i wanna add to this:
this rework with orions current plans seems to be an actual, functioning rework aiming at making guardian future proof. this includes making red a useful damage spec, and making...
Type: Posts; User: Kotal; Keyword(s):
i wanna add to this:
this rework with orions current plans seems to be an actual, functioning rework aiming at making guardian future proof. this includes making red a useful damage spec, and making...
if you wanna make the damage tactical does that mean deals tactical damage or use the guardians tactical mastery?
either way if you wanna make this a tool for add tanking i would like you to...
now we're talking!
thank you, this looks amazing! huge support for pretty much all of it. maybe tweak some CDs (Battle-Fury), but this looks really good!
one thing i like to see addressed for guardian in general is self-buffing skill effects applying on hit instead of on use.
on captain, for example, it does not matter if your battle shout hits or...
the big problem with the yellow line self healing as a pro is, blue can do just that. and the damage difference is not that big. yellow guard is just one big identity crisis. they should just make it...
guardian's CDs are highly situational. in some fights, especially as the boss tank, jugg is just basically not gonna do anything (WOW! i'm blocking auto attacks, cool!). but in other situations,...
i would like to add that i very much dislike the mentality of a lot of people here saying "guardian is a tank, and ONLY a tank, red line should be exclusively for landscape!"
not sure how people who...
idk what you're on about. the mini changes were the best thing that happened to the class in the past at least 5 years. and communication was amazing, we never had such detailed patch notes on any...
those are some very interesting ideas. i am indeed very much used to all these skills only being usable conditionally, and it has been a little bit of a pet peeve for me as well. i really enjoy the...
champs are gimli wannabes, captains are aragorn wannabes. and guess what: captains can use 2h clubs. really doesn't make any sense that of all the 2h capable classes, champs have to be the ones not...
amazing changes. playing yellow in a raid was like playing an awkward weak version of red interrupted by more anthems and the occasional ctg. fusing it into the gameplay of blue and red is making it...
thank you orion for starting this thread. opening up to feedback like this might be the best start to fix a lot of the issues that this class (and others) had for years now.
what i'm gonna say...
well... i suppose we can agree to disagree. imo CDs that are purely self heals with nothing else aren't good CDs, nor good panic skills. you are low, use CaB, get hit again, back to low, soon dead....
icy breath hits the tank really hard and applies a bleed. that's what i would call a tank buster. shadow strike was a random aggro hit that oneshot players with less than a mil morale. that's a...
if you tank on a guardian you should use the tracery that reduces pledge CD to 2min. but that misses the point.
allow me to introduce you to shield blow: aka a 10s CD skill that will open a block...
the question is viable for what? solo play? it already is. in groups? what role, tank or dps? if you say tank, then you'd play the tanking class with the least amlunt of bulk rn, okish damage, but...
it is a panic skill rn, but it will turn into a skill you wanna plan ahead for. you see an induction that will hit hard, you have to take a couple hits without forts cause you broke ranks etc. yes,...
yellow is pretty meh atm... a bit more AoE than red but significantly less ST damage, kinda lacking the impact red has. it is, however, a lot bulkier than red abd has better self heals. so if you...
FoL is supposed to be a 0 effort supplemental damage source, and that's what it will be with this update. i agree, yellow guard can be fun and it should probably be reworked, but it's not like...
there have been enough cases where the majority of tank hits couldn't be bpe'd, so it's certainly useful. and it happens often enough that FO is on CD and sting doesn't open a response. this will...
idk why you think all the sets are bad, the blue and red ones are actually great and for once not just something generic like +xxx damage or -yyy CD or the kinda boring stuff we had for the past...
i would have agreed with some of the points about 2 years ago, when 130 cap came out and the tanking situation looked really bad for guardians. at that time, captain was just superior in any way. but...
guardian survivability is definitely in a very good spot rn. cappy nerfs left them with a single big CD and 3 mediocre damage reduction skills you cycle through in a minute and that's it (utility is...
yes, the tool tips are wrong. but these tool tips have always been inconsistent in regards to wording (across all classes, not just beorning). although they have recently fixed the wording on TH, so...
pretty much any current content should be doable with a red guard as dps, although it is gonna take longer than with a champ/hunter/warden/beorning.
i don't see the mindset being the obstacle tho,...