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  1. Replies
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    Views
    16,896

    Re: Burning Embers are burning too hot

    Wow, you all get trolled really easily, hahaha. Any player with half a brain who PvPs knows that wargs are in a VERY strong position right now and that LMs have been mostly nerfed in PvP patch after...
  2. Replies
    171
    Views
    15,866

    Re: Reaver Damage Very Underpowered

    I haven't been on lately, but I think that taking down a WL in 10 seconds is a little unrealistic, barring a massive string of devs on a player too stupid/bad to deny positional.

    I'm referring to...
  3. Replies
    171
    Views
    15,866

    Re: Reaver Damage Very Underpowered

    Really dude? Do you even know what DPS stands for? Damage per second, ie rate of damage. Are you really telling me you don't know how to calculate that?

    ...
  4. Replies
    171
    Views
    15,866

    Re: Reaver Damage Very Underpowered

    http://i.qkme.me/eb6.jpg
    I'll bite anyways

    Comparing damage per hit values is pretty silly. If we both hit for 100 damage per hit, but I hit 10 times per second and you hit once per second, who...
  5. Replies
    26
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    3,548

    Re: Massively article touches on PvMP F2P

    http://sc2armory.com/img/terran/renders/reaper.jpg

    Haha, everybody knows mass reaper sucks
  6. Replies
    321
    Views
    37,288

    Re: Proposed Weaver Revisions

    2.5s on the long burrow is too short of an induction IMO. I agree that 10 seconds is too long, but I think that at 2.5 seconds I'd be able to WtE, run away behind a pile of rocks, start casting this...
  7. Replies
    94
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    10,849

    Re: Five Questions For Kelsan

    Haha, I was wondering how long it would take somebody else to notice that :P
  8. Replies
    276
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    46,829

    Re: Captain and Lore-master Informational Blog

    I usually use BE more often than every 10 seconds, so I don't really see what the benefit of having more pulses is in its current state. You may get like 1 or 2 extra ticks on a warg that HIPSes, but...
  9. Replies
    34
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    4,334

    Re: Return Renown/Infamy Gain to SoA levels

    How about we bring back pre-Book 12 infamy/renown gain for raids?
  10. Replies
    94
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    10,849

    Re: Five Questions For Kelsan

    Yes, because since the RK is dealing too much damage, therefore all freep tactical classes should be nerfed. That makes total sense

    If you're saying that freep tactical in general is too strong,...
  11. Replies
    276
    Views
    46,829

    Re: Captain and Lore-master Informational Blog

    That staff sweep is stupidly overpowered. Creeps are going to QQ non-stop that LMs can run into a group of creeps and stun/crit them all for 3k or so every 10 minutes. I like how it benefits my melee...
  12. Replies
    142
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    17,271

    Re: Updates to the class?

    Honestly, all I really want for the LM is a skill that gives a 10-15s casting concentration buff on a 2-3m CD, some more passives since we're lacking them, a way to reduce the CD of Lightning Storm,...
  13. Replies
    227
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    38,752

    Re: Freep PvMP Incentives & Rewards

    IMO the 2 piece + renown gain set bonus was pretty dumb. It really should just be a +stat or something.

    The lore-master 4 piece bonus is totally pointless. All it does is give free DR counts to...
  14. Replies
    51
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    8,871

    Re: Exploiting game mechanics in PvP

    Q_q4567890
  15. Replies
    74
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    13,423

    Re: Why be a FREEP in the moors?

    As a freep in the moors you're supposed to feed the creeps infamy
  16. Thread: A 40M Bushing

    by Moop69
    Replies
    8
    Views
    1,456

    Re: A 40M Bushing

    This is not what I think of when I read 40m bushing.
  17. Replies
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    32,028

    Re: Petition: Remove the Orc Rude Emote

    http://i651.photobucket.com/albums/uu232/otherbliss/TrollFace.png
    Isn't Wargfoot the guy that was complaining to have man heal and goats and stuff removed?

    Either way, this thread gave me a good...
  18. Replies
    36
    Views
    4,235

    Re: DR and CC breaks

    Okay, apparently SoP:R has been ninja-patched. Silence no longer blocks it

    Also, lol at the people in other threads who say LMs can stun for longer than 2s.
  19. Replies
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    4,560

    Re: Something should be done to Freep tacticals

    lol4567890
  20. Replies
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    66,021

    Re: Introductions and Design Intent

    I'd just like to point out that you DO have the Monster Play Buff applied to freeps that allows you to modify freep skills for PvMP only. It's obvious, but you would think that in the 2 or so years...
  21. Replies
    36
    Views
    4,235

    Re: DR and CC breaks

    As I said, that skill is now blocked by silence as of this patch.

    Also, whoever was saying that stun pots don't give you the 10s temporary state immunity(ie. stun immunity) in addition to the 5s...
  22. Replies
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    9,961

    Re: One Grd beating a Rank 9 and 11 reaver

    That guardian and both of those reavers are so full of fail. I sincerely hope that those players are not considered good on Meneldor
  23. Replies
    36
    Views
    4,235

    Re: DR and CC breaks

    Well, first of all you should be potting at least within the first 1.5-2s, if not the first second. I'm also pretty sure that you get the 10s stun immunity when potting out of a stun, although I'm...
  24. Replies
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    1,776

    Re: Blackhaert is Back!

    For some reason, you remind me of Trevor from Trailer Park Boys
  25. Replies
    36
    Views
    4,235

    Re: DR and CC breaks

    Ahh, black and whiting things, an effective way of circumventing thought. I'm still not really sure though how what I originally posted had anything to do with the state of CC in SoA.

    If you use a...
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