So i want to add something to what i said in a few posts before.
Yellow tree: (
still relevant when playing in blue line)
- Fix the yellow Raise our Spirits trait that it acutally applies a hot.
Blue Line:
- Fix or revamp blue trait Resonant Piercing Cry to make it work/usefull so that it is worth to skill it... like a bigger outgoing healing buff or a -5s cd on Triumphant spirit on every use of resonant cry...
- Revert the change from last year, that follow up can only be stacked once and has 20s duration.
Should stack without a Limit , induction time deacrease to -10% or less, duration 6s again .
Reason why i think that must change is minstrel was more dynamic back then. After the change was introduced, most complained that minstrel was boring to play. Back then it was AFK Healing because the group heal of Bolster Courage was higher then the ST healing. That is not the case right now. You won't be able to AFK Heal in a Raid with a Bolster Makro these days.
- Fix/buff the 4th point put into blue trait improved chord of salvation that the fellowship wide heal is not something between 300-600.
- Maybe take a look at the power cost scalling from the trait "Pause for breath" Chord of Salvation and Inspire fellows seem way out of place.
https://s15.directupload.net/images/190118/y87h939k.jpg
red line :
- "Enduring Morale" trait scale the Moral given from the trait right now it is worthless.
Examples:
- Change it to vitality (make sure it is not to high) like max rank 2500 or 3500 ( we are healers and don't need that much like a champion who has a hard time getting HP)
- Make it % moral like 1 - 1.5% for every point
- Just lift the flat amount of moral
Side Notes:
- Also, if you fix the yellow Raise our Spirits trait make sure the heal is different to the chord of salvation heal since they are the same right now and skalling both with the points put into the raise our spirits trait.