Originally Posted by
Hephburz-2
I think this is the fundamental problem.
We don't want to buff other tanks to the level of the Captain, no one, anywhere has ever advocated for that fact, especially when every single one of us has all agreed there needs to be certain targetted nerfs to Captain (what we disagree on is when those nerfs should take place) - which should be, in my view; AFTER we get the feel for where the other tanks lie once they're buffed and once the content is accessible to all tanks (i.e. Threshold). Captains are operating at 120-130%, every other tank is operating at between 90-70%, we need to bring them all to 100%.
What we further disagree upon is "how" those tanks should be buffed, largely, 3/5 of the tanks (Guard, Captain, Beorning) are more than fine in terms of survivability, however of those 3, only 1 brings unbridled levels of support. I think we should be arguing for survivability buffs to Wardens and Champions, whilst also improving all tanks (minus Captains) level of support, either offensively or defensively, and then making targetted nerfs to the Captains survivability and healing.
We can sit here and argue endlessly about whether or not we agree if Captain should be able to bring the level of support that it does, the easiest fix, is to make Captain less tanky, but not so weak that it is incapable of completing content, but weak enough that it cannot tank content without a healer, or solo-tank raid content.