I would love to see shield boni in red line. Maybe make shield smash a core skill and have traits to add targets/buff mitigations in blue for every target hit and add targets/buff dps traits in red...
Type: Posts; User: Mordimac; Keyword(s):
I would love to see shield boni in red line. Maybe make shield smash a core skill and have traits to add targets/buff mitigations in blue for every target hit and add targets/buff dps traits in red...
Could be a skill we can add to our bar, pet debuff that increases as you gain new companions. It will apply whatever buff you have selected to auto cast for that companion. Maybe a trait or legacy...
I came back to the game with the launch of the legendary servers and only play one character, my Burg. I am an explorer to make my own Legendary toolbags and got weapons from roving threats, but I...
I think it was with the changeover to trait trees that changed when gambits were opened and made a complete mess of things, giving access to gambits in a haphazard manner eg, gaining conviction...
Originally those buffs were around a minute, then we got an update and they were cut to 12 seconds, after a lot of pleading with the dev it was increased to 20 seconds then 30 seconds during another...
We need our trait tree ratings/skills/effects scaled.
Red line is mostly ok, just needs a dps boost to compensate for the reveal weakness nerf, trait tree ratings and skills need scaling. We need...
The grind is too much, way too much. I am on the legendary server levelling a character and having fun doing deeds and all the old quests, the place is buzzing, come on over.
I will stick around...
Something's wrong across the board. Sometimes when playing my burg I get no obvious debuff in the bar but it feels as if I am fighting with an attack duration penalty. Usually last around 7-8 seconds.
No to the flags unless they are reduced in height and given hobbit like emblems. The blue flowers are jarring, less blue more greens/rustic browns/reds. No overgrown areas in an area populated by...
I had a Hobbit kin named the Tuckborough Troublemakers that I disbanded a few months back. I recently tried to recreate it and got the "that name is not suitable" or something like that, so I started...
Can we get some clarification on this, what type of damage does it do? what legacies affect it etc. As I understand it, it does light damage type and is affected by the light damage legacy but its...
They need to update the legacy to be War-Cry damage otherwise this is a huge nerf -58.4%. These changes are improving the guardian but some thought needs to go into legacy changes as it is not so...
Tanking mits need to be decoupled from Defiant Challenge, shield mastery should provide a 5% physical mit buff while active, same with shield tactics for tactical mits. We then need a mit buff for...
From todays patch notes. Skirmish - The price of the Small Reputation Acceleration Tome is being increased to better reflect Mark and Medallion acquisition rates.
Capped players may very well be...
Relic combine all that combines ALL relics in that tier to the next highest tier relics.
Right click stacks of IXP brings up a window with 2 options, combine all (meld all into a single pill or...
What game are you playing, all classes have skills that have been gated by the trait trees. If you mean gambits then I agree they shouldn't be gated, their potency lessened/enhanced by trees is the...
Having full heals in a DPS line is wrong. Move the persevere/safeguard/celebration of skill/restoration line into the blue tree so the gambits are not available in red, the same way Shield Mastery...
In your first screenshot (live) you have 77711 physical mastery and 28883 tactical mastery.
In screenshot two, (Bullroarer) you now have 93019 physical mastery (19.7% increase) and 49362 tactical...
Only the power attack line bleeds which are common/weapon type are physical mastery. All other warden DoT's are light damage and affected by tactical mastery, not physical mastery.
By going with...
So we can now add shield mastery and wall of steel to the totally useless (impressive flourish, maddening strike, dance of war) line. *Sigh*
The new b/p/e caps of 13% is going to be capped from stats alone, so what happens to all Warden gambits that add +b/p/e ratings, as it stands many gambits now have redundant effects.
Shield...
oops, missed Hunters, who were in the same boat as Burgs but are now the only class not gaining tactical mastery from their main stat. Hunters also need this for traps and whatever heal skills they...
So Burglars finally get tactical mastery from their main stat, but why only 5?
Guardians, Champions and Captain: 8 TM per one point of Might.
Guardians & Champs: an additional 5 TM per one point...
So Burglars finally get tactical mastery from their main stat, but why only 5?
Guardians, Champions and Captain: 8 TM per one point of Might.
Guardians & Champs: an additional 5 TM per one point...
I was about to buy this for the 6 ingredients packs per day to save me going back to old areas and gather crafting materials but I had a look at what is craftable with ingredients packs and I won't...