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Type: Posts; User: Kander; Keyword(s):

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  1. Replies
    19
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    2,425

    At start of fight you can throw 3x RC + EoB in...

    At start of fight you can throw 3x RC + EoB in virtually 2s.
    I must admit my finesse is low for t4+ and I'll need to fix it, since that's the only way I lose aggro cause with the same team in t2 I...
  2. Replies
    31
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    4,164

    I'm doing that yeah, it's going slow, I just came...

    I'm doing that yeah, it's going slow, I just came back into game when BR started and had to level up, gear a bit, tank some easy content to get gear... I basically missed the first few months of this...
  3. Replies
    31
    Views
    4,164

    Yes, i started by saying I haven't tested...

    Yes, i started by saying I haven't tested properly yet. So it's all pure speculation. Just giving my impression.
  4. Replies
    31
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    4,164

    I still need to properly test in raid t2+ or 6...

    I still need to properly test in raid t2+ or 6 man t3+ but so far survivability is substantially better. I did some 3 man t3 runs and aggro seems to be ok with champ dps. Yeah they would pull aggro...
  5. Replies
    31
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    4,164

    I haven't really tested it properly but I think...

    I haven't really tested it properly but I think it does increase it. I only did 2 3 man since update as I couldn't even play long but it seemed to me that it helped me hold aggro. That said I did...
  6. Replies
    31
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    4,164

    I would argue that current NS is better than...

    I would argue that current NS is better than using previous one twice given it now gives 10% mits when triggered.

    That said: Never Surrender since trait trees was never a game breaking mechanic...
  7. Replies
    31
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    4,164

    I only played 3 man but aggro seems to be...

    I only played 3 man but aggro seems to be slightly better now. I just start with resounding challenge + morale taps, deflection and for aoe it's enough. For single target that thing + warning shot is...
  8. Replies
    278
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    52,030

    The point for the taunt is totally not about...

    The point for the taunt is totally not about being determinant, but rather being insulting, like they change a damage reduction effect on boss taunt to make it a damage boost to boss? No other class...
  9. Replies
    278
    Views
    52,030

    So the most useful part of the skill (mitigation...

    So the most useful part of the skill (mitigation increase) is likely to never happen unless you get a hit that should kill you...

    If that's the case I would change the skill to just make the...
  10. Replies
    278
    Views
    52,030

    I think just making sure the heal and the mit...

    I think just making sure the heal and the mit increase trigger also when time runs out if it wasn't consumed before would just fix all those problems you suggest?
  11. Replies
    278
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    52,030

    Incoming damage is literally that, incoming...

    Incoming damage is literally that, incoming damage. Call it 2nd step mitigation.
    The problem with mitigations is that they are additive and Inc damage is multiplicative, which for reducing are less...
  12. Replies
    278
    Views
    52,030

    I think maybe it's possible they make buffs more...

    I think maybe it's possible they make buffs more meaningful but excluyent. Like make 3-4 buffs increase avoidances drastically but overwrite the -inc damage buffs (also increased in magnitude). That...
  13. Replies
    278
    Views
    52,030

    My personal perception on last build was that I...

    My personal perception on last build was that I would be able to tank mostly all content in the game with these changes but only at the end of the expansion time. That is an improvement for sure, but...
  14. Replies
    278
    Views
    52,030

    Make it challenging shot. Change the +5% outgoing...

    Make it challenging shot. Change the +5% outgoing damage to +200% outgoing damage. It would effectively change the t1 content into t3+ when a warden tanks, which would be a great way to get wardens...
  15. Replies
    278
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    52,030

    I think that this is my general feel during last...

    I think that this is my general feel during last years on warden tank fixes. We always get something that is inferior to what other tanks have, have to work more to build or use it and they add a...
  16. Replies
    278
    Views
    52,030

    I think for dps it may have a point or could be...

    I think for dps it may have a point or could be something worth trying. For tanks it's a mess and here's why:

    1: If you keep this long buildup in order to use full potential defensive skills they...
  17. Replies
    148
    Views
    26,595

    Rather than harder to play than guardians, they...

    Rather than harder to play than guardians, they are slower, which means warden skills (gambits) should be more powerful than guardian skills by a fair difference, given it takes around 2-3 times to...
  18. Replies
    148
    Views
    26,595

    Yeah, it's contentious because there's some kind...

    Yeah, it's contentious because there's some kind of split in what playerbase want to get out of the warden tank.
    There's people who want to return to the uniqueness and style the class had at lvl...
  19. Replies
    148
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    26,595

    Only Spear sweep IIRC, but even if it didn't,...

    Only Spear sweep IIRC, but even if it didn't, reason wardens are taking one potential champion spot is marked and diminished target mit debuff. Second warden wouldn't offer that, so a champion or...
  20. Replies
    148
    Views
    26,595

    Yes that's what I mean, anyways I'm a mainly...

    Yes that's what I mean, anyways I'm a mainly warden tank, I just play dps because it's only viable role now, but if tanking gets balanced and fixed, I wouldn't even get dps gear anymore for warden,...
  21. Replies
    148
    Views
    26,595

    Yes, this is something honestly people who...

    Yes, this is something honestly people who haven't played back in lvl 60-85 don't know. Warden used to have 2-3 self buffs with long duration, that's it, rest was damage, aggro generation, heals and...
  22. Replies
    69
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    19,245

    Many servers pretty much died after HD: At recent...

    Many servers pretty much died after HD: At recent HD release the numbers weren't that bad and some people came back to the game instantly after an underwhelming East Rohan. Shortly after (a couple of...
  23. Static is sadly the way you should play, with all...

    Static is sadly the way you should play, with all bosses in all recent raids and 6 man doing frontal damage constantly, steady positioning is required. Wardens are best tanks probably for constant...
  24. It was a better and more interesting system for...

    It was a better and more interesting system for aggro management but it's totally pointless now, because a single frontal hit from boss means instant death for the whole raid in pretty much every...
  25. Replies
    12
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    5,927

    Only advantage wardens have atm is they can cap...

    Only advantage wardens have atm is they can cap mits because of a huge rating buffs, after all tanks can do it with better gear without sacrificing ridiculous amounts of morale, then wardens would be...
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