I'm not sure it's eligible for that particular award. You're assuming it was sarcasm, but I fear it's sadly accurate.
Type: Posts; User: DKenny; Keyword(s):
I'm not sure it's eligible for that particular award. You're assuming it was sarcasm, but I fear it's sadly accurate.
They won't "slow down" developing new content to fix problems, because new content brings in revenue and fixing problems does not.
It's far more likely that it will be pretty much "set in stone" before it hits "beta". So-called "beta" will just be used to highlight any bugs or unexpected results. It will likely be released to...
With current issues "bury LOTRO for good" might be your best option. Landroval is only RP "encouraged", which means you can ignore that aspect entirely if you want. That being said, the player...
Yes, excellent point. If they put forth their proposal, before doing any work on it, there could be legitimate discussion and a better alternative might be discussed.
The fact is that it has been the standard MO pretty well every time class changes have been made that core decisions are fixed a priori and are not up for debate. There may be some flexibility...
That's a bit disingenuous. The OP stated that they like landscape and don't mind grinding a bit for mats / recipes. Doing dailies wouldn't be a real issue, until / unless it required an insane...
One of the many little ways in which LOTRO tries to capture the feel of Tolkien's Middle Earth is by having the past be much better and getting worse over time.
Agreed. Not to say no one ever has a computer issue. However, as you've described quite well, that's not what's being talked about.
I would say they allocated what money they were willing...
Don't get me started on "class imbalances". Their approach is like they have a bunch of watches, and if one is running a bit fast they take a hammer to it.
IME problems showed up shortly after the move to a new server environment around the time that they were doing the server consolidation. Those problems have never gone away, in fact have even gotten...
Regarding location, the thing is even people located in eastern North America, i.e. reasonably close to the existing servers, experience problems. Relocating closer to players can't hurt, but it...
That's like a sport team owner being willing to spend to have a winning team. In most cases it's a business, and the key metric is not winning the championship, but revenue. If revenue drops off...
I believe the second comment is the key here. Players can make as much "noise" as they want on the forums, but as long as the revenue is coming in, they're not going to invest a large sum of money...
I suspect they do know that the big fixes would be costly. Since they are unwilling to invest the necessary money into the game, they're left with making minor tweaks that may plausibly result in...
Thank you for posting a very good summary based on knowledge and experience.
Personally my hunch is that internet connection is a major contributing factor, including the particular route that...
It's clearly a downward spiral. They're just trying to make it spiral downward as slowly as possible, while increasing revenue drawn from the remaining population by tweaking monetization. Once...
My current phone is a far more powerful "computer" than the PC I ran LOTRO on years ago.
For my part I'm a bit more generous. I expect they know very well what the main problems are. However, they recognize that addressing those (server environment, internet connection routing, game...
The standard blame-the-customer stance that is so prevalent among the hardcore fans of the game. The fact is, SSG is far behind the industry standard and the failure of SSG to implement measures...
I disagree that money is not an issue. The real fix would involve big ticket items involving higher performance server farm, internet connectivity, game wide optimization, game engine. They're not...
I would say that there are much bigger problems than those. For one, for many people the game doesn't even function properly much of the time. Then there's the increasingly onerous grinding,...
Might require a lawsuit. Problem is, are there enough players impacted to make it viable?
I expect that SSG knows that the real underlying issues are related to big ticket items such as server performance, connection routes and game engine that simply aren't going to be addressed. So all...
But, they got your money, so it's all good.