Heal on hit for piercing currently scaled terrible too, but could be very good. It's funny the heal isn't % based like Captains/Lore-masters were so hasn't become overvalued in recent content. So it...
Type: Posts; User: bohbashum; Keyword(s):
Heal on hit for piercing currently scaled terrible too, but could be very good. It's funny the heal isn't % based like Captains/Lore-masters were so hasn't become overvalued in recent content. So it...
If I'm correct in listing out the current idea's
These are the CC's given to yHunter just listed out.
Root:
1. Trap / Triple Trap
2. Pinning Shot
3. Rain of Thorns
Stun:
Just on the inconsistency comment.
Hunters have very little issue gathering finesse along with other stats because of duel wield and easy to cap mits. So finesse from dps traits just pushes them...
I want to preface with a "This is too much".
TL;DR
Red: A high damage ranged nuker. Able to debuff and support a little, but prirotiy is your damage.
Blue: Mobile hydrid melee/ ranged dps,...
https://media1.tenor.com/images/b8c179239f1415e2160b1f2fb807b10c/tenor.gif?itemid=12449331
This is honestly great.
The hunter has 2 competing dps lines.
- Mobility as a traitline perk is not...
I don't like the "Pet Rotation" as it acts outside of the normal gameplay.
By this I purely mean you are managing 2 sets of skill queues.
This is a pet issue in general in a lot of games. And...
You can attach images straight from your PC to the forums now which is relatively new if I'm not corrected
1289
https://forums.lotro.com/forums/attachment.php?attachmentid=1289&d=1681309875
...
Youve made me contemplate if elves even needed or used the restroom.
Thats not quite the rabbit hole i wanna lookup right now
The "Expiration Damage" is "Stinging Bleed" and thats triggers on cashout. The only major difference is with CashOut you are confirming that hits. While letting them bleed out there is a chance they...
Really cool comparison honestly.
Goads version is less masteries and same-ish speed even tho it's 3 gambits. But it's only 3 hits (depending on if you don't allow auto's or builders).
So for...
I can understand why its annoying but im going to pipe in i prefer it this way.
Its that tiny bit if movement optimisation that feels satisfying.
Wouldnt be upset if it was passive, just a...
Im not sure what your expecting me to say except - because it is. It is a bit counter-intuitive. But it does work out.
You are cashing out and reapplying the dot. It is doing propoertional damage...
But your using Desperate Combat as an example... Quite a unique skill... And you even used break ranks as example of being unique which AT spenders do similarly with a warden jazz mixed in.
The...
Absolutely wild thread. So many misconceptions and bad takes.
No. The cashouts are used in DPS rotation to maximise damage in ST and an execute in AoE or just AoE rotations. They also...
Thanks for that.
On the terms of splitting up Delving and Instances tho. Will the necklace / cloak drops from instances (SV, Doom, new raid) be decon-able to writ so ensure that it's a viable...
The current understanding is that you need 10 lumps (total) to upgrade the purple necklace to gold. A "BestInSlot" item.
This, obviously, has upset people looking at the live stats.
- It costs...
Can i suggest some insane things from other games?
Crafting itself is very boring. Its just a menu and an induction. We have to jazz it up.
Some crafts could have utility for groups like...
Sounds good. Especially crafting + instances for best gear. That was fun in some ways before.
But what about the big issues?
1. Crafting guildes are painful to get up. Are people expected to...
Very funny to read.
We've been dps since Helms Deep really. You missed many years of it. A lot of people want the tank back...
But it's very hard to answer currently as there is an update very...
The entire system should give you a ton of AS so you don't feel the need to collect a stash at all.
It randomly limits people harshly. They have there gold tokens, but no AS to convert it.
...
Rethought some things.
Anarchy still promotes use of 2/3 gambits if for AT, because you generate it faster. It's just a less forceful way than chaining 2-3-4/5. With Beta's, you have choice "Chain...
4.
2/3 are lumped together. 4/5 are lumped together. Chain is only 2 gambits. You generate AT faster if you choose too, but still have the choice to ignore them. AT is now capped at 5.
...
...
You went with the "Seasonal is a way to get BiS item earlier". Yet to see if that means "Get it easier" but skirmishes are solo super basic, so can be assumed. Which means you can effectively ignored...
Going to repeat someone's elves feedback else ware because it's brilliantly put.
Still will be.
They still will be.
You've made the grind longer for alts