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  1. Replies
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    Sticky: Thank you for clarifing. I wondered on this...

    Thank you for clarifing.

    I wondered on this with the Mastery Update, but the tooltip still says 205% instead of 200%...

    Anyways, my second reason still holds. 5% damage for 5 trait points is...
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    Sticky: Could this be changed something meaningful/more...

    Could this be changed something meaningful/more exciting?
    I would happy to see a +5% anything buff in addition here, actually. Just 1% damage is so boring...
    And if I'm not mistaken, it still ties...
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    Sticky: Not really convinced

    As a prime supporter in of the removal of the Yellow spec in the Guardian thread, here, I'm not very convinced that this is the right option. Let's compare the two cases.

    Guardian:

    The current...
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    Sticky: Nice nice nice! The melee damage in addition...

    Nice nice nice!

    The melee damage in addition of the current stats is cool, so it doesn't nerf anything, but gives great opportunity for melee.

    Lingering Wound would be nice in this line, cause...
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    Sticky: Since Yellow is mostly a fun line for me, this...

    Since Yellow is mostly a fun line for me, this stealth change would make it considerably more fun, good change!
  6. Replies
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    Sticky: Dear Orion, I'm very happy that you are in...

    Dear Orion,

    I'm very happy that you are in charge of the Hunter rework too, as a main Guardian I love the direction you took on my favourite class, so I'm just here to say best wishes to you in...
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    Sticky: Agreed, I mostly play Blue, but I still have...

    Agreed, I mostly play Blue, but I still have issues when I use the +8-11m range extension tracery, that I just cannot target some mobs automatically, because they are too far, and have to click them...
  8. Replies
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    You're being so ironic, that I don't really know...

    You're being so ironic, that I don't really know what you're trying to say.
    If you are talking about the loss of the old (2007-17) avatar option, most of us don't care about that.
    Our main problem...
  9. Replies
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    Sticky: ? Red always had +10 range, at least from Helm's...

    ? Red always had +10 range, at least from Helm's Deep for sure (when I started playing).
  10. Replies
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    Yep, that's the one. :D This is a player...

    Yep, that's the one. :D

    This is a player animation, I only encountered it in this quest, but if I remember correctly, there is now a hobby horse mount you can purchase somewhere, because I think I...
  11. Replies
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    Sticky: Correct me if I'm wrong, but I read somewhere...

    Correct me if I'm wrong, but I read somewhere that weapon damage boosts are the "good" kind of damage increase, as it goes to the "MultMod":

    Damage = BaseDamage * SkillMults * (1 + Mastery% ) * (1...
  12. Replies
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    Sticky: Excusez-moi? This is the single best tracery...

    Excusez-moi?

    This is the single best tracery ever for the red line, as it ever was, even in the old(er, imbued) legendary system.

    I can say, yes, they messed up the naming of this tracery,...
  13. Replies
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    Sticky: As I said earlier, it would be a nice trigger...

    As I said earlier, it would be a nice trigger ability for Break Ranks:

    "Reasons why it's so fitting:
    - Neither Shield-taunt nor Smashing Stab is useful to trigger Break Ranks becuse they have...
  14. Replies
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    3,729

    Okay, okay, I read something in the forum, that I...

    Okay, okay, I read something in the forum, that I can clarify that this new riding animation is indeed a bug.

    They seriously messed up something, and somehow they applied the fake horse riding...
  15. Replies
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    I've only encountered with this bug after I...

    I've only encountered with this bug after I posted here that answer. I'm talking about that the horse animation is horrible.

    It meant to symbolize that while galloping, the rider is more leaned...
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    Lol. I just can't answer any calm and reasonable...

    Lol. I just can't answer any calm and reasonable to this, so I won't.

    But I can say that I play on a 1080p Dolby Vision laptop, with highest graphical settings, and even FreeSync.
    I don't wear...
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    3,729

    Which is what the last avatar rework was. A...

    Which is what the last avatar rework was. A no-brainer. Yet they kept the option to use the old avatars.
    I immediately loved the new ones back then, but here and there I saw a few people who wanted...
  18. Replies
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    3,729

    100% agreed. Additions are good, force changes...

    100% agreed. Additions are good, force changes that make my chars ugly aren't good.
    I made time to create my chars, I like them as they are. My female Brawler became straight fat for example, and...
  19. Replies
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    Sticky: I really don't think it is "dead". In the...

    I really don't think it is "dead".

    In the current live, you play red/yellow, blue/yellow, or yellow/red basically, in rare cases yellow/blue. Noone combines red and blue, and everyone goes to...
  20. Replies
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    Sticky: Yep, this is what I wanted. Awesome!

    Yep, this is what I wanted. Awesome!
  21. Replies
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    Sticky: Dear Orion, I just wanted to thank you for...

    Dear Orion,

    I just wanted to thank you for listening for the feedbacks, and I really appreciate that now you finally taking into consideration all 4 groups of Guardians as I told you earlier.
    I...
  22. Thread: Forced March

    by Tepee
    Replies
    37
    Views
    5,213

    Thank you for your understanding. So basically we...

    Thank you for your understanding. So basically we are on the same side, but I'm a bit more radical in this matter, because I'm a beginner of this class, and found myself more annoyed by these things,...
  23. Thread: Forced March

    by Tepee
    Replies
    37
    Views
    5,213

    You made me think... You know what would be cool?...

    You made me think... You know what would be cool? If Assailment Stance would give the current Forced March run speed boost, and Forced March would either be an activated in-combat run speed boost; or...
  24. Thread: Forced March

    by Tepee
    Replies
    37
    Views
    5,213

    Everybody talks about "if it were always on it...

    Everybody talks about "if it were always on it would be unbalanced".
    Jeez, decide please if you consider it too OP or it could be "buffed". No click is is not a buff anyways, it is a convenience. My...
  25. Thread: Forced March

    by Tepee
    Replies
    37
    Views
    5,213

    I am aware of this, I mentioned it in the...

    I am aware of this, I mentioned it in the original post.

    My reason is, the dev team wants to simplify skills now, they said it hundreds of times. Clicking on a skill while not clicking on a...
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