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    Sticky: It very well may become a spender.

    It very well may become a spender.
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    Sticky: I could see RoA being put on the move. Swift and...

    I could see RoA being put on the move. Swift and True, less so.
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    Sticky: It's effectively identical to how it was - only...

    It's effectively identical to how it was - only you get far earlier in the tree and need to invest three trait points to get to the same efficacy. You also earn it in the third tier of the tree and...
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    Sticky: This would be a Huntsman only change, if it were...

    This would be a Huntsman only change, if it were to happen.
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    Sticky: Existing boxes will use the new loot tables when...

    Existing boxes will use the new loot tables when the updtes goes live. More on this soon.
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    Sticky: We have not yet released U36.

    We have not yet released U36.
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    Sticky: Huntsman will not be a melee trait tree, it will...

    Huntsman will not be a melee trait tree, it will be augmented by melee, but keep the core philosophy.
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    Sticky: If we're looking to set the corruptions at a...

    If we're looking to set the corruptions at a certain level, no.
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    Sticky: We are looking at trying to normalize at 4.2m...

    We are looking at trying to normalize at 4.2m base. Though that might not be the final decision.
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    Sticky: TBH, improved dazing blow would likely be changed...

    TBH, improved dazing blow would likely be changed - we are trying to get the corruptions closer to the same level and where Nature's Barb fits better.
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    Sticky: We hope to touch all the classes by the time we...

    We hope to touch all the classes by the time we get to the expansion.
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    Sticky: U37, U36 is too close. This would mean before the...

    U37, U36 is too close. This would mean before the expansion later this year so we have time to shake out any balance issues.
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    Sticky: Guardian and Hunter will likely happen...

    Guardian and Hunter will likely happen concurrently.
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    Sticky: Some Responses on Huntsman and a Question

    For Huntsman, I am going to start by asking the question. The larger responses to the alterations proposed for Hunstman are focusing on the addition of melee to the trait tree, and the fear that this...
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    Sticky: Some Responses on Trapper of Foes

    On Nimble Fingers, the finesse is there, specifically, for trap consistency - though getting more finesse to consistently hit shouldn't be unwelcome.

    On Decoy/Deadly Decoy, it could be made...
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    Sticky: No, they do not boost above 36. They can be made...

    No, they do not boost above 36. They can be made account wide. No, not tradable.



    Not at this point.




    Only availble in the updated lootboxes.
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    Sticky: These changes will be after the next big release....

    These changes will be after the next big release. So not for some time.
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    Sticky: Yes, I think that the feedback around Juggernaut...

    Yes, I think that the feedback around Juggernaut was rather conclusively against the proposed change.
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    Sticky: Skins and cosmetic VFX - Spiders are in the same...

    Skins and cosmetic VFX - Spiders are in the same spot.
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    Sticky: Not currently. We start implementing from this...

    Not currently. We start implementing from this base in all likelihood.
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    Sticky: I'll see if we can get something put...

    I'll see if we can get something put together...but no guarantees. These are a bit harder to make work.
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    Sticky: Quick update. As part of the next major...

    Quick update.

    As part of the next major release, we will be changing the way that the lootboxes for monster players in the Ettenmoors work.

    Monster Players who find and open lootboxes will now...
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    Sticky: Zip is certainly vociferous. But there are plenty...

    Zip is certainly vociferous. But there are plenty of other voices.
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    Sticky: Entirely possible it does not remain, for the...

    Entirely possible it does not remain, for the exact reason that it should be the realm of debuff to grant these.
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    Sticky: Bowmaster Small Update

    The last update I will make here is to Bowmaster.

    Only the updated traits or trait sets are listed here.

    The changes to this trait tree are far less and have the following goal: Bowmaster is...
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