Why did you change the induction reduction from Anthem of the Third Age, Quick Melody trait and Follow Up buff from "-skill induction" to "-healing induction"? My Bolster Courage induction went from...
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Why did you change the induction reduction from Anthem of the Third Age, Quick Melody trait and Follow Up buff from "-skill induction" to "-healing induction"? My Bolster Courage induction went from...
Interesting and well-needed changes, esp for reaver & cleanses. Really looking forward to BR testing.
Is there a way to nerf some low-cd freep offensive debuffs like Yellow Bees, Armour Crush,...
My goal was to make red bear viable in certain comps in high tier raids rather than having two bears in one raid. Yellow bear is definitely competitive with other healers. Red bear being viable would...
From an endgame raider's perspective the Beorning class is in pretty good shape right now balancing-wise. We do have a guaranteed spot in higher tier raids in yellow line, while red and blue line can...
I agree on the RtS' fellowship heal, that one should be fixed.
SoS stacks 3 times which adds up to a significant amount of hps, especially if you use it on several fellows. I don't know what to...
I fail to understand what "fellowship effects" are in need of being fixed/scaled. We have raid wide anthems nowadays which is cool, we have a fair amount of fellowship healing, single target healing,...
Force taunts HAVE to be fixed, you simply cannot tank without threat copy.
Blue line is promising, very strong (maybe too strong?) defensive abilities, good offensive support, but not that great...
Aim still does not guarantee you a critical hit with your next attack.
just came to check your post history, it would be a pleasure if you'd stop posting in the forums
The DPS-increase is well appreciated, but not enough for red line. Some suggestions to make red Beorning more viable without buffing yellow line even further could be:
- Make Bash stackable again by...
LM + yellow beorning/blue cappy + hunter/champ/burg/warden is a very nice setup.
To be honest I am not interested in testing all traits/equipment in the game by frame-counting. I will stick to my assumptions until there is reason to question it (like you did with your well...
As far as I know gear-based induction reductions (anvil set and cloak) are additive like all trait-based induction reductions except minstrel's LI and minstrel's blue remmo set bonus (cry of the...
This sounds odd but interesting, I will have a look into this later on.
Edit: -10% induction time from LI seems to be multiplicative instead of additive. Thank you very much for your effort!
There is no point in comparing tooltips since Lotro does not calculate with the rounded numbers displayed there.
Standard Quick Shot has a 0.5 induction and 32 Frames.
-20% induction Quick Shot...
Some quick maths from a blue Mini's perspective: -25% Anthem, -20% from trait, -15% follow up, -10% LI, -10% anvil set, -10% yellow remmo set -> -90% induction time. Adding the cloak puts me at -94%...
I've had a couple of 1v1s against Kurai (red beorning vs warg) and ended up with appr. 25k DPS, 25k TPS (51% fw/oc mits; 51% tmit + tome of defence) and 17k HPS (composure + recuperate; 600k morale)....
Relentless Maul heal has 10 targets max. With some bad luck you are ending up in healing 3 pets + 7 raid members.
Critical magnitude from brutal maul, bash/slash/serrated edge dots were actually affected by fate. Beorning's dps sadly is non-existing since the nerf.
Provoke's cd change will be a slight nerf to red/yellow burg's dps which is fine since they are overperforming compared to other dps classes. The nerf to reveal weakness however I do not understand.
Minstrel does have better single target healing than beorning @130.
Good hps does NOT result in good healing, efficient use of healing is key. Claiming beorning's single target healing is as good as...
Beorning:
Yellow set bonus is quite a comfortable one but I have to admit I'd rather have the abyss bonus back. The beorning's lack of consistent fellowship healing via hots, bubbles or incoming...
New gear, no buffs:
https://imgur.com/dcc9M9x
tbh red burg feels like red champ should be
Red Burg without 'All In':
https://imgur.com/pPLvKAj
Red Burg with 'All In':
https://imgur.com/zmoBVi4
There is nothing to be fixed besides mobs being stuck under bridges after the first boss and Balchneth's hit not showing up in combat log, both can be dealt with. I do not see where "several other...