I updated the audio engine of BruTE++ .. the differences to the sound in lotro are really tiny now, you can check for yourself in the video below:
https://www.youtube.com/watch?v=MTEOzVL2bxU
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Type: Posts; User: SchorschiSchrumpf; Keyword(s):
I updated the audio engine of BruTE++ .. the differences to the sound in lotro are really tiny now, you can check for yourself in the video below:
https://www.youtube.com/watch?v=MTEOzVL2bxU
...
Hi all,
for those interested in this extreme task of ABC arranging I made a video showing how a 24 part ABC can be made in a graphical way using the latest version of my converter:
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Hey there,
we all know the issue of bag pipe drones that sometimes get stuck and go on forever. I found a quick and dirty solution for that: intentional overloading of the music system.
It can...
I'd like to raise a point about the audio mix in the game.
The sound in lotro is dynamically compressed. That means the overall volume is reduced when there is tones being played that have a large...
The issue with the more than 15 parts is the midi engine and the limit of classical midis to 16 voices ( one is only drums ).
I think Splik would have to find another midi engine for Maestro to get...
It is very nice to see that you arrive at a lot of the conclusions I came to years ago :)
Like not exactly using the ending time of tones exactly and also asking folks to keep their MIDIs rather...
Hey,
I read your list of changes and it sounds quite good to me ( which may have something to do with the fact that all those things you added - except one - were something that I considered and...
IT IS ON!
On May 9th we are finally going to play at the OAKS!
So far we have contributions from 3 daring transcribers, more help is welcome!
The overall show will take at least one hour and...
Hey,
yes I'm still looking for this. We already had a little testrun on a bigger event playing two 24 ppl arrangements (without any rehearsal and it turned out pretty much as exptected):
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Hey ho!
Some of you may still remember the old TSO .. the big 24 player orchestra that reached it's peak under the guidance of Lilikate ( https://youtu.be/WKt04P7Yfhs?t=97 - in case some of you...
Slight correction:
to 1.:
Technically it is possible. But you'd have to modify the game files and that would violate the agreements you have to accept before starting the game. So if you don't...
Hey, the bassoon samples are available since 19th of August now .. which is roughly 10 weeks ago - just take a look in the bassoon + brute thread further down.
In that post I also pointed out that...
The full range of 37 tones C, to c'.
Overall you can compare them to the fiddles, though the sound is of course different:
lonely mountain bassoon <-> lonely mountain fiddle ( vibrato )...
Well, I'm not a GUI person really - my main issue is that I will never see and understand the issues, as I am myself very familiar with the program. Without any real feedback I won't be able to...
Howdi,
I went into the Bullroarer data files as I kind of missed the chance to try the new bassoons ingame - if you want to hear all three new bassoons in action in a little test song, check this...
This is a very nice demonstration, I think I get it now:
So the obvious difference first is in the reverberation (or echo) .. Maestro adds too much of a reverb .. sounds like it's played in a...
Tested the sprightly ingame, it's all fine - yes it's constant duration, the full sample is always played like the tones of a lute.
There is no cutting out tones due to new ones in some quick test...
Could you narrow it down a little? The samples are the ones from the game so the general sound should be ok.
Is it the volume or is it the duration of the singular tones?
When I did those...
Ye, the fiddles are a bit cumbersome to use. There is the slow attack of the lonely fiddle, which can be compensated a little by shifting the lonely fiddle a bit earlier in time. It reminds me a bit...
Hi all,
first of all here is the new Version for BruTE (25) with support of all the fiddles:
BruTE alpha25: https://drive.google.com/open?id=1LaOPRYWIn7F3E9DBOT5Ao5NEQKi9SGAD
Although due to...
The student fiddle is not loud enough to play in bands, maybe if you have 2-3 spare musicians standing around just doubling the fiddle it's usable...
The bottom half octave is useless if we can't...
The French Horn on that instrument is a bug, it should say: Muted Trumpet (as that is number 60 in the General Midi set) - French Horn is 61.
There must be something to add for the import of ABC...
I backed up a version of the sound.dat before the patch and used fdupe to get rid of all the sounds that weren't changed in the new sound.dat. It was only 1000 new/changed sounds. It took me longer...
So, I installed Eclipse, downloaded the Maestro source and made the modification to add the student fiddle.
Due to my limited knowledge of Eclipse I crudely made two jar files of the abcplayer and...
Hi ho, good news everyone!
I generated an updated version of the soundfontfile that is used by Maestro and BruTE and includes the new student fiddle sounds - there maybe still some tweaking...