I have a prototype for Hook Expansion (purchasable hooks) as part of the Test Estate - which you can check out for yourself whenever Bullroarer is up and running. The Test Estate is where I do all of...
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I have a prototype for Hook Expansion (purchasable hooks) as part of the Test Estate - which you can check out for yourself whenever Bullroarer is up and running. The Test Estate is where I do all of...
I would not put high hopes on flying mounts in LOTRO for a variety of different reasons (lore and implementation are two of the largest challenges - plus the entirety of the game not being built to...
Its on my very long laundry list of things to work on!
Thanks for the information all - we found the culprit and will have a fix in at some point in the near future.
Can you please provide a /loc string for a location that you are seeing this?
Gondor is big, our plans for this year are big, and at the end of the day, we may not have the time, World Designer availability and QA resources available to backport in a way that doesn't just...
I believe so.
There were bugs in the old version of the map that required updating locations on it - updating the map to the new style was the easiest way to resolve those bugs.
I appreciate that everyone in this thread is passionate about LOTRO and holds many things dearly (and not so dearly) regarding the decisions made by the team over the years when it comes to...
Changes were made to how shadows interact with water, and with how the "sea foam" layer (also the marsh weeds in Cardoswan and slime in Carn Dum) render. Nothing to do with boats/ships, sorry!
There have been a handful of changes to how water works and renders on the back end of things which may have impacted what the Anduin looks like. We can take a look into it.
I'll talk more details about it next week!
Our focus this year is moving forward the narrative of the game and providing more endgame content. Update 35's instances have an end-game focus in mind, and the landscape being introduced in Update...
This location did have an internal name but it doesn't look like a landmark was made for it. Not sure the reason for that.
Cardolan is kind of a unique ruin experience in LOTRO where many of the...
Before "Before the Shadow" - I usually would go Breeland > Lonelands > North Downs > Evendim > Angmar/Forochel.
The Trollshaws aggravates me, mostly because its the region I've rebuilt several...
The thing about photo realism in video game visuals is that it may look great in its current generation of hardware, but it has a much harder time staying appealing as technology takes generational...
None of our textures are currently authored above 2048x2048px, with the majority of them being 1024x1024 or 512x512.
Roving Threats were an attempt, I believe, at encouraging end game players to return to old regions. I can't speak for how successful that was as I wasn't working on LOTRO at the time of their...
Tales of Yore exists specifically so that if we decide in the future to do any other duplicated regions from Region 2, we can do it there without worrying about the impact on the available landscape...
Sort of successful. The experiences in Minas Tirith/Pelennor Fields, Helms Deep, Elderslade, etc have different costs to them. While they may help to convey a world at very different points in time...
Software, in general, is all about hard coded limits heh
There is a coded limit on the number of distant imposters that can be a part of the landscape. With more verdant areas, we can sometimes hit the cap on that, and "oddities" occur. For U35 - I removed...
There have been no changes to Evendim in a very long time, at least as far as I am aware.
There are always pros and cons to having camps with increased spawn rates.
Increased spawn rates can help with quest targets in high traffic areas - but once those areas see less traffic, it can...
Its an Enormous Yard item.
We are aware that the Decoration Categories for all housing items are not currently displaying. There is some backend work being done on hook categories (purely...