defender, but puts out a good deal more DPS. Marksman, a ranged dps class. Much like the archer, accept they can fight at close range too if needed. Medic, the healer class. Much like the herbalist accept they carry a weapon so they aren't defenseless. Sergeant, a buffer/fighter class. Much like the banner guard accept they may can do ranged damage with a bow too. And the flanker. A stealth class that does debuffs. Isilidur can have up to 5 soldiers at once. The soldiers are about as strong as the npcs. Now for the fighting.
Once your soldiers are chosen. The battle will start. The battle is a constant flow of enemies that will last for 25 minutes. No breaks, waves. The goal is to survive and defend the banner in the middle. In the middle there are some smaller banners that will give you health and power. They have cooldowns of course.
Let me describe the camp real quick. It is basically a taken over orc camp. It is about 60 meters wide with one entrance to start, but has two other small doors that can be broken down if enough damage is dealt to them. There are platforms near all entrances, allowing you to defend them by posting marksmen on top of them. Yes, you can command a soldier to defend its current position or follow you.
The first monsters that attack are goblin slaves. Swarm statues, easy to kill. But there are lots of them. And as soon as you kill one, another will spawn to replace.Thats how things will go down. You will be constantly fighting. As it progresses on, the enemies will get tougher. Until finally, the instance ends with Elendil and Gil-Galad arriving with reinforcements, and Sauron appearing moments later...
Question 3
Name two activities in game that you never seem to have enough time to enjoy or would like to spend more time participating in. (Note: Things currently in game, not new activities or events.)
1. Theres nothing that I really don't have time for.
2.
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Re: Tell the Community Team - New and Revamped Systems - 4/8/10
Question 1
Excluding, PvMP, Legendary Items and Radiance gear, what systems do you feel could be expanded or revised? Please list two and give a brief description of how you would revise/expand them.
1. The Housing System needs some work. Basically more reasons for you to spend time in your house. Because at them moment it is almost pointless and a waste of time other than a few item chests.
2. Fishing needs to be fixed so that bait works (if this has not already been done) and I think when you mount the fish it should say who caught it, just like crafted items say who made them. There also need to be more hobbies, what I don't know, but it seems a bit silly when it talks of multiple hobbies then there is only one.
Question 2
If you could add an entirely new gameplay mechanic to LOTRO what would it be?
Not sure.
Question 3
Name two activities in game that you never seem to have enough time to enjoy or would like to spend more time participating in. (Note: Things currently in game, not new activities or events.)
1. Events, eg Spring, Winter etc Just don't get around to doing them.
2. Multiple player skirmishes. I can never find enough people around my level.
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Re: Tell the Community Team - New and Revamped Systems - 4/8/10
Question 1
Excluding, PvMP, Legendary Items and Radiance gear, what systems do you feel could be expanded or revised? Please list two and give a brief description of how you would revise/expand them.
1. Housing - Eliminate the hooks or at least give us more of them. My hobbit hole looks so sparse and empty, please allow me display more of my housing items. My yard also has plenty of room for more decorations please allow me to use all this empty space.
- Please add a dresser that is just for cosmetic items or allow us all to purchase additional chests.
- Unbind all the housing items, or make them bind to account and allow them to be placed in the housing chests. Nothing is more annoying then having items for a house that can't be stored in said house! Other than when you have to switch characters to move decorations around. :rolleyes:
- Allow us to add rooms or a cellar to our home for added decorative space. You could charge more upkeep for the modified house.
- More interactive items would be fun too. It would be nice if we could grab food or drinks off the feasting tables. I'd like to be able to light my festive candle or shake my snow globes.
2. Cosmetics - I want cosmetic weapons. There are so many cool weapons I'd like to use the appearance of one of them instead of my plain, boring, everyone else has the same one, legendary weapon. Not to mention all the awesome shield designs that are under utilized.
- More dye colors please. We have 3 shades of green and I don't know how many shades of brown. Could we please have more shades of blue and perhaps even pink?
- Could we have another outfit slot or two? Pretty, please.
Question 2
If you could add an entirely new gameplay mechanic to LOTRO what would it be?
Tavern Revelries
Question 3
Name two activities in game that you never seem to have enough time to enjoy or would like to spend more time participating in. (Note: Things currently in game, not new activities or events.)
1. Raiding - Besides the forced grind of rad gear, it sometimes it takes so long for the group to get together that I've used up all of my play time waiting.:(
2. Chicken run - Since you pretty much need to do the last part in a group in and in one session I don't think I'll ever have enough time to complete it.
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Re: Tell the Community Team - New and Revamped Systems - 4/8/10
Question 1
Excluding, PvMP, Legendary Items and Radiance gear, what systems do you feel could be expanded or revised? Please list two and give a brief description of how you would revise/expand them.
1. Housing -- We need more decorations, many more hooks (or, even better, freeform housing), and more thought put into existing decorations (e.g., why does my picture frame hang so low on the wall that it covers the chair rail that so many of the festival wall textures have? Why does my glorious beer keg use up a Large Furniture slot when it's so small that it could easily fit into a Small Furniture slot?)
2. Inspired Greatness -- a wonderful new game mechanic that should be expanded to include Volume II of the Epic Quest line. It can also be used to breathe some new life into the old SOA instances that you guys spent so much time and effort creating but that are now mostly deserted.
Question 2
If you could add an entirely new gameplay mechanic to LOTRO what would it be?
Partial Trait Grinding Credit for Alts -- I've already killed 450 wargs in Angmar on my main. Do I REALLY have to kill 450 more on each alt to complete the deed for them? I'm finding the very thought of repeating all that grinding filling me with dread, and it's causing me to neglect my alts. If each alt only had to kill half as many as the main, that would make the prospect of trait grinding much less foreboding.
Question 3
Name two activities in game that you never seem to have enough time to enjoy or would like to spend more time participating in. (Note: Things currently in game, not new activities or events.)
1. Fishing -- I loved fishing in WoW, but it just isn't as fun or interesting in LOTRO.
2. Skirmishes -- I'd like to do more skirmishes, but I find them overly difficult. I pretty much can't complete them without dying unless I set the difficulty so low that the rewards suck. The death penalty makes the whole process even less appealing.
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Re: Tell the Community Team - New and Revamped Systems - 4/8/10
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Question 1
Excluding, PvMP, Legendary Items and Radiance gear, what systems do you feel could be expanded or revised? Please list two and give a brief description of how you would revise/expand them.
1.UI-
(a)Key Bindings for each character
(b)auto lock target toggle
(c)Scale Map
(d)Threat Meter
(e)Scale Buffs-Debuffs..to name a few.
2.Housing-
(a)Change the way neighborhoods are created...it should be when a Tier of a house fills up ,not when all house's are full, then it creates a new one.
(b)Either remove the hooks and make it like SWG/EQ2 or allow the hooks to be moved..so I can place a chair near a table???
(c)Allow me to show off Gear/Weapons
Question 2
If you could add an entirely new gameplay mechanic to LOTRO what would it be?
1.Tiping-Minstrel playing in an Inn, would be cool to toss them some coins. maybe
/tip (amount) (player) -confirmation box-<--a must :)
2.Horse Barber-Add something that can change your horse's color,hair color,add/remove pieces of armor for your horse!! and add Horse armor to Skirmish Vendors/Player Crafters/Festivals ect..
Question 3
Name two activities in game that you never seem to have enough time to enjoy or would like to spend more time participating in. (Note: Things currently in game, not new activities or events.)
1.Fishing
2.Housing-If it was fixed
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Re: Tell the Community Team - New and Revamped Systems - 4/8/10
Question 1
i. LFF - A system in which we could search for players who are on the same book or chapter as us. even 2-3 chapters away from us. This will help in building up a fellowship. I seriously dont mind helping a person few chapters behind me to come up to speed with me and later team up on the chapter i am on.
ii. Fishing.
- Add in weight for the fish so that competitions can be held.
(e.g. top 3 heaviest fish caught from bree)
- Achievement / Fish Book to list all caught species.
- Deeds for fishing. (Maybe increase patience virtues for catching 6 different rare species )
Question 2
Minigames. Board games, dart and dice (also mentioned by player before me) Let player offer a challenge or wager as in item and coins ;) This would all be available in Inns and taverns. Spending some amount (15 minutes or half hour in the inn or these games would provide some buff which last for few hours)
Question 3
1. 12 man Raids.
2. Music.
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Re: Tell the Community Team - New and Revamped Systems - 4/8/10
Quote:
Originally Posted by
Sapience
Question 1
Excluding, PvMP, Legendary Items and Radiance gear, what systems do you feel could be expanded or revised? Please list two and give a brief description of how you would revise/expand them.
1. The combat system needs to be revamped to rebalance the damage types which were thrown out of wack when we lost unique weapon type DPS ranges. Ranged and tactical damage needs to be closer in output and melee needs to be bumped up significantly. There's no reason a melee class with 500 might should only have about one half the offensive output (depending on classes it seems to range from 3000-5000) that a tactical class does with 500 will (which is about 6000-7000). To accomplish balance the benefits each class gets from 1 point of an attribute needs to be adjusted as well. Melee classes had more frequent critical strikes with the old combat system which is something that is few and far between with the new combat system.
2. Skirmish loot, both in-skirmish drops and the skirmish barter rewards, needs to be revamped. Rift skirmish tokens drop very inconsistantly (after the first run, I only see 1 drop every 3-4 runs which is a huge waste of time in my opinion...these should drop once or more every run from the chest upon completion) and most of the other barter rewards are useless compared to crafted gear and radiance gear. Increase the stats on skirmish gear and add new armour and weapon recipes to give us crafters something to do once again!
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Originally Posted by
Sapience
Question 2
If you could add an entirely new gameplay mechanic to LOTRO what would it be?
In last week's thread I posted my idea of a "Battleground Skirmish" system for PvMP (http://forums.lotro.com/showpost.php...&postcount=898) but since it seems like PvMP, Radiance, and Legendary items are off limits this week I had another idea...The Songwriters Guild. LOTRO has a great built in music system but it lacks the ability for people to write and save ABC music files. Turbine could add this as a hobby to allow users to write and save their own creations to a play menu that would allow you to export a song in ABC format and mail it to a friend in-game which in turn would teach them to play it. Which is a bit like how a minstrel can mentor other characters to learn additional instruments. The more songs you create would level up the hobby which in turn would unlock the ability to create multi-track ABC files (say every so many hobby points unlocks an additional instrument track you could add to any of your songs). Turbine could even have contests with the new system to feature user written songs be played by bards in taverns across Middle-Earth.
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Originally Posted by
Sapience
Question 3
Name two activities in game that you never seem to have enough time to enjoy or would like to spend more time participating in. (Note: Things currently in game, not new activities or events.)
1. Session play...it would be nice to see more sessions to experience both epic events of lore and those of The Fellowship. Besides chicken play there are only two other session plays currently in the game that I know of.
2. Hobbies...there just aren't any others to do besides fishing and that one takes forever to level. Maybe create some mini games like checkers, chess, tower defense, etc that could be played in taverns and kin houses. Each win would give you a point in that hobby.
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Re: Tell the Community Team - New and Revamped Systems - 4/8/10
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Question 1
Excluding, PvMP, Legendary Items and Radiance gear, what systems do you feel could be expanded or revised? Please list two and give a brief description of how you would revise/expand them.
1. Itemisation - every instance should be over hauled with more 'useful' items added. Its a shame that players don't bother running certain instances. Make them all more rewarding please!
2. Housing - more freedom, more items, more customisation and the ability to expand house (add rooms, storage, etc), some thought into freeing up unused housing (after 6 months or more)
3. Hobbies - I'd like to see fishing expanded to make it more interesting, also 2 or 3 more hobbies added. Card type collectable mini game would be great (think FF7)
I realise this was supposed to be just 2 but I couldn't leave one out. :)
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Question 2
If you could add an entirely new gameplay mechanic to LOTRO what would it be?
PVMP Skirmishes - an instanced area of an actual location (with the neccessary changes made for gameplay). Area will have goals to complete and should be approximately 20m-45m matches. This 'battleground' system should also have many appropriate rewards for competing.
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Question 3
Name two activities in game that you never seem to have enough time to enjoy or would like to spend more time participating in. (Note: Things currently in game, not new activities or events.)
Dungeon / Instance runs, simply due to the lack of a LFF tool (that players will actually use). Blizzard obviously have a great system in place, maybe Turbine could match or better that?
Raids for much the same reason as above.
I really believe more people would group if it were not such a 'I can't be bothered searching for the next hour or two' moment. Some thought really needs to be put into this area (for all MMOs)
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Re: Tell the Community Team - New and Revamped Systems - 4/8/10
Excluding, PvMP, Legendary Items and Radiance gear, what systems do you feel could be expanded or revised? Please list two and give a brief description of how you would revise/expand them.
Housing right now has no attraction to me. I have visited some houses and they seem drab, uninspiring and over priced. You need to lower the upkeep so people will quit abandoning them. You need to add usable out door areas and things like BBQ pits etc where people can congregate. If you own a home and a grill you should be able to make food which should buff differently that the other in game foods. Make one of them an XP bonus buff. "Hey, come to my house, have a steak and corn on the cob hot off the grill and get extra XP for an hour or two while we adventure."
I would like to see some nicer random drops in the game, not enough to mess up "game balance" or whatever but something that would make you go, "Oh yeah, you should see the sword that dropped last week, I'm still using it."
Question 2
If you could add an entirely new gameplay mechanic to LOTRO what would it be?
Adaptable mounts. Classic game balance customization choices. Fast vs tough. You could add barding which would slow the mount but give it more resistance to hits by MOBs. That way people could play with it. Cloth, leather and metal armor for the mounts with different stats.
Question 3
Name two activities in game that you never seem to have enough time to enjoy or would like to spend more time participating in. (Note: Things currently in game, not new activities or events.)
Two of my characters have fishing poles but fishing is so meh that I just don't do it anymore. I want to enjoy it but watching my bags fill up with trash fish and the same three worthless joke items is just too depressing.
Four characters, one skirmish. Just never seem to get around to it.
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Re: Tell the Community Team - New and Revamped Systems - 4/8/10
Question 1
Excluding, PvMP, Legendary Items and Radiance gear, what systems do you feel could be expanded or revised? Please list two and give a brief description of how you would revise/expand them.
1) Housing as others have mentioned, but to add, the instances themselves at the very least could use their own stable master
2) Stats... specifically the excessive amount of hard caps, diminishing returns and lack of scaling. As an example Might contributes to your block rating (provided you have a shield), but the higher your might score, the less it contributes to rating. With 600 might, the first 100 contributes more rating than the last 100. The rating itself is capped to not exceed 15% and the rating changes in value based on your level... so as you advance your character, it has less and less impact on performance and it will get to the point where advancing your character will actually cause you to perform more poorly.
Question 2
If you could add an entirely new gameplay mechanic to LOTRO what would it be?
Scaled instances and rewards. Existing instances could have a version for their current intended level, and then a version for the current level cap, with drops and rewards that scale with whatever version is being run. You could also have multiple versions so the instance scale for every 5 or 10 levels. That way older content is not made obsolete and there are plenty of instances to choose from and a wide variety of possible rewards.
Question 3
Name two activities in game that you never seem to have enough time to enjoy or would like to spend more time participating in. (Note: Things currently in game, not new activities or events.)
I generally manage my time fairly well, if something catches my interest, I can usually carve out the time to do it.
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Re: Tell the Community Team - New and Revamped Systems - 4/8/10
Question 1
Excluding, PvMP, Legendary Items and Radiance gear, what systems do you feel could be expanded or revised? Please list two and give a brief description of how you would revise/expand them.
1. easier to obtain set armor. For example, make the Rift armor sets purchasable through skirmish marks. Same for the loot drop armor, MUCH better way to complete a set of the Sun Lands than hoping against hope that someone posts it to the AH. You can price them to be expensive to obtain for on-level toons but relatively cheap for 60/65 toons due to the amount of marks you get per mission at each level. BOA would be OK for these bought items too, don't want them flooded on the AH.
2. housing - more housing items and more hooks, even if you have to buy them
Question 2
If you could add an entirely new gameplay mechanic to LOTRO what would it be?
Gotta say I am looking forward to the (hopefully) mounted combat that pretty much HAS to come with Rohan whenever we get there. :-)
Question 3
Name two activities in game that you never seem to have enough time to enjoy or would like to spend more time participating in. (Note: Things currently in game, not new activities or events.)
1. Ale League and Inn League - I always mean to do more of these types but it seems something else always comes up.
2. nothing else really, I am on quite a bit so I get to try out most everything.
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Re: Tell the Community Team - New and Revamped Systems - 4/8/10
Question 1
Excluding, PvMP, Legendary Items and Radiance gear, what systems do you feel could be expanded or revised? Please list two and give a brief description of how you would revise/expand them.
1. Housing. Just bouncing ideas....lol
A. More customizable. More hooks. How about hooks in the stairwell! More furniture. How about a trophy room or a wall...for orc heads/fish/ etc. How about closets...lthat hold more than chests. How about allowing bound items in them.
B. Larger available houses w/ leveling...make rooms open up, like chests.
C. How about putting the areas in the major towns. For example, Make an apartment complex in Bree, a "Hill" in the Shire, a Tree in Lothlorien, housing area in Rivendell, a housing area indie of thorin's hall....
D. How about putting the crafting halls, auction halls, inns inside of the housing instances too.
E. How about painting the outside of the houses?
F. I would like to have a superior study in my house...or, you could allow even that to open up as the player levels...so they start off with the lowly study and work up to superior study....same for a garden spot too...in the yard.
G. I would love a gold fish pond!
H. Kinhouses need more chests or closets for stuff...my kin tries to put in stuff to share like craft mats, recipes, LI's, etc. It fills up quick.
I. How about a stable for my horse...lol.
2. I would like to see more of Middle Earth opened up for exploration. How about Dale? The Lonely Mountain? Northern Mirkwood?
Question 2
If you could add an entirely new gameplay mechanic to LOTRO what would it be?
NOTHING NEW. Work on and improve on what you got.
Question 3
Name two activities in game that you never seem to have enough time to enjoy or would like to spend more time participating in. (Note: Things currently in game, not new activities or events.)
1. These RAIDS for Rad armor are ****. Rarely see raid invites for Watcher, BG, DN, Rift, etc. They are RARE. Besides, the veterans don't want to run them with a bunch of noobs either. So, create something else for players to earn their rad gear.
2. Crafting, crafting, crafting. How about making it difficult for anyone to attain the two top levels of a craft. That way, the stuff they make is rare and worth the time to make. Newer recipes. Items that rival LI's!
Anyway...those are my ideas and insights.
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Re: Tell the Community Team - New and Revamped Systems - 4/8/10
Quote:
Originally Posted by
Sapience
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Question 1
Excluding, PvMP, Legendary Items and Radiance gear, what systems do you feel could be expanded or revised? Please list two and give a brief description of how you would revise/expand them.
1.
2.
Question 2
If you could add an entirely new gameplay mechanic to LOTRO what would it be?
Question 3
Name two activities in game that you never seem to have enough time to enjoy or would like to spend more time participating in. (Note: Things currently in game, not new activities or events.)
1.
2.
1. Housing. Get rid of hooks completely. allow us to put furnishings wherever. Also put stables outside to display our horses, and allow crafting facilites to be put inside or outside houses. A completely new thought is instead of selling houses, Sell lots. then when we purchase the lot, we have a choice of what we want our house to look like. we can pick it out of a list that you provide. that will include: Yard, Inside floor plan, outside part of the house, and color and other minor details. This will ensure that there is a variety of houses in the nieghborhood so that everything looks different. The housing desings will differ with each race. Also add some things that go on in the neighborhood so there is an incentive for people to actually roam around the awesome neighborhoods you have created.
some other suggestions for housing that im sure have already been meantioned, but increase storage and put in weapon racks, wardrobes, armour racks..etc. Would also be nice to be able to see out of the windows and allow us to have outside lights that we can turn on. This just sums up my imput, there is still much more out there that housing needs. thanks for spending the time to read this awfully long but informative post :D
2. Reduce the grinding please..its getting to the point where im just not doing things because of the grind. its just not worth it and it sucks :(
Q#2
Mounted Combat would be nice :D
Q#3
1. Would like to spend more time gaining my rep for different factions, but for some..it just takes to long to get:(
2. Fishing
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Re: Tell the Community Team - New and Revamped Systems - 4/8/10
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Question 1
Excluding, PvMP, Legendary Items and Radiance gear, what systems do you feel could be expanded or revised? Please list two and give a brief description of how you would revise/expand them.
1. Like most ppl here HOUSING HOUSING HOUSING. Mainly though having a more dynamic placement/ hook system would be nice as would the ability to actually use dressers, shelves, and other items to store and show off your spoils of war.
2. The horse travel locations. When you goto a vendor and request a mount a map should pull up and allow you to choose the location you're wanting to goto or if you're high enough level when you mount up on your personal steed you could open the map click a marker and then choose ride to location and have your very own quick travel. It's not much but people would greatly appreciate it.
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Question 2
If you could add an entirely new gameplay mechanic to LOTRO what would it be?
A better targeting / attack system. If you're able to gain the high ground on a mob and it can't attack you via ranged or get to your location it should run outside of range instead of just bug out. That way players would be encouraged to leave the position of advantage in order to make the kill. Also some mobs could have a climb attribute added which could allow them to move to the "inaccessable" location and enter the fray with the player. Either way would be better than having a mob become immune and then reset.
Question 3
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Name two activities in game that you never seem to have enough time to enjoy or would like to spend more time participating in. (Note: Things currently in game, not new activities or events.)
1. Raids such as the rift. It's hard to come by 3-4hrs and a full group in order to make it through it. The whole things a pity too because the content there is so rich. It's by far the best instance I've seen in the game and even though it's designed for a group of level 50 characters it can still wipe out a group of 65's if the mechanics of the system aren't respected.
2. I would like to spend more time actually completing quests instead of running all over middle earth. Most of the time it just feels as if object X has been placed in position Y for no other purpose than to kill an hour or more of your time.
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Well there's my fifty cents worth.
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Re: Tell the Community Team - New and Revamped Systems - 4/8/10
Quote:
Question 1
Excluding, PvMP, Legendary Items and Radiance gear, what systems do you feel could be expanded or revised? Please list two and give a brief description of how you would revise/expand them.
So, weary of the outcry against LI and Rad gear? Okay, I'll play along.
1.Housing. Design - my hobbit deluxe has no tidy hobbit tunnels between rooms, no cozy hobbit kitchen, no well-stocked hobbit larder, and no comforting view of my hobbit neighborhood. Functionality - our kin house, instead of a useful hub of kin activity, is a mausoleum full of trophies and empty of kinship.
Ideally I'd like a system that allows the personal house owner to design his or her own layout, to include the location of hooks, placement of chests, and layout of ouside areas. Add outside 'rooms' like walled gardens, stables, farm yards, or court yards. Another idea: limited storage forces us to discard treasured items that, though they no longer have use, have personal value such as pipes, cloaks, and weapons. Maybe you could create a way for me to permanently archive such items in my personal house, rendering them no longer usable but displayed as a simple image on a plaque that can hold many images and display my choice.
All the same for kin houses, but with new stuff to make the place more social. More folks would come to the kin house for social activities if they found it easier to return, so add a stable that, like skirmishes, simply returns one to his or her previous location outside the housing instance. Then add social rewards to the kin houses, buffs and deeds for taking part in kin house activity or maintenance. For instance, the 'Meal with the Family' buff would be awarded for eating any Cooked Food with 2 or more kin members, adding 10% to out of combat power and morale regeneration for 4 hours. Add a way to each kin house for members to contribute a fixed, daily part of maintenance cost, and reward them with 'Pride in Duty', +1 Valour virtue for the day. Finally, invent some social utility beyond storage for kin houses. A bulletin board, a card table that allows a fellowship to sit down and play cards, a banner that must be raised daily by a fellowship that supplies fractional % xp bonus buff for all kin members, scaled to the size of the fellowship attending the raising.
The present housing system was and is a place-holder, the design far behind and falling further behind other MMOs. LOTRO deserves better; please place us back at the forefront of gaming.
2. Monsters and Creeps have to go around a tree, but can run straight through me. I suppose pathing around fixed obstacles is tough enough, much less temporary obstacles like characters, but I think it would be worth the effort. If it means characters can't occupy the same space, so be it. I feel a shield wall should be just that, a wall that must be broken, not an imaginary barrier. Perhaps you wouldn't need to actually alter how objects work in combat - just add a very brief root with aggro when monsters and/or players collide, maybe even a little 'pushback' when that collision involves large groups or large monsters.
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Question 2
If you could add an entirely new gameplay mechanic to LOTRO what would it be?
As mentioned above (and in other posts), social game play. You've heard it before; Board game tables in taverns, Golf at the local Links, Fishing tournaments with useful rewards, Saturday night Poker at the kin house.
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Question 3
Name two activities in game that you never seem to have enough time to enjoy or would like to spend more time participating in. (Note: Things currently in game, not new activities or events.)
1.Festival
2.Hobbies
For me, and perhaps others, if there were some way that these activities would REWARD THE TIME I SPEND IN GAME doing them, I would. Time spent at Festivals or Fishing is wasted for me; no advancement, no socialization, no radiance gear, no LI experience, no skirmish marks, no Emblems or Leaves, or Branches, no Deeds to help with my Virtue grind. If I could have a bit of fun at festival, then barter 20 festival tokens for a single Emblem of Moria, I would be both happy and satisfied my time hadn't been wasted.
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Re: Tell the Community Team - New and Revamped Systems - 4/8/10
Quote:
Originally Posted by
Sapience
Question 1
Excluding, PvMP, Legendary Items and Radiance gear, what systems do you feel could be expanded or revised? Please list two and give a brief description of how you would revise/expand them.
1.
2.
1) housing. The decoration stuff is too rigid. There is nobody in the neighbourhood, only locked houses. My idea of a new housing system is to create something where likewise people hang out. Right now crafting is the biggest crowd-bringer, the Bree crafting hall is often full. But what does a level 12 new powerleveler and a level 58 roleplayer have in common, what could they talk about? Nothing.
If you would create housing areas that attract similar players there would be more socializing. This could be done by cost, by level (soft, don't kick people out when they grow up), by proving crafting facilities only for certain tiers.
2) allow us to spend destiny points on slower XP gain. If you want to make it fancy you can give people destiny points instead but either way give me something to keep XP gain in check.
Quote:
Originally Posted by
Sapience
Question 2
If you could add an entirely new gameplay mechanic to LOTRO what would it be?
I opt to say "nothing", in favour of fixing other things mentioned in this thread.
Self-service character moves are second.
Quote:
Originally Posted by
Sapience
Question 3
Name two activities in game that you never seem to have enough time to enjoy or would like to spend more time participating in. (Note: Things currently in game, not new activities or events.)
1.
2.
1) Music. Can we have MIDI masterkeyboard support?
Again, I waive the second one in favour of asking for fixes to existing systems.
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Re: Tell the Community Team - New and Revamped Systems - 4/8/10
Question 1
Excluding, PvMP, Legendary Items and Radiance gear, what systems do you feel could be expanded or revised? Please list two and give a brief description of how you would revise/expand them.
1. Crafting - There seems to be no balance between crafting professions. Each profession that actually creates non-disposable items needs to have something that is. Woodsman should be able to make spikes of some sort that are temporary buffs. That would help.
2. Nothing else, you guys rock.
Question 2
If you could add an entirely new gameplay mechanic to LOTRO what would it be?
Dungeon Finder for LoTRO. I'm a believer that even though companies are competing, they should expand on concepts from one another to make games better for everyone. Even if the concept of cross-servers wouldn't work, LoTRO could still do a single server dungeon finder for people to get books done. Don't dumb down the books to be single player, but rather, just make it easier for people to get into groups for them. It really worked in WoW and I have to admit, it allowed me to go back easily to play the old dungeons that I loved.
Question 3
Name two activities in game that you never seem to have enough time to enjoy or would like to spend more time participating in. (Note: Things currently in game, not new activities or events.)
1. None. I really don't spend a lot of time on the events.
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Re: Tell the Community Team - New and Revamped Systems - 4/8/10
Question 1
Excluding, PvMP, Legendary Items and Radiance gear, what systems do you feel could be expanded or revised? Please list two and give a brief description of how you would revise/expand them.
1. LFF system. Perhaps a queue. Perhaps a moderated GLFF Channel.
Question 2
If you could add an entirely new gameplay mechanic to LOTRO what would it be?
Incentive program for mature/higher level players helping up and coming new players/alts, thus enhancing LOTRO's community. This certainly includes rewards for the time sink ... perhaps deeds, titles, or emblems that can be bartered for skirmish marks (more fluid and flexible currency).
I know we have a form of this now with Moria tokens, for example, that can be exchanged for relics. But this would implement across all content (or all instances at least).
It could be implemented as the opposite of Inspired Greatest.
One of LOTRO's strengths is its helpful and mature community...this system aligns to that strength and builds upon it. It would also help people find groups (see Q1 above).
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Re: Tell the Community Team - New and Revamped Systems - 4/8/10
Question 1
Excluding, PvMP, Legendary Items and Radiance gear, what systems do you feel could be expanded or revised? Please list two and give a brief description of how you would revise/expand them.
1. Housing. POHs are my favourite part of games but the housing system on LOTRO needs a complete redesign, imo. Houses are hardly customizable, the hook system is very poor and in short, almost all houses look the same. You need to breathe some live into houses. Also, I think the payment/escrow system should be changed. I have gone on several long breaks from LOTRO without paying rent, and it can be a real pain when I return. I love how you can no longer LOSE your house, but it's still a pain that items that are put into your escrow are only there for 2 weeks and the fact that they're put there at all. It's just a pain to have to completely redecorate anytime I return to the game. I would prefer it if you fail to pay rent, you are locked out of your house. All of your items remain in tact in your house, you are simply denied access to your house when you try to enter. When you continue making payments again, you are given back access to your house with all your items just the way they were.
2. Raids/instances. With the level cap continuing to rise, old instances/raids become obsolete. I used to LOVE The Rift but now I have little to no reason to go there and even if I wanted to go out of pure enjoyment, there aren't enough other people who could justify spending the time to go. Raids should be scalable.
Question 2
NOTHING. Too many MMOs spend so much time focusing on NEW content, that they forget about OLD content that seriously needs revision. Halt the new features for a while and focus on fixing/improving things that already exist in game.
Question 3
Name two activities in game that you never seem to have enough time to enjoy or would like to spend more time participating in. (Note: Things currently in game, not new activities or events.)
1. I'm going to way raiding... but.. I just came back after a year long break. Prior to my long break, I got a lot of raiding done because I was in a raiding kin. Now that I have returned, I'm no longer in a raiding kin and because of that, I can not get as much raiding done as I would like. Right now, it feels like you HAVE to be in a raiding kin to get some quality, constant raiding done. Improvements to the LFF tool might help with this.
2. There are things that I don't do (hobbies, music, etc.) but I don't wish I had more time to do them because there's nothing that great about them. If those things were improved, I might wish I had more time for them.. but for now, I have time to do just about everything I want.
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Re: Tell the Community Team - New and Revamped Systems - 4/8/10
Question 1
Excluding, PvMP, Legendary Items and Radiance gear, what systems do you feel could be expanded or revised? Please list two and give a brief description of how you would revise/expand them.
1. Housing areas. I believe that this area can be improved on very simply. Id like to see them become more of a communty hub than the current play to dump your trophies. Special quests, special events for your area, id like to see housing grade crafting areas(at least farming but i think maybe crafting stations that are only useable to master tier?)
2. Exploration. Id like to see special quests only found thru exploration. Maybe by finding a item lost in the wilds that starts a quest.
Question 2
If you could add an entirely new gameplay mechanic to LOTRO what would it be?
Id like to see playable evil races still. Id say create their our starting areas that wont interfere with the Lore, and they cant interfere with low lvl free people till a certain lvl. At which point you can have PvM areas just for those who would like to be involed. Sort of like Warhammer online but better because its LotRo. This could fix the PvMP. Think of the possiblitys. By time we hit Minas Tirith, we would have PvM areas for the seige of Gondor. The Lore can be held true. All monsters can start as agents of the Lidless Eye. Quests could be very military. As you level up you will be sent to new areas where your skills will be needed. Multiple orc classes, urukhai, trolls, 1/2 orcs and evil men(southern and easternlings) Hope this is food for thought.
Question 3
Name two activities in game that you never seem to have enough time to enjoy or would like to spend more time participating in. (Note: Things currently in game, not new activities or events.)
1. Deed grinding. To much of a grind.
2. PvMP. the current system is not to my liking but i love the pvp dynamic. Love taking the keeps. i also like the feeling of questing as a monster just wish there was a leveling system; see question #2 for my ideas.
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Re: Tell the Community Team - New and Revamped Systems - 4/8/10
Question 1
Excluding, PvMP, Legendary Items and Radiance gear, what systems do you feel could be expanded or revised? Please list two and give a brief description of how you would revise/expand them.
1. See Question 2.
2. Ditto.
Question 2
If you could add an entirely new gameplay mechanic to LOTRO what would it be?
Kinship Advancement Program
Really this ties into the question above so posted here.
Essentially add more benefits/deeds/fun things to the kinships. Examples in include possibly a whole new rank or kinship leveling system. As the kinship progresses through these new ranks/levels, certain things may open up such as:
1: Passive buffs or skills, traited in a new virtue line called Kinship Support. The gist of the idea is that, once the kin completes advancement, or unlocks kinship achievements, these skills/buffs can open up. Skills may include some fun things like
A: Reduced repair costs
B: Quicker Virtue/Deed advancement
C: Extra Radiance (gasps!)
D: I'm sure you Devs could think of MANY better things than I !
Basically, incentives that get the kinship to group up and have a goal to complete in addition to what we currently have in game. I feel that skirmishes could be a HUGE player here, and maybe that extra bit of incentive needed for them. But also things that get the playerbase out in the world, old and new zones to DO stuff unlocking things, not only giving us plenty to do, but breathing life into the wonderful game world out there.
Question 3
Name two activities in game that you never seem to have enough time to enjoy or would like to spend more time participating in. (Note: Things currently in game, not new activities or events.)
1. PVMP but thats all my own fault since I'm focused on PVE things like crafting and virtues atm.
2. --
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Re: Tell the Community Team - New and Revamped Systems - 4/8/10
Question 1
Excluding, PvMP, Legendary Items and Radiance gear, what systems do you feel could be expanded or revised? Please list two and give a brief description of how you would revise/expand them.
1. The Housing system: Remove/rework hooks, add customization to interiors, ie. move walls, add rooms, expandability etc, add functionality such as crafting stations, farming etc
2. Pipe Weed: Add functionality and benefits to pipe weed, it is an entire line of farming and a complete meta game of cross-breeding which goes totally neglected because there is no practical use for it.
Question 2
If you could add an entirely new gameplay mechanic to LOTRO what would it be?
A new hobby called painting, in which players could convert screenshots from there PC into in-game wall decoration items as paintings. The higher the skill level the more detail and different sizes of canvas would become available.
Question 3
Name two activities in game that you never seem to have enough time to enjoy or would like to spend more time participating in. (Note: Things currently in game, not new activities or events.)
1. I have never raided in Lotro and would like to try raiding once or twice I suppose, although I am rather burned out from years of raiding in other MMO's which is why I play Lotro to begin with.
2. I am more or less self employed and have plenty of time to play Lotro, therefore I do not really ever feel pressed for time.
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Re: Tell the Community Team - New and Revamped Systems - 4/8/10
Quote:
Originally Posted by
Sapience
Question 1
Excluding, PvMP, Legendary Items and Radiance gear, what systems do you feel could be expanded or revised? Please list two and give a brief description of how you would revise/expand them.
1. Housing - I would like to see more housing decorations, more customization including placing objects/chests anywhere in the house. There's numerous threads on the forums about the many things that housing needs.
2. Hobbies - we need more hobbies. gardening, collecting items such as stamps, coins, etc, painting, drinking to name a few... and they need some good rewards/titles/etc.
Quote:
Originally Posted by
Sapience
Question 2
If you could add an entirely new gameplay mechanic to LOTRO what would it be?
1. can't think of anything :/
Quote:
Originally Posted by
Sapience
Question 3
Name two activities in game that you never seem to have enough time to enjoy or would like to spend more time participating in. (Note: Things currently in game, not new activities or events.)
1.
2.
can't think of anything
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Re: Tell the Community Team - New and Revamped Systems - 4/8/10
Question 1
Excluding, PvMP, Legendary Items and Radiance gear, what systems do you feel could be expanded or revised? Please list two and give a brief description of how you would revise/expand them.
1.LFF. While I never actually used it, I know how the WoW system works for finding groups. Personally I think we should have a system very similar to that INSTEAD OF dumbing down content so everything is soloable. If the purpose of making stuff soloable (like all of volume 1) is because people have trouble finding groups to do old stuff, yet people on the forums talk about how many new players they see, then the solution as I see it should be to make it easier to find groups for lower level content, NOT to make it so you don't have to group anymore.
2. Loot. While to some extent I like the idea of the LI system (though honestly I hate it more than I like it) I miss the days of running CD and finding those rare items from bosses. Or the days when teal items dropped in the world and they were something that made you so excited when they dropped. Right now loot is just so boring that I really have no desire to go out and just grind for it, where before running stuff like Carn Dum for that rare chance at teal items made it sooooo much fun. Look at all of the armor sets that used to exist that you got from world drops. I remember paying tons of money for level 31 gear even though it wasn't amazing simply because it was a random drop.
Question 2
If you could add an entirely new gameplay mechanic to LOTRO what would it be?
More character advancement aside from just leveling and buying mandatory skills. One method could be skill trees that you pick a line and progress down it. Another method could be ways to add basic stats to your toon outside of just gear and traits (since some traits are so bad hardly any class uses them, and often you have a trait with one nice stat and two that are really bad). I want to be more attached to my character than I already am. I want to grow this person's skills and really make them mine. Right now my toons are carbon copies of other players because often there is only one "good" set of gear to go for. More things that bring about true character customization.
Question 3
Name two activities in game that you never seem to have enough time to enjoy or would like to spend more time participating in. (Note: Things currently in game, not new activities or events.)
1. Crafting. I like crafting, actually, but I find that I usually just want to blow through it so I can craft the crit items for things since that is all anyone will ever want to use, or all that anyone would want to buy on the AH. I would love for there to be more depth to crafting so that I enjoy the process and not just the end result. Currently it sucks having to craft 500 yellow swords just so you can make a pretty purple one.... sometimes.
2. Can't think of a second one at the moment. Maybe I can come back and edit this later.
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Re: Tell the Community Team - New and Revamped Systems - 4/8/10
Most of the items I would like to see improved/added have already been submitted in this thread. The housing would be my number one improvement. I have a deluxe house and piles of items for it with nowhere to put them. They are taking up most of the housing storage making the house useless to me (in terms of storage). Free-form would be my first choice and connectable hooks a distant second.
Many of the other submissions are good so I won't rehash them here, but I do have a new idea...
How about a coliseum a la ancient roman style. A place to sign up for PvP competition in various group sizes (solo, 2, 4, 6 and 12 man etc). A place to watch the action from and a betting booth to give the audience something exciting to do while promoting spectators watching the games. Kin vs Kin raids of 24, the possiblities are endless! There could be titles and deeds awarded and a rep system like the Moors...
This would add a totally new dimension to an allready great game!